Yeah, I've got it too. It's so bad in my case that it's completely unplayable for me. I've tried pretty much all the fixes out there to no avail. Limiting the framerate in the .xml file didn't fix it no matter what I set it to (making sure to set the file to read-only each time I changed it), none of the frame buffer settings fix it, no combination of high/low settings fixes it, V-sync on or off in-game doesn't fix it, setting V-sync in the nVidia control panel to adaptive or on doesn't fix it, running in either DX9 or DX11 has no effect.
Guess I'll just have to wait for a patch or some drivers that hopefully fix it. I also have a strange rendering bug that seems to affect some people with micro stuttering too, where random entitites and parts of the world just render as a bright white space with no geomtery like a big white void. Getting closer to the area that's not being rendered tends to make it change to being speckled with white spots instead of just being totally white, and closer still makes it render normally.
The micro stuttering is actually a fairly common problem from just googling around, and unfortunately there is no sure fix for it yet. One person can make it go away by one method, another person by another method, and some people can't make it go away at all.