There might be some significance to the fact that the Monolith keeps rotating when you go into first-person mode, even though every other (?) environmental element stops moving.
Looks like all I have left is the Bell, Observatory, Clock, and Candles before I can open the 64-cube door.
I don't think my chances are very good considering that several of the puzzles in this game I've completed by just randomly rotating my screen repeatedly.
I know there are plenty of translation guides out there by now, including some on the Giant Bomb wiki, but I wanted to create a single-page printable reference for myself, and I figured others might find it useful as well.
I'm listening to the audio that a few people in these comments have linked to in defense of Aris, and I don't see how this is supposed to be a defense at all. He seems like he's purposely making himself look like a jerk.
@Narwhalist: Yep, it's very consistent, to the point that every time we reach the exact same line in certain shows it will cause the same commands to occur. This is particularly frustrating because we basically just have to fast-forward past the offending part or it gets stuck in a loop.
Sometimes when watching movies or TV shows on Hulu Plus, Netflix, and other video apps, a character will say something that the Kinect's microphone picks up and interprets as a voice command. The most annoying is when it thinks that someone told it to pause. This happens more frequently than you'd think.
Anyway, I have the system-wide voice commands turned off for Kinect, but apparently the individual apps do not respect this setting and continue to use voice commands. I've looked through settings and I don't see any explicit options to turn it off.
Does anyone know how I can remedy this issue besides unplugging my Kinect sensor? We use it for games almost every day so this would be a huge annoyance.
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