Keep in mind that depending on the class/build you are, DPS may not be everything. A slower weapon with lower DPS but a higher damage per attack may be better than a faster weapon with higher DPS but a lower damage per attack.
DPS exists (at least in part) so that you can easily compare a slower weapon to a faster one, so DPS actually is a key indicator. Thing is, you also have to consider stat modifiers that will boost attack as well as critical hit stats. There's a lot to keep track of, but that's part of the fun.
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