Jagged85

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#1 Posted by Jagged85 (65 posts) - 2 months, 14 days ago

I created this page for Cyber Commando, but accidentally named it Namco. Could someone please delete this page?

#2 Posted by Jagged85 (65 posts) - 2 months, 20 days ago

Same here. I keep getting that same error message too.

#3 Posted by Jagged85 (65 posts) - 2 months, 23 days ago

@jagged85:

The patriot AI conversation before the fight with solidus is possibly one of the smartest/complex segments in entertainment.

Indeed. I thought that whole conversation was profound and thought-provoking.

#4 Posted by Jagged85 (65 posts) - 2 months, 24 days ago

Epic

#5 Posted by Jagged85 (65 posts) - 2 months, 24 days ago

Dual Shock

#6 Posted by Jagged85 (65 posts) - 2 months, 24 days ago

Don't forget X.

#7 Edited by Jagged85 (65 posts) - 2 months, 24 days ago

My favourite battle system of all time:

Secret of Mana

The real-time (or pausable real-time) combat system in this game was incredibly fun and addictive, combining the fast-paced fun of a beat 'em up brawler (or fighting game) with the deep mechanics of a role-playing game, almost like Final Fantasy's Active Time Battle system adapted into a fully real-time hack & slash combat system. On top of that, it allowed up to three players to play together cooperatively, with the second and third players able to drop in and out of the game at any time, again like a beat 'em up.

While there have been plenty of great battle systems since, no RPG since has had me keep coming back to experience a game's battle system over and over again the way Secret of Mana has. This game, for me, is the 'magnum opus' of action RPG battle systems.

#8 Edited by Jagged85 (65 posts) - 2 months, 25 days ago
@bigboss1911 said:

MGS 2, particularly the ending speech by snake.

This. Metal Gear Solid 2: Sons of Liberty was a real eye-opener. And the themes and messages underlying this game seem to be getting more and more relevant over the years.

Another game that inspired me was Clannad. Its themes revolving around family, as well as life in general, resonated with me in a way no other game has done since.

And finally, Final Fantasy VII also inspired me. Not only did it get me more into RPG's, but the game's real highlight for me was that mind-blowing Zack twist, which I found to be an eye-opener (and one that even most FF VII fans often overlook in favour of the Aerith twist).

#9 Edited by Jagged85 (65 posts) - 2 months, 25 days ago

The nameless protagonist of Dragon Quest V is one of the best examples I've seen of a silent protagonist. Without saying a single word, I felt like I could sympathize with him far better than most of the talking protagonists out there. And the reason is because we observe him growing up from childhood into adulthood, in times of happiness and sadness, giving us an idea of how he might be feeling in certain situations without ever hearing a single line of dialogue from him.

#10 Edited by Jagged85 (65 posts) - 2 months, 25 days ago

Use your keyboard!

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