i am an advocate for not pre-ordering games, but i understand my position is different from others.
im just against the idea of giving people money before something is delivered. doesnt matter to me if the game will sell out, or if i think its going to be good. the fact is you dont know. you never actually know until the game is out and in your hands. when you couple that with the fact that you cant get a full return on your product, its just a shit deal for consumers in my opinion. i think pre-ordering just encourages a culture where people are rewarded prematurely based on promises made on products that have far too many times not even come close to being delivered upon. then again, people in other places are given the choice of pre-ordering or having to wait what they would deem as an unreasonable amount of time, or possibly not have it at all. its fucked on all sides honestly, and im at a loss for what solution there could be (if you even deem this a "problem" to be solved in the first place). paying for something that far ahead of actually getting to have what you pay for isnt the smartest of things to do in my opinion. and then what you get might not even be what you thought you were paying for. idunno, to each his own i guess. ive never taken to pre-ordering, but im curious to hear a well-constructed argument for those in the US who are strongly for the practice of paying for things long before you get them. maybe im just doing it wrong...?
That's a pretty well-reasoned argument not to pre-order, but I'll tell you a few reasons why I often do. First off, sometimes I absolutely know I'm getting a game, so why not get it ASAP? This is especially true for online-heavy and/or "big" releases. Playing it and discussing it with everyone else is half the fun. Secondly, sometimes the incentives are well worth it. For example, with Halo:MCC, MS gave $10 to your Xbox account if you ordered through them. Good stuff there. I could typically take or leave some of the fairly pointless pre-order bonuses like weapon skins, outfits, and other bullshit like that, but money is a different story. Furthermore, spreading out expenses is kind of nice. I have the money to where $60 isn't a big deal, but with several new games showing up around the house right now that would normally get the wife bitching about my spending around the holidays, I can honestly say that I budgeted for and bought this shit back in June to make her STFU. So that's fun.
It seems like your concern is that you'll get stuck with a shitty game. Well, that's certainly possible, but it's also possible to be cautious with what you pre-order. I'm yet to get really burned on a game I pre-ordered. The MCC is about as close as I've come because of the current matchmaking issues, but there's no way MS won't get those fixed, and there's more than $50 worth of game on the single-player campaigns alone. I do feel for the people who got the shaft in situations like Aliens: Colonial Marines and #DRIVECLUB where the final product isn't anything close to what was promised, but the gaming community probably needs to learn some patience, humility, and perspective from stuff like that anyway. I mean, Forza Horizon 2's VIP stuff didn't work right for a few days and people acted like Playground Games was Bernie Madoff, even though it was fixed quickly, in addition to FH2 being a fucking great game. Some of the entitlement is out of control. That's not to defend publishers releasing inexcusably buggy/unfinished games *cough* AC:Unity *cough*; I'm just saying it isn't the end of the world if a game isn't what someone hoped it would be. No one made them pre-order it.
The way I look at it, everything you buy is a bit of a risk. As long as you do your research and know what you're getting into, you can usually protect yourself. For those who are deathly afraid of getting a bad game and can't handle it emotionally or financially if that happens, yeah, I'd advise them to wait until a week or two after it comes out. For those who just want the game on the cheap, I'd tell them to wait as long as they can. For those who want to play the game as soon as they can and aren't going to flip their shit if it's not instantly perfect, I'd tell them to pre-order away. It's just a matter of personal preference.
oh okay. yea man i had not considered the budgeting aspect of it all. if you are going to get it anyway, why not spread the cost out? makes sense. and yea, not all pre-order stuff is nonsense. the halo:mcc is a damn good example of the bonuses being pretty awesome.
lol, youre right about some of the entitlement issues gamers tend to have at times. i try to not to be so irritable when it comes to those things, but my younger self wasnt always so reasonable unfortunately. nobody put a gun to anyone's head and forced anyone to buy anything, so a bit more caution would go a long way in protecting yourself from potentially bad products. gaming is a luxury after all.
thanks for answering man. you made some good points buddy.