FEZ gave me a proper ass-kicking for whole week; I think I fell asleep with my notes next to me.
JYoung's forum posts
@mrfluke: Parkin is great. As a long-time New Yorker subscriber, I hope they hire him on a more regular contract to also write in the magazine. It would be great if a magazine like that got a semi-regular video games column (they already have ones about film, music, theatre and TV), and maybe even some feature writing. Wouldn't hold my breath though, I doubt there's many editors at the magazine taking video games seriously enough for that to happen anytime soon, but it would be really cool.
If you've ever heard of KurtJMac or "Far Lands or Bust" before, you know that story's not about the game. That could be any human interest story, really.
Let the record stand that:
1. The game will eventually come out. Portal 2 came out almost 3 years ago, which, for a team that works at Valve's pace and polish, does not make it strange that nothing has come out in a few years. The hypothetical Half-life and Portal teams would share a lot of overlap at this point. We don't know how much has changed over the years, what has been scrapped or retooled, etc, so if they're serious about a Half-life game at the present, it probably has something like 2 solid years of work on it. Half life still might not come out for another 3 years, but barring any unforeseen new games, I still expect it to come out in the next 3 years or so.
2. The game will be good, and given that it's a Half-life game, it will do well. Half the people here say that expectations are too high and Valve probably abandoned the game because of them. Guys, that makes no sense. In the space between Portal coming out and Portal 2, Portal got very very popular, and people basically regarded it as one of the modern classics. This was before Portal 2 came out, a sequel to a stand-alone experience that was patched to have a shoe-horned reason for a sequel. And despite that, people were still excited when Portal 2 was announced, and when it came out, it was great. There's no reason that the people invested in Half-Life won't line right up for a game that will be very good, because that's what they expect. Half-Life has a way of leaving itself open for any sort of story turn in the next installment, so it's not like they're painted into a corner; they can go in whatever direction works best. These guys know their stuff, I don't doubt that it will be a good game. If you think the fans are too rabid to enjoy a good game simply because it isn't the best game ever, you need to stop stereotyping the fans. I like the games, and I love digging into the mythology, so as a "fan," I can tell you that Valve is in a good position.
SR4 got axed because they thought the support wasn't there, without realizing that most of them liked it plenty. I disliked that every time Vinny would try to simplify things and asked people what they really liked on the list, most people politicized and answered with what they thought "had the best chance/most support." Just be honest, guys!