AND THEN WE PUT HIM BACK. AYYYYY.
What this mainly did was serve as a wakeup call that things weren't great and people weren't happy. You'd be surprised how much of this game turns into a game of human interaction. When you looked back on it, nobody was happy with the mechanics of the coup or how it went down. Many people just needed a way to have their concerns heard and ultimately this helped burn a few spies in the long run. When you have a hard time communicating with the people pulling the strings then you have a hard time in general. Currently Kite Co. has moved away from our constructed station that we built and named after Ryan Davis. We're living in a different part of space to rebuild, refocus in fun, and not have our faces punched in every day by a overwhelming force. If anybody is interested I can type of a summary of the events on how I, as an eve player, went through back to back coups and pulled long hours all for the sake of internet spaceships. I know the drama is the most intriguing part of EVE online.