@bigsocrates said:
Young people just don't consume professional content. They like streamers and personalities. And there aren't enough middle aged people watching this stuff to keep it viable. Vice in general is trouble because it can't attract a young audience. The rate of change in the media landscape since the advent of the Internet has been absolutely insane. Not just for games media either.
Yeah, this has got me thinking. There's probably a generation of people who have grown up without the likes of Gamespot, IGN, etc on their radar.
I've really started to appreciate that I had a chance to grow up with, what subjectively to me seems like, the golden age of games media. While I was too young for the early years of Nintendo Power, I had a chance to experience years of games magazines before there was any sort of coverage on the internet or TV. Then, years of GameSpot live streams, video reviews, podcasts and E3 reports. G4, 1UP Show, IGN, GameTrailers, Giant Bomb and finally the dawn of streamer culture.
And yes, it's easy to look fondly back at the golden years at my age and shake a fist at how the new kids are doing it. It's not all bad now. There's a much wider array of opinions, backgrounds and personalities represented among the streamers out there. Everyone can find someone who caters for their specific needs and preferences. Information is much easier to access and overall, the average consumer is probably better informed.
Then again, these focused streamers serving specific wants and needs doesn't seem to progress the discourse around games. It's why I haven't really followed Jeff after his departure from Giant Bomb. I'd rather hear what a few people have to say about a game or a story, rather than a single person having a predictable monologue of their opinions on a subject. Luckily the likes of Nextlander, Fire Escape, and until now Waypoint, have catered to this need.
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