By JCGamer 31 Comments
Recently, Final Fantasy character designer Tetsuya Nomura mentioned in an interview that "no one should expect a remake anytime soon" for Final Fantasy 7. Ever since Sony/Square-Enix showed off a clip of what appeared to be the first moments of FF7, remastered in modern hi-def glory, at the 2005 Sony E3 press conference--people have been dreaming of a remake of FF7. I never really understood the public outcry for a remake of FF7. While I did love the game when it first came out for the PS1 back in 1997, I never understood the desire to relive a game that is mostly story based. In fact, I never really understand the desire for anyone to see a full out remake of a classic game.
I have to admit, I am a slave to nostalgia as much as anyone. I have bought several copies of Super Mario Bros in its multiple releases over the past few years, most recently via the Wii virtual console. I've bought Doom, Wolfenstein 3-D, Dragon's Lair, and Space Ace all for the iPhone mainly for the nostalgia itch. Every time I hear of a classic game being released via the PSN, or Wii virtual console, or X-box live, I have to hold myself back from getting the game. But nostalgia is an interesting beast. When I buy a game from my childhood, I usually want the game to be as close to the original version as possible. In fact, when games get "enhanced" for a modern release--I tend not to like the changes made. The TMNT arcade game was recently released this past summer, and at first I was excited--until I saw the 3-D graphics and goofy music. This wasn't the game I wanted to play. I wanted to play the original version.
This brings me to the question of remakes. I understand the desire to play an old game from the past as much as anyone, but in this "digital age", almost all our classic are or will be released via download eventually. This is a great time for classic gaming. But why would people want a game redesigned? When I play an old game, I am brought back to a time in my youth and the graphics, the music, and gameplay all tie into that feeling. I tend not to get that nostalgic satisfaction with a remake. It's like Mom's best dish. You grew up with the dish, loved it and reminds you of home. Then you go off to college and when you come back home, all you want to eat is Mom's home cooking. Then one day, Mom decides to change things up a bit and add a bit of sugar to the whole dish--while your wife (who never had the old dish) says the food is delicious, it just isn't the same. You don't like the change. Any change, no matter how small just ruins the final product for you. This is how I feel about remakes.
Secondly, when offered the option of a developer designing a brand new game in a beloved series vs. a remake, I will always vote for the new entry. I played the old game. In fact, I probably own the old game (or can at least find it around). I want a new experience. Coming back to FF, why would I want to play a story based game, when I already know the story? I'd rather explore new worlds, meet new characters, and be apart in a brand new adventure. So I'd rather people focus on new project, because the past is already readily available.