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Juno500

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Juno500

497

Forum Posts

2534

Wiki Points

20

Followers

Reviews: 1

User Lists: 6

#1  Edited By Juno500
@project343 said:

" @dungbootle: I understand some people enjoying difficulty, but if developers are going to put an encounter in a game that is difficult enough to force people to stop playing... why not add difficulty options? Call me a child, but I'll gladly lower it for tough fights. Frustration = game being sent right back into a used game pile somewhere. "

They want you to try out different strategies and experiment to find a way to succeed. Simply allowing you to lower the difficulty would eliminate that. FFXII, unlike most other RPGs, made great use of buffs, debuffs and status ailments, making them actually useful against bosses, opening up a wider range of valid tactics than the typical JRPG.

Don't assume that if you can't beat a boss in an RPG, then the game is simply too hard, or that you need to grind. If you aren't making good use of the different options that the game makes available to you, then that's your own problem, not that of the game.
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Juno500

497

Forum Posts

2534

Wiki Points

20

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Reviews: 1

User Lists: 6

#2  Edited By Juno500
@project343 said:
" @Laketown: Been a while. Believe it was a temple guardian--guarding the entrance to a temple. I remember lots of sand, and oil platforms. Then giant firey bird. Characters were not built in such a way to handle it. Failsauced. "
There's a sidequest you can do in the area before there that gets you these things called Eskir berries, these do a lot of damage to him. After that you want to have Balthier (or whoever has guns) to shoot at him with Silenceshot, and that will stop him from using his most powerful attacks.
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Juno500

497

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#3  Edited By Juno500

Did you try using Libra on the enemies? The spiders may have a weakness.

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Juno500

497

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Reviews: 1

User Lists: 6

#4  Edited By Juno500

You really don't need to grind. At least I didn't need to.

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Juno500

497

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#5  Edited By Juno500

Not sure what to tell you there, I've been through the game twice and I had no problem at all at that part.

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Juno500

497

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#6  Edited By Juno500
@Danbo said:
" @LordXavierBritish said:
" @Danbo said:
" @SuperSambo said:

" The 3DS seems like a joke... The main attraction is a N64 game? Really? That is what they did with their last generation of handhelds!    

They're best games on Wii/DS/3DS are those based on or are rereleases of those created in their glory days. Mario's great and all but surely there must be some creative minds at Nintendo who can create some new loveable characters? Like I said, Nintendo seem to be focussing on creating new gimmicks (like the pokemeter-esque stuff and the StreetPass) rather than great games, and when they do release great games they always seem to rely on their already established series/characters.  "
You act like first party publishers are still the people making worthwhile franchises. "
For me, Nintendo ARE the only ones making worthwhile games on Nintendo consoles. "
Then you're missing out on a lot of great DS games.
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Juno500

497

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#7  Edited By Juno500
@SuperSambo said:
" @Juno500 said:
" @SuperSambo said:
"  And if you are at home, why not just play a game on a console which would be better in every single way? "
How are they better in every single way? I've much preferred the DS to any console this gen, and spend most of my time playing a DS at home. "
Anything that can be done on a handheld can be done better on a console. "
The fact that they could be done better on a console doesn't necessarily mean that they are being done better on a console. For my money the RPGs on consoles this gen have been far outclassed by those on the handhelds, and that's why I spend so much time on them, even when at home and with easy access to my consoles.
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Juno500

497

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#8  Edited By Juno500
@SuperSambo said:
"  And if you are at home, why not just play a game on a console which would be better in every single way? "
How are they better in every single way? I've much preferred the DS to any console this gen, and spend most of my time playing a DS at home.
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Juno500

497

Forum Posts

2534

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20

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Reviews: 1

User Lists: 6

#9  Edited By Juno500
@NoelVeiga said:

" - Long is good. Most players don't finish their games. Shorter games like Portal or Limbo prove that short games are a good thing, particularly if you have a big stack of unplayed or unfinished games, a wife, a dog, a job or something to do with your time other than grind the middle bits of yet another JRPG. 
 
 - Hard is good. I've always wondered where this comes from. I mean, it's not obvious, and there doesn't seem to be a reason for it. Surely just hard enough is better than really hard. And surely fun is better than hard. And surely not all games are a competition. And surely we have more experiences to provide than frustration and repetition through something as full of potential as videogames. Right? 

 
 - Keyboard and mouse beats controllers for FPSs. No they don't. They add an element of hardware to performance, while controllers are standardized. All they do is speed up the gameplay on a more or less level playing field. People saying this often argue that a mouse and keyboard setup will beat a player with a controller most of the time, at least without any aim assist. That may be true, but it's a moot point. That matchup rarely happens, and assuming all players are using either one or the other, what to use is down to preferring the faster, more twitchy pace of the mouse or the slower, more risk-reward pace of the controller. I do prefer controllers, myself, and I even play PC FPSs with them when I can (I'm always disappointed when controller support is not present on a PC game, and sometimes I buy the console version solely because of this).

These aren't really misconceptions or false assumptions, these are issues of personal preference that you simply disagree with.
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Juno500

497

Forum Posts

2534

Wiki Points

20

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Reviews: 1

User Lists: 6

#10  Edited By Juno500

Etrian Odyssey 3 has a sea exploration sidequest.