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Jay444111

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Jay444111

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#1  Edited By Jay444111

@TwoLines said:

Master of Orion 2, that game is DOPE.

That game is awesome, I bought it a few months ago and holy crap is it awesome. My only problem is... well, if you have played the game you know what these fuckers are.

Seriously, the first notes of that song piss me off and make me go fully battlestationed in the game... fucking Antarans.

@GTCknight said:

Deus Ex, I played for my first time right after I had finished my second playthrough of Deus Ex: Human Revolution. That game is amazing.

I bought it a few years back when it was on sale for 2 bucks... best two bucks I have ever spent.

@ZagZagovich said:

Mega Man 2. Mega Man games never got pirated/came out in Russia so the first time I played any of them was on an emulator a couple years ago. I just loved that one. Amazing music, great level design, surprisingly neat art. That's a hell of a game, I probably beat it 15 times since then.

Don't play Megaman 1... pretend 2 was the first. I am deadly serious about this... the yellow devil will piss you off. Trust me.

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Jay444111

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#2  Edited By Jay444111

@BeachThunder said:

Games I would consider amongst my all-time favourites despite first playing them ~10 or more years after release:

Fuck Terror from the deep... fucking lobster people are UNKILLABLE!!! However I agree with the rest of your list.

@Animasta said:

Earthbound

STOP MOCKING ME AND MY UNABILITY TO PLAY IT!!!

@BisonHero: Agreed on Chrono Trigger, beat it for the first time last year and it kicked so many levels of ass.

@MariachiMacabre said:

Ocarina of Time I think still holds up incredibly well. The N64 controller, however, does not.

Agreed... seriously, that controller is a three pronged... uh... vibrator... yeah I said it and I won't take it back because that is what it fucking is!

@Hizang said:

Conkers Bad Fur Day and Paper Mario, played them both the same year about 2008, love them both.

I loved those games as a kid... and yes, I did play Conker as a kid... But still, those games are legitimately awesome, not nostalgic awesome like some other games.

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Jay444111

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#3  Edited By Jay444111

@Taku128 said:

People watch anime because they're cheap, and they think it's legal to download fansubs of a show that isn't licensed in their country even though that's not true. Most anime is pretty bad, but there's some good stuff among the crap if you dig deep enough.

When people say this, gotta call bullshit on Sturgeons law because it is pretty bullshit, a more accurate percentage of most mediums out there goes like this.

50% Bad, 25% generic/average. 15% good. and 10% amazing. That works far more and it makes sense. Sturgeons law IMO is bullshit.

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Jay444111

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#4  Edited By Jay444111

@YI_Orange said:

Like people have said, you're generalizing way too much. That said, if you break Anime down to it's simplest form and the weird faces and the chibis and the 12 year olds but no its cool she's actually 2000 and whatnot, I hate it too. I can't stand all those "Teen romance" (HEY LOOK AT ALL THESE LADIES) anime, but One Piece is one of my favorite works of fiction ever. Just like with anything else, it's about finding the right ones.

Yeah this. Anime is just way to big for just one thing only. It has multiple things going on with it at all times. Also they are far more mature than cartoons over here. (People who dispute that are morons. here is why.)

As a kid, I was used to episodic cartoons all the damn time. No storyline whatsoever in any of them or just loosely connected. However, when DBZ hit the airwaves on Toonami I shat myself in terms of being surprised just by the fact that it is following a story, then in the second or third episode one of the main fucking characters dies taking out a villain! That never happened in cartoons before and I was shocked.

In general, Anime has always been more mature than western cartoons, they pull no fucking punches!

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Jay444111

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#5  Edited By Jay444111

@Ravenlight said:

Don't miss out on the authentic D&D experience: you're not really roleplaying until you're halfway into a Cheetos and Mountain Dew coma.

Who needs Cheetos when you got Doritos? Also, eww... mountain dew is nasty as fuck. I don't mean to offend people but I even find warm Dr Pepper to be better... which in itself is disgusting.

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Jay444111

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#6  Edited By Jay444111

@jakob187 said:

A couple of recommendations to get you used to the aesthetics of DnD in terms of the universe, how their stats setup works, and generally just because they actually do help you in learning about some DnD:

  • Dungeons & Dragons Online - IIRC, this uses the 3.5 ruleset, and it takes place in the world of Eberron (which was new when this originally came out). It's probably the best way to understand how the paper doll works, as it captures a lot of that stuff surprisingly well. It's actually pretty amazing to see how all of it plays out in an MMO setting. Moreover, it's free-to-play and can run on virtually ANY computer. The ranks to get levels isn't necessarily something that HAS to happen when playing PnP D&D, but nonetheless, it's a really good intro to D&D.
  • The D&D CRPG Trifecta - This consists of three games: Baldur's Gate, Icewind Dale, and Temple of Elemental Evil. They are all games that were released in the early 2000s and they are STILL supported and patched by the community. All three are luckily available for about $10 a pop on GOG.com, and they are worth every penny and then some. They won't do nearly as much to teach you how stats work like DDO will, but they give you an idea of what kind of adventures you can find yourself getting into. Baldur's Gate and Icewind Dale are their own adventures, while Temple of Elemental Evil is actually an adventure based in Gygax's original ToEE campaign.
  • Neverwinter Nights - This uses 3rd edition ruleset, and it's a good example of not only how atmospheric D&D can be, but the mod community shows how giving the D&D community is when it comes to creating their own adventures.

Once you get a little bit of the games digested, I would suggest diving into the actual PnP stuff. If you want to bypass them and go straight into it, here's the best suggestions I can offer:

  • Start with ruleset 3.5. A lot of people will tell you to start in 4th edition or even 3rd edition, but 3.5 was a solid set of modifications that still allowed for the crazy randomness of 1st and 2nd while still being structured enough to make DM'ing (dungeon mastering) not be a chore. If someone insists on playing anything earlier or later, go with 4th edition. However, 4th edition is a very different monster in many ways from the previous iterations, both in the ruleset as well as the actual character sheets themselves. I personally loathe it. It feels like some easy baby bullshit handed to people on a silver platter that limits creativity more than it aids it.
  • Roll with a basic class. Don't go crazy and try to multi-class, and definitely don't get into a 2nd edition game and have someone convince you to get into Psionics and shit. Just be a rogue, a wizard, a barbarian, something basic and simple.
  • Make sure...MAKE FUCKING SURE...that whoever you are playing with WILL CONTINUE PLAYING! I'm sure many others can attest to this, but there are many people who will start a campaign...and then they will drop it after a couple of weeks because they are getting bored or because they are running out of ideas (read: they aren't working on the campaign) or schedules or blah blah blah. If you have a local place like we have (called The Game Closet, and it's next door to my work) where people play stuff like Magic The Gathering/War Machine/Warhammer/D&D, you will easily find dedicated people to play with. There are usually a few people at those places that are willing to teach you how to play as well. If you can find a good patient group of people and a good DM, you are set. Just make sure they continue to play. Otherwise, you will get lost in the dust and just become confused on how shit works.

You will need the following items also:

  • (2) Set of polyhedral 7-set dice (these should have a D4, D6, D8, D10, D12, D20, and a D100 or "percentage" dice). It's good to have two sets just in case.
  • (1) Core Rulebook Set (for whatever ruleset you are playing)
  • (1) Player's Handbook (there may be multiple volumes sometimes)
  • (1) Miniature of your own to represent your character (pewter would be the best way to go, and you can use virtually anything with a 1" diameter for a base

That should have everything set. Did I forget anything? Here's your lunch. Now off to school!

In all honesty, hope that helped you out some. It's hard for those who have played D&D for a long time to sometimes remember what it was like to first start out.

...Holy shit... not only did you help me. But I think this thread is now over due to all the helpful info you just gave me. Holy crap man. Thank you very much! DnD Online is something I may be trying out!

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Jay444111

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#7  Edited By Jay444111

I mainly want to get into to get a few people with my various interests. I would really like to know what it takes to start and how exactly I should start. I have a couple hobby shops in town so I am going to ask if there is any DnD groups in town so I would just like to know if there is a good way to try it out and learn more about it.

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Jay444111

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#8  Edited By Jay444111

@CyborgDuo: The only thing I can sugguest in this situation is to NOT play Fragile Dreams! At all... you will get even more depressed man. Just warning you!

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Jay444111

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#9  Edited By Jay444111

@christ0phe said:

I"m taking Krav Maga right now. It is a lot of fun and a great workout!

Isn't it true that one of the main moves of that martial art to grab the enemies throat and slam them into the ground? Or am I thinking of something else.

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Jay444111

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#10  Edited By Jay444111

Don't get a black Ds or anything like that! The grease stains are so obvious that a FBI investigator doesn't even NEED tools to see your damn fingerprints on the damn thing. Get a white one or something that won't show how dirty your hands obviously are.