Ouch… that title is bad and blatantly obvious isn’t it? Oh well, while Halo: Reach is the main focus of the show this week we still manage to talk a bit about Spider-Man, House M.D., DJ Hero 2, Guitar Hero: Warriors of Rock, Plants vs. Zombies, some random news and we make our NFL picks. But honestly we’ve all been playing Reach and loving every minute of it.
Yes there was a post about a chance to win a copy of Deadly Premonition from us on Wednesday. We received a rather weak showing for the question so we ended up cutting that part of the show but be advised, if you commented your name will be held for the next chance to win and if you participate in that one, you will have two chances to win. Anyway sorry about no game give away this show but we did not forget you.
Oh and if the editing seems particularly bad this week, like far worse than normal. It’s all Chris’s fault because he rushed the editing and mixing out so he could go play more Halo. Seriously.
When it comes to control snobs the best example is the PC Gamer, after all it is true that the PC is the best for precision control in FPS and RTS games. I however am a controller snob. I enjoy playing my PC but when I am shooting someone, attempting to navigate a tricky section of platforming, or driving, I prefer to have a controller in my hand. I particularly enjoy the XBOX 360 controller and with a fancy dongle-doohickey device I am able to use one on my PC. This is nice for games like GTA where I prefer the controller to the mouse and keyboard controls. Yes, it may seem silly that I would prefer a console controller to my mouse and keyboard but blarfgh…
Anyway yesterday I downloaded a pair of games from Steam, those being Mafia and Knights of the Old Republic. Both were released on consoles quite some time ago, Mafia on the PS2 and KOTOR on the XBOX. I had played a small bit of Mafia when it was released but at the time I wasn’t able to play KOTOR and with Mafia II being something of a small hit and KOTOR being a game everyone has told me I should play, I felt the $20 investment was well worth the go. Today I sat down to try out Mafia, I got out my dongle-doohickey device, set up a controller on it and launched the game. I then spent a good ten minutes or so setting up the controller via the in game menus. Everything seemed like it was going to work out fine until I launched the tutorial and my guy just spun around in a circle. So I tried a couple other things to get it to work and poof nothing was working.
I just want to play Mafia with a controller, which uses a controller like mine on the PS2, but the game won’t let me. When I brought the issue up in forums I was basically laughed off the computer. “Why would you want to use a 360 controller to play it anyway, everyone knows mouse and keyboard is the best.” “n00b!” “Silly console gamers don’t know how to play games the right way.” How about instead of insulting me, you direct me to how to actually make it fucking work. Playing this game via the mouse and keyboard should be classified as torture. It is clunky, makes my hands hurt and worst of all I don’t like it.
So I ask you nice people, any ideas on how to get my controller to work?
This week we discover the fact that Tony is superhuman when it comes to Mario games. We also discuss our experiences with Call of Duty: Modern Warfare – Reflex Edition, Killzone 2, G.I. Joe, Mass Effect 2 DLC, Metroid: Other M, The Runaways, Vanquish, NHL 11, and Machete. In news, Fozzy and Tony go in depth on the problems with college football and the whole group discusses rainbows and unicorns as well as trying to prestige in Modern Warfare 2 without killing anyone. The guys give their NFL picks of the week and we wrap it all up with Fozzy on a desert island playing Mass Effect 2 while everyone else is playing Halo 3 multiplayer and enjoying socialization. And if you haven’t been listening to the entire final song, you might want to do so this week. Just saying On second thought, you might not want to… Get it here.
As I sit here sweetly stroking the box of NHL 11 it makes me smile knowing that this is just the first (well second if you include Metroid last week) in what is generally the most consistent stretch of games to release each year. It is literally my three month gaming Christmas. While Reach is certainly my most anticipated game of the year (with Rock Band 3 right behind it), I am actually happy it is releasing so early in the season because then I won't be thinking about it coming out. I'm actually kind of twitching as we get closer and closer to its release.
After Reach I have a two week window to FIFA 11 and Guitar Hero: Warriors of Rock and then it seems like just a flurry of titles that release and I can't even keep track of them all. On top of all that the NFL season starts this week, NHL training camps are getting underway and mid-September to the end of October a slew of horror films release and then I'm rolling in the fun. For me my birthday (August 30th) to Thanksgiving is my favorite time of the year.
With that said, what are you looking forward to over the next little bit?
In this week’s show the crew (minus Fozzy) take an uncharacteristically serious approach to the first segment while going over Metroid: Other M, Dead Rising: Case Zero, New Super Mario Bros. Wii, Green Zone, and The Last Exorcism. In the second segment though the guys fall off the wagon and have a hard time playing it straight while going over the topic of the week, Games We Thought of and Want Made. Seriously, you try and keep a straight face while discussing Gran Turismo: Pokemon, MotorStorm: Kill the Kinectamals, Maximum Pain: Heavy Rain Edition, Left 4 Dead: Amish Edition and Tournament of Legends. Let us know what you think by shooting us an e-mail (address below) and follow us on Twitter for a chance to win a free game.
Every new show has its ups and downs and this week the crew has a bevy of issues from weird sounds, Fozzy trying to electrocute himself, and some editing issues Chris would rather not discuss anymore. They also manage to talk about Bayonetta, mold, Deadly Premonition, Lara Croft, Piranha 3D, Cop Out, Shank, Scott Pilgrim: The Game before heading into an awkward news segment where Tony and Fozzy literally stop paying attention as Jeff and Chris discuss The Walking Dead. The main topic of the show though is our most anticipated games of Holiday 2010, which oddly enough starts next week. We cover everything from Halo: Reach (the resounding consensus for most anticipated game) as well as talk a bit about Fallout: New Vegas, The Sims 3, Epic Mickey and a couple shooters from the two biggest publishers going. Get it here at Vagary.tv.
This year has been a bit of an oddity, what with high quality games being delivered throughout the year. The last few weeks have actually seen me not purchase much of anything new (aside from the downloadable Lara Croft game) but the slight drought is about to end. For some the Holiday gaming season officially will kick off next week with the release of Metroid: Other M but for a large sum of us the real kick off will be when Microsoft sets loose its 5-ton gorilla, Halo: Reach. Regardless of where you stand on the Halo anticipation scale, it is hard to deny that from September 14th to mid November some of the biggest games of the year will be releasing.
The Perfectly Sane crew is set to talk about what we are looking forward to (and why) but I want to know what you guys are looking forward to. So leave some comments down below and let me know what you are looking forward to and why and I will read some of them on during the recording tomorrow.
While I may have gone to see a 3D film when I was a child (mid 80s or so) I have yet to see a film since the current resurgence began. I've held off seeing one for a variety of reasons. For one I hate change, for another I'm afraid of how my already weakened eyesight will handle it. However that all changes tonight as I head out to see Piranha 3D. Laugh it up all you want but cheesy horror films are right in my wheelhouse and this looks to be about as cheesy as they come.
I would like to know how you guys feel about 3D and if any of you have seen a film in 3D how was your experience. So let me know down below, right under my little present for you. -------------
The Perfectly Sane Show Volume 2 – Episode 1: Meesa Persian
Two shows in one week? Sure and welcome to our weekly deployment zone. Barring any issues we should have a new episode for you every Friday. This week, without everyone’s favorite non-royal Persian, we get into Mafia II, Lara Croft, NHL 11, Dexter, Scott Pilgrim as well as an assortment of news and (probably wrong) opinions including Bioshock: Infinite, the Star Wars trilogy on Blu Ray, Brett Favre, Warhammer 40K: Generic Title for a Game and Tony and Chris eat some crow based on their commentary that Mass Effect 2 would never come to the PS3 (damn you EA). So sit back, crank your speakers and enjoy. Get it at Vagary.tv.
It's taken some work and it hit a few roadblocks along the way but it is finally here. What I am talking about of course is the new, rejiggered Perfectly Sane Show.
Here it is, the long awaited return of the Perfectly Sane Show. Volume 2 has been reformatted, ribbed, lubricated and made thinner for your pleasure. This new iteration of The Perfectly Sane Show has a new cast, including the great Tony Odett , Jeff Derrickson, and Cyrus Fayazi and this week the crew talks some smack on their favorite games and movies of the year thus far. This Episode 0 is just a taste of what we have planned for the show, so sit back and give us a shot with this special electric zero episode edition of The Perfectly Sane Show. Get it here at Vagary.tv.
Special Note: The original cast is not dead and buried. Some of them will be joining us in later episodes to discuss certain topics, games, movies, sports, whatever else pops into our little minds at the moment. This is just a new direction with hopefully more consistent insanity.
Despite being a fan of racing games, I pretty much suck at them. While I enjoy racing games like those in the Forza and Gran Turismo series, my style of play (the kind where I drift into walls as a breaking mechanic) does not suit me very well with simulation racers, thus I tend to enjoy arcade racers a bit more. Three big racers came out in the past couple weeks and I've been spending my time with two of them, Split/Second and ModNation Racers.
Split/Second has been called reverse Burnout and that seems to be a pretty accurate description. Its fast paced racing on courses that explode all around you. As a driver you have the power to make it blow up in your opponent's faces (or your own as I have been apt to do on a number of occasions) and they can do the same to you. Its pure insanity on the track and there is a real sense of speed to the cars. Personally, I have not had this much fun with a racing game since Burnout: Paradise.
One of the big complaints I've heard about the game is the AI rubber banding and it is true there is some serious rubber banding that goes on in the single player but being as the game is at its weakest when you are in the lead I haven't really minded it in the 10+ hours I have spent with the game. While the AI issues have caused me to lose some races but while it can be hard at times I've never felt frustrated with the game.
ModNation Racers has been called Sony's answer to Mario Kart but truthfully it is so much more. While the game is a cart racer the user created content is what makes this game stand out. First thing I did when getting into the game was download a Mario driver and a car for him to drive. I've recently settled on driving a black car of my own styling with Jason Vorhees as its driver. But drivers and carts aren't the only things that can be made. The game is home to virtually unlimited tracks, and even I who couldn't build a level to save his life in Little Big Planet was able to create a track with the help of its awesome track creator.
As for the racing, the single player game can be frustrating. It seems like you need to race a perfect race, something that is near impossible, if you plan on winning and advancing. Another issue I have with the game is that the controls just feel really loose and I kind of wish I could drive with the D-Pad instead of the flighty DualShock sticks. I will give it this though, drifting in the game is bad ass and pulling tricks off during big air is easy as eating pie.
Both games have multiplayer components but they couldn't be more different. Split/Second's online is rudimentary at best. It consists of three game modes and a archaic leveling system. The three modes are fun, especially survival, but the games devolve quite quickly into the have and the have nots. What I mean by this is that Split/Second allows you to race cars that you've unlocked in single player so if you have unlocked the best cars, you can race them against the choppy jalopies that everyone else has and generally it separates into two different races, those in the lead pack and those wishing they had spent more time in single player. If there is down point in Split/Second it is probably the multiplayer and sadly that really diminishes its overall value.
By comparison ModNation Racers allows anybody the chance to win through pure luck and skill. It is a blast to get on and play online with an online system that works very well. Mixed with a leveling system that encourages everyone to keep playing, ModNation's online component is head and shoulders above its single player and I have a feeling Mario Kart may be shelved indefinitely. Both games though are a blast to play and if you are a racing gamer, these are two games you should be trying to give some time to.