The only advice I'd like to give them is, "You remember Atari's Ghostbusters game? Don't do that".
jonnyboy's forum posts
" And checkpoints just before cutscenes that are quite long follwed by a really tough section of the game. "'Splosion Man, Thy wretched 'Hardcore Mode' vexes me with the fire of a thousand suns!
Yeah I fucking hate that too.
Lives and continues were a product and a necessity of their time. That time was a over decade ago.
Lives and Continues. The biggest problem with Japan it their "Well that's the way it's always been" attitude. Mario Galaxy (and most Nintendo titles) still have lives and continues. These are only applicable in arcades where they are used to squeeze every last penny out of players by essentially letting them buy lives when all they've been depleted. That's OK for Japan, but the rest of the world stopped giving a fuck about arcades when Clinton was still in office. What they don't seem to have come around to realising in the last 25 years is that on a home console version game, they had all of the money out of me they were going to get when I fucking bought it.
X-men Origins: Wolverine is a good looking if poorly made game (it crashed everyday I played it). But God almighty that game is a lot of fun! Sticking claws into a guys throat stamping on his foot then popping his head off never gets old.