keef
keef's last update: keef is actually working on the first Ratchet and Clank game. Still.
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Oct. 11, 2009
  • Looks like something I'd rather play on PC with keyboard and mouse. 
    3 weeks, 6 days ago
  • Went to add you, Add button shifted left as "Deny" button loaded, clicked that by accident. Anyway, hope Mass Effect's going good.
    3 weeks, 6 days ago
Sept. 20, 2009
  • Boring.    Needs:   aggressively, unpredictable AIcrashesannoying pit crew chief that warns you of forementioned crashes a millisecond before you become involved in ita career mode, with team management (think GRID)full car customization, including paint and decals, custom graphics  As it stands, looks like reheated leftovers repackaged from Gran Turismo 3 or 4, with some of its guts taken out for good measure.  Who would buy this?
    1 month, 2 weeks ago
  • keef is actually working on the first Ratchet and Clank game. Still.
    1 month, 2 weeks ago
Aug. 21, 2009
July 11, 2009
July 8, 2009
July 5, 2009
  • I'd argue that Atlus is certainly making a name for itself when it comes to publishing JRPGs rather than anything else.  Final Fantasy is a house-hold name in America; Shin Megami Tensai is not.
    4 months ago
  • Knights in the Nightmare is unlike any tactics game I've ever played.  And the more I play it, the more I wish games in general would take risks with breaking with convention.  Having to dodge bullets while giving your soldiers orders seems kind of arbitrary, but it's like throwing hot sauce on what would otherwise be an ordinary burger.  I like hot sauce.   A lot.I guess Atlus is ultimately responsible ...
    4 months ago
July 4, 2009
  • keef ordered Knights in the Nightmare and Devil Survivor tonight.
    4 months ago
  • keef replied to the topic Give this game a chance. in the Knights in the Nightmare board.
    After reading several reviews I decided to give Knights a go.  I knew to expect a different if seemingly complex game.  Indeed, the game tries to push you into about a million little tutorials, but after spending a good 10 minutes not even halfway through those, I decided to play the main game.  It was confusing at first, but you get the hang of what's going on and come to ...
    4 months ago
June 15, 2009
  • I agree with starting with IX first if you're looking to play a PSOne Final Fantasy.  It was the most polished of the 3.  VII was great for its time, and fantastic to come back to for nostalgia.  I picked it up for the PSP and I'm enjoying it, but I know what to expect; convoluted plot, really bad graphics, but great music and solid RPG system.  At the end ...
    4 months, 3 weeks ago
June 14, 2009
  • Currently playing Infamous.
    4 months, 3 weeks ago
June 6, 2009
  • @Agnogenic said: " I really want the Last Guardian, Halo: ODST and FFXIII. "Last Guardian looks like a Japanese "The Neverending Story."  I mean this as a positive.  High hopes for Team ICO.
    5 months ago
  • keef had a submission approved for Killzone 2 for a total of 85 points.
    High Precision controls are noteworthy, as is the new party system.
    5 months ago
  • This comparison strikes me as particularly apt since the multiplayer in both games is where it's at.  After playing through the single on both, I had no desire to play through it again (save for speed runs in Q2 and trophies in KZ2).  On the whole, thoughtful analysis.
    5 months ago
  • The High Precision control option that was included in patch 1.27.  If you haven't tried it yet and enjoy playing other online shooters, you should give it a shot.
    5 months ago
Added by keef on July 5, 2009

Knights in the Nightmare is unlike any tactics game I've ever played.  And the more I play it, the more I wish games in general would take risks with breaking with convention.  Having to dodge bullets while giving your soldiers orders seems kind of arbitrary, but it's like throwing hot sauce on what would otherwise be an ordinary burger. 

I like hot sauce.   A lot.

I guess Atlus is ultimately responsible for bringing us Knights, and to me they're endearing themselves to gamers by porting games that would otherwise stay in Japan.  I've been playing the Chinese import of Demon's Souls for a bit, a fun if brutal game, and since Atlus is going to be bringing that to us shortly I'm going to put my copy on eBay tonight.  Not just because of localization or compatilbility with U.S. players when it comes to multi, but because I have this rare sense of wanting to truly give back to a company that seems to have their customers in mind, as opposed to stakeholders.  I guess for a company like Atlus, we should all be stakeholders in that we want them to continue to succeed.


Added by keef on June 6, 2009

Are fantastic.  I adjusted to the gameplay from playing other online shooters, but after playing with the high precision controls last night, my kill-death ratio jumped like crazy.  Good job, Guerrilla Games.  Also, being able to stay in the same squad is great.
Related to: Killzone 2


Added by keef on Aug. 21, 2008

When people talk of remakes from now on, they're going to probably point to Bionic Commando as a poster-child for "How It's Done."  The game is true to the original in almost every way, while adding little nudges here and there that make it worth revisiting.  Take the Bazooka for example.  In the original, it pretty much fired a big ball or something.  In BC:R, it fires an actual rocket that twists and turns in a semi-unpredictable fashion.  Despite the dramatic graphical shift, the weapon achieves the same effect as it did before.  Take that, and apply it to the overall design of the remake, and you have a game that fully respects the original.  It's also hard as balls, omg hard.  I remember beating the game ten years ago in about 2 hours no problem.  This one seems somewhat more brutal, but then again, it seems the same.  Maybe my skillz have atrophied to the point that I should be focusing on things that are easier for someone my age, like making babies or drinking lemonade on the porch in the hot humid summer afternoon.


Added by keef on Aug. 6, 2008

Found this story off Shacknews about how some folks just can't let Diablo 2 go.  In fact, they're so devoted that they only play on the hardcore difficulty setting--you know the one where if you die, that's it?  No respawning in town? 

I continue to mine the Greatest Hits for the PS3, my latest acquisition being Resistance: Fall of Man.  It's definitely a solid FPS, as you probably know leaning more toward convention than revolution. Not too bad though, the action is fun and the game is pretty.  For $30 it's an even value.  Plus multiplayer looks interesting.

Also, Teekazeek sends word that Burnout: Paradise is now hovering around the $30 price point despite not being listed as a GH.  Supposedly the game has some seriously good downloadable content that boosts the title's worth considerably.



Added by keef on July 31, 2008

When I think to myself "Yeah this isn't bad for a console game," what I really think overall is that I could find a more refined and ultimately better use of my time elsewhere.  That's what I think most hermits from the QuakeWorld days react if they manage to put themselves into a situation that has them controlling the foot soldier portion of Warhawk.  They've played Battlefield 2 on the PC to death, and a side by side comparison between it and a seemingly watered down shoot-em-up (granted, Warhawk's over the shoulder so it's not a 1-to-1 taste test) played with a Dualshock 3 just amounts to a mound of meh.

Then you pick up an actual Warhawk (re: the things that fly and go boom in midair), spend a few hours merely getting shot down and running into things.  Finally, you get your first kill, and declare the game the true spiritual successor to the multiplayer component of Starfox 64.  In fact, it's like dogfighting in an Arwing while loaded on ecstasy.  I guess. I've never done drugs, but that's what the kids do these days, I'm thinking.  Anyway, Warhawk's flight combat component is one of the most frenetic and challenging contests you can find online on any platform.  And it's $30.  You should consider buying it.


Keef's Reviews
Videogame Gold for Any Developer Mining for Nostalgic Remakes (GEN)
Games that take traditional concepts and turn them on their head appeal to my nonconformist sensibilities.  Base Wars for the NES, Cyberball in the arcade--Battle Chess on the PC, all games that use the familiar as a main ingredient while throwing in a little spice of crazy for flavor. Mutant ...
Reviewed by keef on July 25, 2008


Date Joined: July 21, 2008
City: Anderson
Gender: Male
Alignment: Sony
Points: 85 Points
Ranked: Ranked #3337 of 59,065
85 points you are ranked
3337 of 59,065 users

Killzone 2
game - 80 points
Galactic Civilizations II
game - 3 points
Metroid
franchise - 2 points

B-List Nintendo Games
a list of 44 items by keef
Begging for Remakes
a list of 10 items by keef
The Top Tier Titles of 640k Gaming
a list of 27 items by keef
patkday 1 month ago
patkday is adding my WoW account to Giantbomb
Colemang 3 months, 3 weeks ago
...because i'm holding a baby. sicko.
GoranP 4 months, 2 weeks ago
GoranP is working on Salmon Nation
dusenbutt 5 months, 3 weeks ago
dusenbutt is not prepared to keep up with yet another community status dealie!
caro 8 months, 3 weeks ago
reminds you that there are many guys like you all over the world.
teekazeek 1 year, 1 month ago
is saving money for games this month
TheFuzz 1 year, 3 months ago
needs a vacation.
bettybot 1 year, 3 months ago
bytes