@khann: That was pretty awesome, we were only a few seconds apart. Same for third place I think, the level of competition in this league has been really good.
I'm still terrible at the Finland stages. That dropped me a good number of places after a puncture repair and several crashes. Still, happy to hang on through that many races in a RWD car.
It looks like they redid the face with more detailed capture tech this time around. The actress playing Lara, Camilla Luddington, posted a photo of herself on Twitter coated in the paint they used to map all the reference points on her face during her performance.
Also, there was this on the Square-Enix forums:
Brian Horton (Game Director): The model you’re seeing in Rise of the Tomb Raider is completely brand new, built from the ground up. We haven’t utilized anything from Definitive Edition or Tomb Raider 2013, but we’ve evolved from those as a foundation. We did early prototypes of the Definitive Edition model and reconstructed a new character model with Kam Yu as our Principal Character Artist. It definitely has upgraded tremendously - everything from its surface quality to materials to the way the facial animation works. We have a brand new facial animation system driving her facial breakages. We’re going to do a full “Making of Lara” feature in the future and we will go into a lot of details on every aspect of her character creation. [From official forum Q&A session #22 (April 2015)]
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