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Jazz

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Jazz

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@dalai said:

@jakob187: I've been pretty quiet around here for a while now, but I still manage to find time to at least see what's going on, even if we old-timers are a dying breed. Now if only we can find @claude so I can rest easy at night. I gotta feeling he's still lurking in the shadows.

He's too busy playing Golf Club on Steam..I swear it's the only thing I ever see him do.

Hitman leaving was the end of that era, and that guy whose name escapes me but was totally insane. I know that doesn't narrow it down but you probably know exactly who I mean.

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Jazz

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One of the best games of the year and nobody bothered to give it a shot.

It'll probably get it's cult following and come back in a couple of years. Shame there wasn't a quick look to give it more publicity.

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Jazz

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JoJo

I'd also put in a mention for Blast of the Tempest and Rurouni Kenshin but I have no idea what the US have. Hokuto No Ken is great fun but drags at times.

If they're on CR in America EVERYONE should watch Monster, Noir, Serial Experiments Lain, GaoGaiGar and X/1999.

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Jazz

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@zirilius: @gtcknight: That confirms what I thought would happen. Heaven forbid they actual stay true to the material. I guess that means a lot of the reasons for stuff in the movie are changed too. Keiji's character being a war correspondent etc...

Ending of the manga

As I recall due to the fact that they both are causing the time loop themselves (if you kill the mimic causing the loop you become the antenna or something and if there are two then time loops) the only way to stop it was for there to be only one of them left standing - thus duel to the death. Considering Keiji had fallen in love with Rita the ending is bittersweet to say the least but in line with the rest of the story.

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Jazz

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#5  Edited By Jazz

Big fan of the book and manga - saw the trailer and who was in it and went 'nope'.

Can someone confirm if the ending is still the same or has it been hollywoodised?

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Jazz

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In my humble opinion:

MGS: Rising would be the obvious continuation of the current thread.Viewtiful Joe and Godhand are must plays as well. Hyper stylish.

Ninja Gaiden Sigma/Black is also very good - Not a fan of 2 and 3 is..ergh. The fact that enemy types and placement are changed as you up the difficulty keeps it fresh (at least in black). Reasonably stylish but with added bounce.

God of War is just spectacle and has some very nasty themes that put me off. Combat is simple and boring in my opinion...yes even on hardest difficulty. Not stylish at all beyond the set pieces which can be impressive.

I don't get the love for DMC4 combat but it's a fine game if you can stomach the first half with Nero. Stylish in the second act.

Darksiders are Zelda clones with added DMC lite combos but people seem to enjoy them for reasons I cannot fathom. Wouldn't call them stylish just boring.

Asura is hilarious but mostly a QTE spectacle..worth playing though. Very stylish,,actually all it is is stylish.

2d stuff would be Muramasa and Dust..both pretty good combat games. Streets of Rage would be my old school choice..the music alone in 2 is worth it. Sonically Stylish.

I'll probably get shit for this but I'd also put Capcom's Sengoku Basara 3 pretty high on the character action whatever list. It's their take on Musou but crazier and with more depth to the combat. Mitsunari is essentially Vergil and he's great in the way he can cancel his dashes with other moves. I view the Musou genre as the evolution of sidescrolling beat-em-ups with added RPG elements. Couldn't be more stylish if it tried...as that's mostly all it is.

Saint Seiya Sanctuary is also pretty damn good with it's rpg elements and the way the cosmo charge changes the different stats, though second one removes most of what was good about the game for more story/characters.

@ezekiel said:

@zevvion said:

Revengeance doesn't have a complex system either, but it does have depth.

All its depth flies out the window when you can insta-kill an enemy with blade mode. You can do it over and over because their spines recharge your "stamina" fully. It was a dumb idea.

Huh? When I played the game you had to take tougher enemies down to a certain health level before they went blue in zandatsu mode and you could slice them and recharge by getting their spine. If you're talking about just grunts then..who cares? They're hardly a threat anyway. They're only there to give you health and points..

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Jazz

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As I said before - I'm really enjoying it as well. It's like a rerun of RE4 with added stealth and that's fine with me. Odd to note, playing on PC I don't have any eye indicator for stealth..is that just on casual?

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Jazz

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#8  Edited By Jazz

Hmm, this would be my personal opinion of course -

1) Hitman Blood Money - still one of the greatest games ever made

2) Trauma Centre 2 - I love these games, so completely different to anything else

3) Techincally Elite Beat Agents came out in the US in 2006 so EBA.

4) Dark Messiah of Might and Magic - better than Oblivion..all Bethesda games are over hyped.

5) Okami - take that over Twilight Princess.

6) Dead Rising..I guess..at the time it was something special.

7) Valkyrie Profile 2 is a fantastic game

8) Gears of War - cool co-op and it was great at the time..not so much by 2.

9) Wii Sports - like Gears it changed many things.

10) Company of Heroes - great RTS that captured what I liked about DoW and made it better.

oh and Godhand..obviously.

Whatever happens Blood Money needs to be on that list. It's a work of genius.

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Jazz

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Already did..Wonderful 101 just happened to make it easier.

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Jazz

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Can you pause downloads yet?

No? Not turning the fucking thing on then.