Is Gaintbomb a body building website?
Jace's forum posts
I used to watch a lot, but I've recently let my subscription lapse for the first time since you could subscribe. I've had an account here since day one, but recently I just don't consume anything on the site.
This year has been so different for Giantbomb. I don't think it is what it was when I first hopped on board the crazy ride 5 years ago. I think whatever Giantbomb ends up evolving into from here, I won't like it. I have a suspicion that eventually the crew will make all video content under Gamespot, and Giantbomb will remain solely as a wiki/forum.
But I could guess at the financial and corporate side of things all day, the truth that's hard for me to admit is that I don't feel the energy here anymore. I wish all the best for the guys and the community, but I'm not sure how long it will sustain itself in its current state.
That's not exclusive to PC gaming.
Also that's not irony.
But maybe now I'll think about picking up Blacklist.
Yes, it is exclusive to PC gaming.. Big developers don't release busted console games. Certainly not to the extent that it happens in PC gaming. And it is ironic that the one of the most loved and trusted developers would release a busted game within weeks of Ubisoft actually trying on PC. My expectations were flipped, that's irony. Thanks for playing though.
I recently acquired two games for the PC.
First, SC:Blacklist, which I had zero hype for and my friend gave me a code for because he had no interest in playing.
Second, Rome 2: Total War. A game which I pre-ordered and have been hyped for like a 9y/o on xmas eve since I played Rome 1.
What did I get? Simultaneous extremes of surprise and disappointment. Blacklist is, in my opinion, the best PC title Ubisoft has put out since Chaos Theory. On the other hand, Rome 2 is the biggest pile of dysfunctional garbage CA has ever fucked its loyal and small fan base into buying.
What did I learn? Never pre-order again, and never trust trailers. Took me long enough I guess. Oh well, at least both games aren't shit. And maybe Rome 2 will be patched out of Alpha stage.
PC gaming, you can love it or hate it, but it keeps you on your toes.
Turn your resolution and AA and AS down, and your vsync and depth of field and crazy smoke/shadow effects off. Grab the latest NVIDIA drivers and try with smaller unit sizes.
Apparently you're the only one in this thread who has played a TW game before.
If it's running slow, manipulate the settings until something works. Also, you don't NEED 60fps in R2.
Creative Assembly always release games poorly optimized, shouldn't be surprised really, but it still stinks!
How exactly are you able to claim this game is poorly optimized? Please fill me in, because this is the only title with this engine currently on the market. It isn't like a bad port in Unreal 3. This is probably the most advanced game currently on the PC in terms of raw scale and fidelity. So relative to what game, is this game badly optimized?
The first mangled blue screen of death that appeared on my recently-built PC went to Splinter Cell Conviction just a few days ago, so I'm a little cautious of picking this up, let alone due its price (I usually buy things on sale) and supposed bad performance on PC despite your praise for it. Saying it's even better than Chaos Theory is almost forgoing my usual buying process as that was the last game I truly enjoyed in the series, and want more of it now before I move on to other games.
I couldn't care less about multiplayer however, and that seems to be the main focus and draw of the game to you. As long as it's more like Chaos Theory where handling things is a bit more methodical in single-player rather than a full-blown shootout like in Conviction, call me pretty damn excited.
Say, is there a whistle key to draw guards to you?
I have had some crashing issues in Spies vs Mercs after about an hour play session. Disabling dx11 helps a lot. However, I have had zero crashes or performance issues in coop or campaign.
My issue seems to be exclusive to SvM. And yes, "z" will taunt a guard to come over to you so you can ask him how his day has been.
When the trailer for this game was first shown, I was in the middle of playing Ghost Recon: FS for the PC. It was was of the most broken, poorly-optimized, and disappointing ports I've ever played. Conviction wasn't much better on the PC. The trailer for Blacklist showed no stealth, no multiplayer, and showed a game that was nothing like what Splinter Cell used to be.
I had NO intention of buying it... Until I started to read that it was actually a decent port. For the first time since Chaos Theory, people started saying the game wasn't broken on PC, the optimization was decent, and the actual game play was good as well.And then I saw spiesvsmercs gameplay on youtube... and I had to give this a shot.
Boy, was I wrong about this game. SvM is fucking awesome. I would say BETTER than Chaos Theory's. And people are playing it a LOT. Finding a match is easy, there are people with really high levels, and the icing on the cake is voice chat works. The multiplayer as a whole is new and refreshing and it all works, even the co-op.
Guys, if you liked Chaos Theory, buy this game. Ubisoft needs to see that PC gamers still want this.
The game uses jump scares a lot. But that's a really stupid reason to stop playing the game. You're suppose to be playing the game "on edge". That's the whole point.
I think he's trying to say that there are better ways to make someone "on edge" than cheap jump scares, and that's what he was looking for in this game. However, if the game is just going to be jump scares for the next 12 hours, he'll pass.