I didn't know Ryan, I never the man, I never talked to him, he wasn't my friend. But he meant something to me, and to a lot of other people as well. Here's to his friends, his family, the giant bomb staff, the giant bomb community, and to the man himself! Pour one out for our homie, he will be missed but he will never be forgotten
justinsimonin's forum posts
I think this is huge news! There is a ton of potentially really cool things Sony could do with this lets just hope they really push this tech and it ends up not just being streaming ps1 games to your phone or whatever
Crazy to me that somehow this game came out as well as it did with the company that produced it trying to spy on the guys that created it. Maybe their next game is a corporate cold war spy thriller
The personalities of giant bomb are what make it. Instead of having just one of them write a length in depth review, I much rather have a quick overview from any of them that played it and what they liked/didnt like about the game and a personal score. So maybe jeff and brad give their few sentence opinion of minecraft for the Xbox and Ryan brad and Patrick give their opinions on asura's wrath etc.
I just finished it a little while ago. I have to say, I don't think it was very good. Seeing some gameplay of this I was super excited, looked like some kind of modern day Myst. I loved the atmosphere, visual style, and promise of exploration, an abstract story, and some puzzle solving. And while all of those are kind of present in the game it also manages to fall short in almost all those areas. The atmosphere and graphics are soured by some truly janky animation and some of the worst human character models I have seen in a loooong time. That usually wouldn't bother me enormously but in conjunction with that this has some horribly unintuiative and clunky controls. The best part of this game should be interacting with the environment but it's totally the worst part! Other than that there is little exploration to be had, the map is tiny, there are invisible walls everywhere, and not much to see outside the main paths and there are almost literally no puzzles. There is some player choice in here, a few clever ideas, and there are some cool moments but this game totally doesn't add up! Could have been great but definitely doesn't add up overall