@luce: I wasn't accusing you of calling people nerds. It was just to illustrate my point. The very fact you posted that was to incite some kind of thing. Street Fighter is a competitive game by nature. If you REALLY didn't wanna offend people or come off as being a dick. You could have asked "Hey why would someone go to this length to practice? I don't understand." instead of "Holy shit People are taking this game way too seriously"
I understand it's your right to say whatever you want, but don't try to play it off as something else.
@luce: I have to say one more thing. I find that it's not fair that you say "It's a videogame.." but you on the internet probably have multiple accounts to various gaming websites. Are things "just videogames" when you actively take part in video game discussion? You have about 1900 more posts on this forum then I have had on any website ever. It irks me that people have this double standard. It's like hardcore MW2 players calling WoW players nerds. Are you kidding me?
@luce: Said nothing about your right to post here. Everyone is entitled to their own opinions. If you don't get what I'm trying to say now you never will and I'm not in the habit of trying to force my beliefs on anyone.
While there are some things that you just cannot "practice" in training mode such as Yomi. There are ways to train to help you play your most solid when the big day comes. I'm going to break down a few of the things I do to prepare for local or online tournaments.
1. Practice combos! - This is a no-brainer. Repetition of bread and butter combos will reinforce muscle memory and help keep you consistent while attempting them in a real match. - Max damage punish combos. Try to find a balance between damage and ease of use. Protip: Sometimes it's best to use ultra when the situation calls for it, e.g. counter-hit focus.
2. Practice set-ups. - Practice your various wake up mix-ups. (Results may vary. You may want to practice with a friend of similar skill.) - Learn how to use your character's option-selects. There are some set-ups in the game that allow you to generate relatively safe offense. I am going to assume since you frequent this Street Fighter forum you already know where to find that stuff.
3. Practice handling difficult situations. - Record the same or similar string and/or mixup that's giving you problems. Learn to block/tech throw them. Learn the appropriate counter and learn the counter to his counter. - Ask a friend to reproduce some difficult situations if you find recording difficult in training mode.
Misc. Tips - Play to win. Nothing is cheap. If there is a setup your opponent keeps falling for. Keep doing it. If your opponent can't tech throws. ABUSE THAT SHIT. - Get inside your opponent's head. Once you make your opponent believe he has no options he actually has no options. This usually leads to unsafe jumps, wake up shoryukens, and/or free ultra for you.
Feel free to offer your suggestions and tips that encourages solid play.
" It makes sense to lose PP if you lose though. Since you can lose a lot of it if you get beat by someone lower then your skill level "pp". You shouldn't be losing to these people. There are flaws in the system though. Pros who JUST got the game can rank up way easily. "
I agree but a major "Flaw" with the system is it doesn't use BP in the skill match-ups so if you have 2k pp but your using a character you say have 0bp with. You get someone the same skill as you but chances are that person is using there main they could have 8k BP with. "
If it worked that way then their wouldn't need to be a PP system to begin with if you think about it.
It makes sense to lose PP if you lose though. Since you can lose a lot of it if you get beat by someone lower then your skill level "pp". You shouldn't be losing to these people. There are flaws in the system though. Pros who JUST got the game can rank up way easily.
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