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kadayi

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kadayi

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Agreed about the observation about being a season that would benefit more from binge play versus protracted play. I hopped on board when the game was first released and in truth it's hard to remember the fine detail of what happened in the early episodes for sure. Presently replaying it, partly to try out some different things, but partly to find some personal clarity with regard to events at the end.

Overall I warmed to the series more with the final episode, and albeit I wouldn't put it on a par with TWD in terms of quality I'm hoping that the game sold well enough that Telltale commission a second season.

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kadayi

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@i_stay_puft:

I brought all of the 400 days survivors to the camp, and all of them appeared this episode albeit some in small cameos. I wouldn't be surprised to see a few of them re-appear later on though. It would be easy enough for them to work around whether they were in the camp or not with regard to the dialogue choices I suspect.

Jane seems pretty capable as does Mike, and I've warmed to Rebecca somewhat after the first two episodes.

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kadayi

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#3  Edited By kadayi

Doesn't seem like that big of a response to me, but I suppose not liking some tasteless jokes is enough to get some hate these days.

apparently so.

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kadayi

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No. there were a lot of mis-steps in the show overall, but the guy was a complete liability rather than an asset. The only people who seem to derive any pleasure out of the whole thing are those who actively dislike the premise of the show overall. Still when you're talking about a crowd for whom any game announcement is somehow transformed into 'PR shill bullshit' you've kind of reach a zero sum point where in all news is somehow to be resented (Oh my god how dare these developers and publishers tell me about these upcoming games of theirs!!!).

Was anyone honestly expecting Reggie to start talking smack about Xbone or PS4? Was anyone expecting Tim Shaffer to openly state how much Doublefine are paying Elijah Wood for Broken Age? Was anyone expecting telltale to say whether there would be sexscenes in the just announced GoT game? All of those questions and more just caused awkwardness, but none of them were ever asked with the intention of being answered.

I think in future they need firstly ensure they have a co-host who actively gives a damn about games and has a modicum of respect for those who make them. Secondly they need to only interview people who has something worthwhile to say. None of this 'we can't talk about that right now' non interview BS. Thirdly cut the dismal comedy skits, they were all terrible. Fourthly big up the actual awards. Rather than giving people a laundry list of nominated titles, go a bit more in depth about them in terms of explaining the premise and game play. Doesn't need to be super long, but just enough to paint a picture for people. 'Bioshock infinite: You play pinkerton detective Booker DeWitt who finds himself transported to Columbia a floating city built by the mysterious ....' Coupled with some game footage.

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kadayi

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@fisk0 said:

I think it's just a waste to buy something you'll (read: the people who won't wear it) never use. This means a lot of the donation money is getting wasted on production, shipping and taxes, when a straight up donation option would cut off the expenses for the staff, but with the same end result for the donor (donating Anna money, but not getting to wear that shirt).

Exactly. If you're buying a tribute shirt then the whole point of it is to be able to wear it. Buying something that just isn't going to fly in a lot of situations for a lot of people seems counter productive.

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kadayi

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#6  Edited By kadayi

I'd say a lot really depends on whether they've had Ryan's funeral yet. It's often the case when someone close passed that people need that formalized closure and coming together of family & friends in order to begin the process of slowly moving on.

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#7  Edited By kadayi
@orfbc said:

That really is unwearable. Maybe there could just be a donate option?

Agreed. I get the concept and think it's fantastic and succinct, but there's absolutely no way I could get away with ever wearing it in my social sphere, and buying a shirt that never gets worn and just sits in a drawer forgotten is not my sort of thing (not everywhere in the world is as relaxed about profanity as San Francisco unfortunately), and isn't really much of a tribute. Maybe a less aggressive design (I think someone elsewhere said Olly Moss's Ryan illustration would make a good T shirt? No idea on the printing costs on that though). Or just a contribution/donation option? You've got to think family friendly with these things.

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kadayi

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#8  Edited By kadayi

Nice summary Phoenix. I haven't been this cut up about someone I didn't know personally dying since John Peel passed suddenly in 2004. It just seemed inconceivable then that someone who was inherently part of the fabric of my adolescence like him was suddenly no longer there, way before his time. Like yourself Ryan and the rest of the GB crew have long been a fixture of my week for many years now. A welcome audio escape from the drudgery of a pretty mundane job at times into the world of games talk. A world were my real passions lie, and it's just hard to imagine that he's no longer going to be there there to share his out and out enthusiasm for everything from Saints Row, through to Arcade machines.

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#9  Edited By kadayi

Absolutely floored by this news. Condolences to everyone effected. Godspeed RD.

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Judging from what he said I get the impression that they're not necessarily dismantling their approach (with things like the friends sharing etc), more making it optional for those who want to subscribe to it. They're just moving from necessity to choice.