Japanese devs really don't get the whole DLC thing. Yeah, before I'm flamed, some do. But for the most part, DLC has been a nightmare all around, but DLC for Japanese games has been horrible. Though, we all know how bad unlocking "true" endings in JP games has been lately.
To start this off, I'm not sure if anyone else has posted a topic about this before, and I've already finished the game (with obvious ease). So, I have to have to ask you duders, for those that have played the X360 version of The Assassins of Kings, has anyone else encountered a glitch to where when playing, if you're knocked down to zero percent health, and should die instantly in the smallest hit, you've lived and can continue on whilst being reckless and advancing through combat without the slightest care in the world? I played on hard mode and breezed through combat, yet I found myself awaiting death, yet survived every encounter with zero health and could not die during every encounter.
Kinda.. I used to be heavily into Flash animation and web comics in high school, so I made a few things involving my ex.. as awesome as they were at the time, they suck hard now, and don't mean much, considering we just got back into contact recently and things have been interesting.