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Another GOTY list you probably won't care about

I was complaining the other day about how 2012 wasn't a very good year for games - until I attempted to write this list and found I had eighteen games, not ten.

2012's 2011 Game of the year

Dark Souls - While this (In hindsight) was easily my favourite game of last year, the (admittedly not-great-until-you-mod-it) PC port made me obsess all over again. Dangerous.

2012's game I wish I had played more

FTL and Legend of Grimrock - while I immediately became obsessed with FTL, it came at a bad time and I unfortunately forgot about it - same for Grimrock. Both games that appeal to me immensely but I just haven't had time to sit down and play properly.

10) Dishonored

Proof that companies haven't forgotten how to make great games like Thief and System Shock - Last year we had Deus Ex, this year we have this.

09) XCom: Enemy Unknown

I never thought it would happen that in 2012, there would be two games in my top ten list that reminded me of PC gaming in the 90's. But it's happened, and it's amazing. When I heard that this game was coming out on consoles, I feared it would be a streamlined (Dumbed down) version of a great series - but instead we got a great game with an annoying interface. A sacrifice I'm willing to make for a game of this quality.

08) Fez

I was honestly expecting a bad game. What was shown about the game was a simple premise that I didn't think would work for a full length game - but somehow he managed to hide all the craziness the game contained. I hadn't seen the internet band together to solve a game's puzzles ever, and it reminded me of being stuck in adventure games at school and everyone discussing how to solve them.

07) Journey

Even being told at the end of the game that someone named "XxSephiroth720GokuxX" had helped me could ruin the tone of this game. Although it's short, it's the only game this year I sat down and played it all the way through in one sitting, and wasn't bored at all. And I still listen to the soundtrack occasionally.

06) Torchlight II

More Torchlight, except now with friends, more loot, achievements THAT I MUST GET and cuter pets than the first game.

05) Hotline: Miami

The most violent game of the year, and it's 16-bit graphics. The combination of the story, graphics and music makes me think this should be called Acid Trip: The Game.

04) Far Cry 3

Where did this come from? After the invisible helicopters of Far Cry, and the CONSTANT RESPAWNING ENEMIES of Far Cry 2, I had no interest in this game whatsoever. Then this happened. Burning down weed fields to bad dubstep (redundant?), lighting komodo dragons on fire, jumping off a hang-glider on top of a dude and stabbing him in the throat - more games need to be like this. Except with a better story.

03) Sleepy Dogs

Again, where did this come from?? I completely ignored this game, and once again was completely surprised. I was actually interested in the characters, and while most will probably disagree, it has the best soundtrack since Vice City.

02) Persona 4: Golden

Is this cheating? I considered leaving this off the list but it makes so many improvements on the original that I CANNOT STOP PLAYING. While I'm typing this, I'm annoyed that I'm not playing Persona 4. Fsteak.

01) The Walking Dead

Dear video game companies,

Please steal Telltale's writers. Please learn how they made characters that people will care about, and take lessons from them that BLOOM and MOTION BLUR and WHOA BROS HIGH FIVING EACH OTHER AFTER HEADSHOTTING AN ALIEN don't automatically make your game cool. Don't be afraid of killing main characters for emotional effect. Please, see that not every game needs a perfect ending. Life is sometimes depressing, so why shouldn't games?

And please learn that GOOD OR EVIL!?!? aren't moral choices if you aren't invested in the characters and if they're just another thinly veiled character progression mechanic. People are shitheads, get over it, and make games dealing with it.

22 Comments

22 Comments

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Zippedbinders

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Edited By Zippedbinders

@Inkerman said:

@Zippedbinders said:

Of the games you listed, I've only played Journey, and my list will look completely different than yours. I don't know why so many people are so up in arms and calling this a bad year for games. Lots of awesome stuff came out this year.

I think a lot of unexpected awesome games came out this year. The ones people were really waiting for were generally underwhelming I think.

And? People are disappointed all the time. Point is that awesome stuff came out this year, thats all that matters.

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Winternet

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Edited By Winternet

Yo list ain't bad, son.

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natedawg_kz

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Edited By natedawg_kz

I kinda think Persona 4 Golden is cheating, obviously a fantastic game but it is an improved version of a game that has already been released in a previous year. So that makes room for FTL or Grimlock

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deactivated-61665c8292280

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People say 2012 was a slow year, but I'm finding that just about every big-time game that's come out in the last twelve months is a worthy candidate of my own personal "2012 Game I Wish I'd Played More".

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sparky_buzzsaw

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Edited By sparky_buzzsaw

@gaminghooligan: I had small issues with the game itself, but it was definitely a lot of fun. Still working on mopping up a lot of the races and collectibles. There's one missing statue that's driving me crazy. Hah!

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gla55jAw

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Edited By gla55jAw

I haven't decided on my list yet (as I was making my way through a bunch of games still, but had to put it on hold due to papers I have to write this week), but my top 2 right now are Sleepy Dogs and The Walking Dead.

I agree, Sleeping Dogs has some amazing tracks on it. I think it definitely wins best menu music.

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gaminghooligan

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Edited By gaminghooligan

Sleeping Dogs had some amazing music on the radio (better than gta IV imo, but any game with DOOM on the soundtrack is going to have my love) and overall the game was one of my favorites in recent memory. As a big fan of guys like Johnnie To, it was like the gta of my dreams lol

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sparky_buzzsaw

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Edited By sparky_buzzsaw

I like the mention of Sleeping Dogs' soundtrack. I thought it was pretty great.

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granderojo

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Edited By granderojo

I'm rather conflicted about finalizing my list. There are two games at the top of my list, it's literally a fight between gross enjoyment vs net enjoyment. Style vs substance.

I am so conflicted right now.

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musubi

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Edited By musubi

@Jumbs: Thing is if developers start to just go willy nilly trying to off characters to elicit emotional response at some point that will end up just seeming like just another video game trope. It works for the Walking Dead because of how its set up the entire underlying theme is survival if you just try to "force" the emotion it isn't going to work. There are a lot of games that are pure power fantasies and are intended to be such. I think people need to realize that having emotional responses to a video game in THAT way to is just as valid and satisfying as the game being able to make you feel empathy or sadness.

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Jumbs

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Edited By Jumbs

@mlarrabee said:

@Jumbs: "Even being told at the end of the game that someone named "XxSephiroth720GokuxX" had helped me could ruin the tone of this game."

I'm betting you started out with, "Even being told... couldn't...," but finished, "[Not] even being told... could...."

I'm always interested to see which games people enjoyed and why, particularly in years in which I skipped over most releases (11.5 of 13 listed).

What I get for not proofreading :P

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evanbower

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Edited By evanbower

@Jumbs: I care.

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audiosnow

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Edited By audiosnow

@Jumbs: "Even being told at the end of the game that someone named "XxSephiroth720GokuxX" had helped me could ruin the tone of this game."

I'm betting you started out with, "Even being told... couldn't...," but finished, "[Not] even being told... could...."

I'm always interested to see which games people enjoyed and why, particularly in years in which I skipped over most releases (11.5 of 13 listed).

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Phatmac

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Edited By Phatmac

SLEEPY DAWGS

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ArbitraryWater

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Edited By ArbitraryWater

Wrong. I do care. Even though your list looks like an inverted version of mine.

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Jumbs

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Edited By Jumbs

@Inkerman said:

@Zippedbinders said:

Of the games you listed, I've only played Journey, and my list will look completely different than yours. I don't know why so many people are so up in arms and calling this a bad year for games. Lots of awesome stuff came out this year.

I think a lot of unexpected awesome games came out this year. The ones people were really waiting for were generally underwhelming I think.

Pretty much this - My anticipated games were Assassin's Creed 3, Mass Effect 3 and Diablo 3 - all three games were incredibly disappointing.

BAD THINGS COME IN THREES?

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inkerman

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Edited By inkerman

@Zippedbinders said:

Of the games you listed, I've only played Journey, and my list will look completely different than yours. I don't know why so many people are so up in arms and calling this a bad year for games. Lots of awesome stuff came out this year.

I think a lot of unexpected awesome games came out this year. The ones people were really waiting for were generally underwhelming I think.

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Zippedbinders

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Edited By Zippedbinders

Of the games you listed, I've only played Journey, and my list will look completely different than yours. I don't know why so many people are so up in arms and calling this a bad year for games. Lots of awesome stuff came out this year.

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Jumbs

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Edited By Jumbs

@Little_Socrates said:

Good list! The only disagreement I have is that Sleepy Doggs has the best soundtrack of any year, 'cause I only liked about four songs in the game. That said, Girls On Film (Night Version), Eminence Front, and Fireball were pretty fun. And Dragon Attack is that game's official theme in my brain.

I think Hotline Miami had a better soundtrack, just Sleepy Dogs soundtrack fit the game perfectly.

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Claude

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Edited By Claude

Pretty damn good list if you ask me.

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Little_Socrates

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Edited By Little_Socrates

Good list! The only disagreement I have is that Sleepy Doggs has the best soundtrack of any year, 'cause I only liked about four songs in the game. That said, Girls On Film (Night Version), Eminence Front, and Fireball were pretty fun. And Dragon Attack is that game's official theme in my brain.

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Jumbs

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Edited By Jumbs

I was complaining the other day about how 2012 wasn't a very good year for games - until I attempted to write this list and found I had eighteen games, not ten.

2012's 2011 Game of the year

Dark Souls - While this (In hindsight) was easily my favourite game of last year, the (admittedly not-great-until-you-mod-it) PC port made me obsess all over again. Dangerous.

2012's game I wish I had played more

FTL and Legend of Grimrock - while I immediately became obsessed with FTL, it came at a bad time and I unfortunately forgot about it - same for Grimrock. Both games that appeal to me immensely but I just haven't had time to sit down and play properly.

10) Dishonored

Proof that companies haven't forgotten how to make great games like Thief and System Shock - Last year we had Deus Ex, this year we have this.

09) XCom: Enemy Unknown

I never thought it would happen that in 2012, there would be two games in my top ten list that reminded me of PC gaming in the 90's. But it's happened, and it's amazing. When I heard that this game was coming out on consoles, I feared it would be a streamlined (Dumbed down) version of a great series - but instead we got a great game with an annoying interface. A sacrifice I'm willing to make for a game of this quality.

08) Fez

I was honestly expecting a bad game. What was shown about the game was a simple premise that I didn't think would work for a full length game - but somehow he managed to hide all the craziness the game contained. I hadn't seen the internet band together to solve a game's puzzles ever, and it reminded me of being stuck in adventure games at school and everyone discussing how to solve them.

07) Journey

Even being told at the end of the game that someone named "XxSephiroth720GokuxX" had helped me could ruin the tone of this game. Although it's short, it's the only game this year I sat down and played it all the way through in one sitting, and wasn't bored at all. And I still listen to the soundtrack occasionally.

06) Torchlight II

More Torchlight, except now with friends, more loot, achievements THAT I MUST GET and cuter pets than the first game.

05) Hotline: Miami

The most violent game of the year, and it's 16-bit graphics. The combination of the story, graphics and music makes me think this should be called Acid Trip: The Game.

04) Far Cry 3

Where did this come from? After the invisible helicopters of Far Cry, and the CONSTANT RESPAWNING ENEMIES of Far Cry 2, I had no interest in this game whatsoever. Then this happened. Burning down weed fields to bad dubstep (redundant?), lighting komodo dragons on fire, jumping off a hang-glider on top of a dude and stabbing him in the throat - more games need to be like this. Except with a better story.

03) Sleepy Dogs

Again, where did this come from?? I completely ignored this game, and once again was completely surprised. I was actually interested in the characters, and while most will probably disagree, it has the best soundtrack since Vice City.

02) Persona 4: Golden

Is this cheating? I considered leaving this off the list but it makes so many improvements on the original that I CANNOT STOP PLAYING. While I'm typing this, I'm annoyed that I'm not playing Persona 4. Fsteak.

01) The Walking Dead

Dear video game companies,

Please steal Telltale's writers. Please learn how they made characters that people will care about, and take lessons from them that BLOOM and MOTION BLUR and WHOA BROS HIGH FIVING EACH OTHER AFTER HEADSHOTTING AN ALIEN don't automatically make your game cool. Don't be afraid of killing main characters for emotional effect. Please, see that not every game needs a perfect ending. Life is sometimes depressing, so why shouldn't games?

And please learn that GOOD OR EVIL!?!? aren't moral choices if you aren't invested in the characters and if they're just another thinly veiled character progression mechanic. People are shitheads, get over it, and make games dealing with it.