This was a Kickstarter at one point before Gearbox picked it up. They then released a fucking busted early access game at a 60$ price point. And a collectors edition.
Jesus, I thought Mighty Number 9 was the textbook example of "What Not To Do" in game development.
If you post or lurk on this website and currently work for Compulsion, consider an exit strategy before your paychecks start to bounce. This is not going to end well.
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