@daveyo520: For crunchyroll? No thanks. If I'm going to get into anime there's a lot I can watch on Netflix first.
JJWeatherman's forum posts
@bucklebutt: 32 GB SD card gives 200,000 blocks! It's going to take a while to fill those blocks.
I bought a 64 gig card with my new 3DS. I don't know what I was thinking, but it's glorious, haha.
I mean, it's kind of just a set piece moment. You're using the cannons on the side of the ship and then the giant drill on the front depending on where the monster is at any given time. The rest of the time you're mostly evading. It's not exactly a real fight. I personally didn't have much issue with it, but I do agree that it wasn't the most fun sequence in the world. I also agree that it wasn't the best time to explain the blight mechanic, because in fact I still don't understand it. Going to go and look it up now to fix that.
I was the most graceful hunter ever for those first couple minutes.
I am struggling with the insect part... I'm able to hit something maybe 10 percent of the time that I try but I have taken more to just slashing at enemies and not worrying about the insect which leads me to think that I may change weapons pretty soon, but I'm not sure what to try next.
I am working on the Jaggi armor right now. I'm hoping to be able to craft all that is available to me before I move on to bigger monsters.
I did the same thing at first, but as I grew more comfortable with the controls it became more and more natural gathering nectar. Just run up on those monsters and get right up in their grill before you let the bug go. I personally don't use the marker thing, as recommended in the Gaijin Hunter videos. It can be tough before you get some speed boosts to your bug, but you'll get the hang of it. Though I can also see not having a second stick making it a little harder to keep the monster in view the way you'd like to. Definitely brach out to other weapons if the insect glaive isn't doing it for you. I dove into the long sword for a little bit and the way you charge that thing up and start swinging like crazy is actually pretty freaking fun and definitely requires less precision.
Haha, sounds like it was a pretty intense showdown for the first few minutes. One thing I'd recommend is to just go ahead and throw a paintball at the monsters right away. They last for probably a good ten minutes or so, and if the fight feels like it's going on for a little bit, you can eventually throw another one. But a lot of times just one will last you, and especially once you start fighting monsters multiple times and you really get their patterns down.
How are you doing with the insect part of the Insect Glaive? The toughest part for me is still being quick and accurate with aiming the bug, but I've noticed my improvement over the time I've spent, and that feels rewarding.
Also if you haven't already, I'd make it a priority to craft that Jaggi armor, so maybe talk to The Man and see what he's offering and what he needs. The defense aspect of armor alone really does make a huge difference when you start fighting some of the bigger, nastier monster. That's not even to mention the potential added skills from armors.
@jbg4: Cool! I look forward to your blog. I can't wait to read your thoughts on this crazy game.
@slax: I personally only did two of the weapon quests (Insect Glaive and Long Sword), and then moved on to the story quests. I do plan to go back and check some of those out eventually, though, alongside the Gaijin Hunter weapon tutorials. If anyone wants a good source of how to use each weapon, that video series is pretty rad.
I have one response:
But really, you're right that the statistical approach is a really interesting one, and it's definitely a trend that's only becoming more popular. ESPN recently did a TrueHoop video on it if you haven't seen it. The Blazers' old GM, Rich Cho, is well-known for being really statistically-minded, though he didn't last very long up here, so that's kind of a shame.