jakob187's forum posts

#1 Edited by jakob187 (21691 posts) -

Here's how to tell is jakob187 will definitively show up in a thread:

1. Did someone mention Vagrant Story?

2. Is @fredchuckdave making an appearance in the thread because Vagrant Story was mentioned?

3. Did someone mention Vagrant Story?

Goddamn. This game is still awesome. I finally picked up ANOTHER copy (my sixth to own) about two months ago, and it's still awesome. The combo system, the weapon synthesis system, the affinity system, the Parasite-Eve-green-bubble-of-wireframe-doom combat system, the exploration, the story, the nuance and the subtlety in all of the themes within the story, the characters, the graphics, the fact that you have to beat the fucking game three times in order to get 100% map completion...

Yep. Still the greatest game ever made, hands down.

Good on ya for visiting this gem of the PS1 era. Now you know what it feels like to play the greatest game ever. Also, that goddamn Hand of Light in your picture... LOVED THAT FUCKING THING!

#2 Posted by jakob187 (21691 posts) -

I'm gonna chime in once on this thing, solely because I've actually read all eight pages of comments on this.

I just watched the trailer about two hours ago, and I've been collecting my thoughts on the whole thing. For years, I've worked at a LAN gaming center (which I've made aware on these forums multiple times), and I've even done my fair share of questioning the way that we both intake violence in games as an audience as well as how developers use violence in their games. Our gaming center refused to carry games like Grand Theft Auto, yet we had no problems with carrying Left 4 Dead. Why is that?

It all came down to stigma. Stigma was the key thing. There are parents that believe, in some weird moral vacuum, that it's fine for you to be a soldier on a battlefield shooting at Middle Eastern people (Call of Duty) or some person mowing down zombies or aliens. However, the moment that you have someone shooting away at people just walking down the street or running them over (Grand Theft Auto), they say "no, that's too much." Actually, there are parents that believe even something like Call of Duty, which they consider "people shooting people," is too far.

This week, our store started carrying GTA. Why? The previous owner is no longer here, and the new owner (who is a relative of mine) sat down with me about a month ago. We discussed why some games were okay and some weren't. We were always positioned as a "family-friendly" place, and the defense for stuff like Call of Duty, Battlefield, Left 4 Dead, and Gears of War was "it's virtual paintball." However, it isn't. It's pointing a gun at things and killing them. Sure, it's virtual people. However, that doesn't mean that pointing a gun that the Middle Eastern terrorist in CoD is honestly any different than a gangster pointing a gun at a passerby in GTA. The only thing that is different is the setting.

This led to us seriously debating on whether we should carry GTA. I found myself standing behind the "stigma" argument, and then it hit me like a ton of bricks: I don't honestly give a fuck if a parent has a stigma. If anything, I should have a debate with a parent more about how they'll drop their 11-year-old child off for six hours with $5.00 to buy some microwave burgers from our store than whether they are playing fucking Grand Theft Auto.

Therefore, when I watched this trailer, it shocked me at first. However, I thought back to that discussion.

I've long held onto the ideal that violence in games does not equal violence in the real world. I still hold that belief. Hatred is a game. It's about killing people. I don't know if the guys behind it are trying to get a message out there about violence in games or not. It doesn't matter. The fact of the matter is this: if you are going to say that video games should be protected by the same laws as movies, music, and other "art forms"... If you want video games to be considered art, then you have to take it ALL. You don't get to pick and choose. You don't get to say "this game shouldn't exist, and it should be protested, and it should be banned." There aren't a LOT of you saying that, but there are a ton of other people that are saying just that "out there."

Fuck that. It's a game with violence. That violence is more over-the-top than what you want it to be, and it uses a "realistic graphics engine." That same shit has been said for years on every console and PC graphics upgrade.

I hope this game DOES get distribution. If it doesn't, I think it's a goddamn shame.

I WILL say that, with recent events around the gaming industry, it feels like either poor timing or precisely the right timing. I don't really know what to think of that, and I'd hate to think that someone would use the things surrounding the death threats of game developers as a way to get additional publicity for their game.

#4 Edited by jakob187 (21691 posts) -

The minute I have the money for it, it's going to be in my GOG library. I thoroughly enjoyed the first game. I even recreated E1M1 from Doom with the map editor. That thing was a dream to work with!

#5 Edited by jakob187 (21691 posts) -

My brother and his fiance introduced me to Grabbers last year, and I loved it. It's dumb, a bit cheesy, but pretty goddamn hilarious.

#6 Posted by jakob187 (21691 posts) -

"Hey. That woman has opinions and ideas on how to help offer some equality and a lack of harassment for an entire gender in a previously male-dominated industry. We should kill her."

That's literally what I imagine every idiot that throws these threats around is saying.

Can we just take away the internet? Can we reverse its invention? Between social media, constant spying, and the ease of throwing someone's life into a shitty spiral based on death threats...and of course, the million times a day someone tells me "WE'RE ALL GONNA GET EBOLA," I just really wish the internet was dead at this point.


#7 Edited by jakob187 (21691 posts) -

After watching a video of the interview, I'm curious what her honest problem with Giant Bomb is. If it were something about how Giant Bomb isn't talking about social issues in games, they obviously haven't read any of Patrick's articles on social issues. He has even specifically written about female inequality in the workplace and in gaming culture. If she is familiar with that work at all, she would know that. Therefore, it makes me wonder if there is some deeper issue that she has to name-drop the Bomb like that. Is it because of Dan and Jason getting hired on?

Actually, now that I think about it, whenever Dan and Jason were hired on, didn't Leigh Alexander (someone who has been a guest on the Bombcast at E3 and other occasions) blast on the Bomb as well?

None of that excuses the behavior of some internet fuckstains throwing threats up on Twitter, but it just makes me wonder why the hell people want to pick on Giant Bomb, a relatively small site by comparison of the bigger dogs like IGN, Gamespot, Gametrailers, etc. Is there some kind of resentment towards Giant Bomb within the industry that I'm just not aware of? Are the guys some kind of genuine assholes that we don't know about? I cannot possibly imagine that being the case!

So yeah, that interview was pretty damn weird to me as far as the name-dropping was concerned. They've talked about this kind of stuff at length in articles, on the Bombcast, and all kinds of places.

One last thing: people say "report the other side." What is there to report? "This guy is a whiny fuckstain that posted death threats, hollow or not, pointed directly towards the person they say they wanted dead...and now, they are saying that they didn't mean it and it was just a joke?"

There is literally only one side of this particular scenario. That's the reason there is only one side being shown.

#8 Posted by jakob187 (21691 posts) -

The internet proves yet again that the 93% of it that is fucking horrendous and absolutely inhuman still exists. Goddamn, why do people have to be dickwads and fuckstains?

Even if those Twitter threats are idle, it's twisted and stupid all around. No one should be put through any level of unhappiness at the words or hands of another like that. No one.

#9 Edited by jakob187 (21691 posts) -

That looked kind of brutal, especially that last part. It was almost like you have execute everything without messing up.

That's basically any raid in any game, honestly. One wrong step can lead to a full wipe. That thing was a bit more brutal, though. The insta-wipe crap from a debuff and the inability to shake those Gorgons once you are spotted, or even that debuff... That's just a little too gnarly.

Nonetheless, grats to the guys that cleared it. Sucks that there's no guarantee of loot for completion.

#10 Edited by jakob187 (21691 posts) -

Why you do dis to muh soul, Alexis?

Bon voyage and good luck in that wide open world!