jakob187's forum posts

#1 Edited by jakob187 (21662 posts) -

That was the longest case of "different strokes for different folks" I've ever read, and I read it in its entirety. I enjoyed it, and as someone who plays some free-to-play games and thoroughly enjoys them, I can say that I agree on many of your points.

This is also going to be the shortest comment I've probably ever actually written out.

I think we've entered a paradox.

#2 Edited by jakob187 (21662 posts) -

@brodehouse said:

@jakob187: Also, should I point out the prevalence of war-based games and the rise in popularity of first-person shooters on mainstream consoles since the events of 9/11? Remember when there were NO first-person shooters on consoles? They just didn't goddamn exist.

I also work in a games retailing position, and I can see too many copies of Medal of Honor and Spec Ops and Hexen and Doom for that to be true. First person shooters existed on consoles before Halo. Even before there was first person shooters, there were third person shooters and side scrolling shooters and top down shooters and isometric shooters and all sorts of games where you played military people doing military things. Trying to point at 9/11 as a cause is ghastly erroneous; first person shooters have proven an exceedingly popular genre ever since Doom was released in 1993. They grew exponentially every year leading up to 2001, and have continued to grow, in countries other than America; suggesting that 9/11 happening in America caused interest in first person shooters worldwide is choosing correlation for causation.

Do not broadcast this "it all started in 2001!" thing. If you start doing that now, you're going to become that person who points at technology or social change as ruining the world of your childhood, when the thing you are mad about is simple human behavior. Kids have been pretending to Shoot That Guy in a military setting since we invented shooting that guy. Before that they played at Hacking That Guy To Pieces in play-fights and play-war. It is not different if they are running around with finger guns than if they're driving polygonal models around. We imitate contemporary conflict as a matter of entertainment, it's no different than animals roughhousing to socialize.

Huh? I simply wrote a paragraph stating that if you look at literal hard numbers, you can see that first-person shooters became POPULAR among the MAINSTREAM after the release of Halo, the advent of modern military becoming a popular theme in video games, and that they coincidentally happened alongside the events of 9/11 and American military intervention overseas. Go look the numbers up. Yes, first-person shooters existed before this time frame, but they were not POPULARIZED. There were barely ANY on consoles (and I'm talking about STRICTLY first-person shooters, not third-person, which you decided to bring into the conversation for some reason). Disruptor, Final Doom on PS1, and Medal of Honor are the only three coming to mind at the moment. Maybe Doom back on SNES? There may have been more, but again, the key word here is POPULARIZED.

I then stated that for the majority of American children (which I'm making a guess here, no hard evidence, hopefully that suits everyone because I also assume a survey or hard study would prove this to be true) learn what they know about war not from the news or real world events, but rather from Michael Bay-influenced, "hurrah fuck yeah 'Murca join the military" first-person modern military shooters. I pointed out that they get a vertical slice positioned very specifically to look patriotic, damn near propaganda-like in nature in some cases. A few games out there try to go the other direction with it, but those games aren't exactly the best-sellers.

In turn, I related all of that to how I see no issue with this guy caring so much about his children that he did not want their entire notion of war at a young developmental stage in their life to be dictated by biased news coverage or video games/movies/other media. He wanted

Never did I say anything about children behavioral patterns other than once where I said that I personally question whether or not I am contributing to the potential rotting of the minds of children by offering these games as a product for my own profit. Again, that's just a personal question, not a general reality or even assumption. That does not mean I'm saying "first-person shooters are ruining society and our children, making them violent people, etc." If anything, I'm relating it to exactly what I'm talking about in my entire post: we are offering a product to children and adults alike that takes the suffering and misery of the world (war) and turns it into a product of enjoyment and profit, and we genuinely feel there is absolutely no moral dilemma in doing so. There are studies out there that show how media can manipulate what people understand of a given subject, NUMEROUS STUDIES (and this point rolls back directly to the rise in popularity of modern military shooters as well as first-person shooters in general after the events of 9/11 and American military intervention overseas - propaganda)...and yet we're going to sit here and saying that Call of Duty and Battlefield, with the vertical slice and perception of war that they offer... They aren't somehow making people believe that THIS is what war is like? That it's all gung-ho, shoot that guy, no moral dilemmas, time to save the world and police everything mentality?

So I don't know. I think you misunderstood what my post was saying in the first place. It's merely about the perception of what war is. That's all. This guy decided he wanted his kids to understand war, and I'm glad he was able to offer that gift to his kids. I wish more people could see it in front of their eyes and let the gravity of it sink in.

#3 Posted by jakob187 (21662 posts) -

I haven't been this sad since Jonathan Winters passed away. My deepest condolences to his family and friends.

Coincidence that Winters is Mork's son?

It's truly saddening, as his capability to put any single person into either tears of reflection or tears of laughter was absolute and complete. There was no gray area with Robin: you either liked him or hated him. He is still, hands down, the funniest man to live. Why? He had no problem going anywhere for the laugh.

It's sad to think he won't be doing that anymore. There are still four movies that he had finished which will be released, but after that... I hate to even think of what a generation that grows up without Robin's comedy in their lives would be like. It all just seems bleaker.


#4 Edited by jakob187 (21662 posts) -

@ssully said:

If you haven't watched anything since the holiday's then your opinion is kind of baseless. It is a different entity now; shit has been changing drastically since Ryan passed, but things have been incredible since Vinny moved to NY and Dan/Jason came on. There is a ton of content and its all quality stuff.

I have a feeling that you misinterpreted everything that I said. I was not talking about quality or quantity of content at all. I stated that I didn't really watch anything on Gamespot, and then led that into the realization that I haven't really watched anything on Giant Bomb since Ryan's death. Literally nothing to do with the quality. Just a relative statement to the topic at hand.

#5 Edited by jakob187 (21662 posts) -

I could write an essay on why I applaud this man. I won't because I don't have that kind of time, and you don't want an entire page taken up by one comment.

Nonetheless, as someone who is in a prime position to see kids playing war games all day at my workplace, I can say this: you would not believe how disenfranchised parents are from their kids when it comes to video games and the content they have. Now, does that mean that I believe violent video games create violent people? No. However, these games carry stories, themes, and ideals inside of them that can lead a child - someone who is still a sponge soaking up information around them - to believe that what they see in Battlefield, Call of Duty, and other war games is the way war is. If anything, the stories portrayed in those games (as I've played them and heard them spoken about from kids) makes those children believe that every soldier is an absolute patriot, a hero, and invincible. It makes them "feel cool" when they "kill those guys." Those are actual words that I heard over just the course of today. Imagine hearing that for EIGHT...YEARS. Over and over again. It has worn on my mind a great deal, and it has even led me to personally question whether or not I have been a factor in rotting away the minds of children with distractions and fictions.

Also, should I point out the prevalence of war-based games and the rise in popularity of first-person shooters on mainstream consoles since the events of 9/11? Remember when there were NO first-person shooters on consoles? They just didn't goddamn exist. Halo changed all of that, and then Call of Duty popularized it at a time that America and multiple other countries became involved with heavily invading Middle Eastern countries and fighting a war against an abstract belief. We are a product of our times, people, and the products that we support end up reflecting those times.

People can feel how they want about this. However, here's why I applaud this man: he cared so much about his children that he wanted them to understand what war ACTUALLY was, and like someone said, he was in a position to do just that. Many of us don't get that. We look through an idiot box and see what someone decides to project back from the other side. That picture we see is biased. He was able to show his children the consequences, the problem, and that is something that will affect the minds of those children forever. He did not want his children's education of war to be offered up by a plastic disc with some magnetic information spewing from a screen. He wanted his children to know and understand something tangible, something real. It may be horrifying, and it may even be something of nightmares. However, when you say those things, think of how much worse it is for those who sit in those war-torn areas and deal with it everyday. He showed them a sliver, a slice. That's all. He planted the seed with the hopes that it would grow into an anti-war sentiment that will make them better people one day. This isn't something you should shame another human for.

If anything, I think it's a goddamn shame that we even allow companies to profit from the suffering and misery of war as it stands. It's damn near abhorrent that companies are allowed to misrepresent these situations to their liking as a way to line their pockets with cold hard cash. Nonetheless, it's business, and they have that right. In turn, I think that any parent has the right to expose their children to the truth of the world. He did just that, and I applaud him for it.

#6 Posted by jakob187 (21662 posts) -

In all honesty, I never check out Gamespot, so I wouldn't know the quality or quantity of their content. Nonetheless, it always sucks to hear news like this.

With that said, I also barely watch anything on Giant Bomb anymore. Since Ryan's passing, I just...I don't know. I don't feel much of a connection to the site anymore. I think the Blackbay Asylum Quick Look is the first one I've watched since the holidays? Other than a mailbag video from last week or something, I just don't watch anything anymore. Don't really know why. Maybe I just don't feel like Giant Bomb is that little "home away from home" place anymore. With the buyout, Alex and Vinny going to NY, and Dan and Jason coming on, it feels like a different entity now.

#7 Posted by jakob187 (21662 posts) -

@reisz said:

Well, that was fun while it lasted, Which service is everyone going to migrate to?

It basically looks like everyone is jumping over to Azubu if this all takes hold.

#8 Posted by jakob187 (21662 posts) -

@jakob187 said:

How do you deal with it?

You tell someone about it. That's it.

If someone wants to walk around using that kind of language, kick them directly in the dick for me and tell them to stop being such ignorant human beings.

Out of curiosity, does that extend to blasphemy, or does "don't you care about other people's feelings?" not extend to religious matters?

Why should that even happen in the workplace? Shit like that isn't even tolerated where I work...AT ALL!

#9 Posted by jakob187 (21662 posts) -

How do you deal with it?

You tell someone about it. That's it.

If someone wants to walk around using that kind of language, kick them directly in the dick for me and tell them to stop being such ignorant human beings.

#10 Posted by jakob187 (21662 posts) -

I'm not going to say that I have some hardcore love or something for Studio Ghibli, but I admire their work ethic and dedication a ton. I've enjoyed every film they've made, but I don't have that special reverence that many others do. It really is (for me) more about the movie-making side of things, particularly their honesty and integrity. Getting someone as big as Disney to release their films the way they intended for them to be seen is not a small task, and I respect the HELL out of them for that.

It would be sad to see them go, as it's not only one of the last traditional animation studios out there, but also one of the last groups of genuine filmmakers that CARE about the ART of cinema. I hope they are just scaling back and trying to find a way to remain profitable and making movies.