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keris

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keris

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Now that every console is not guaranteed to be connected, offloading work to cloud computers will not be used by developers, robbing us of potentially huge performance increases. Knowing that part of the user base is offline, no developer in their right mind is going to take advantage of that capability, forcing all the physics and AI to be calculated locally- that eats up clock cycles and results in lower framerates.

The same thing happened on the 360 when MS offered a unit without an HDD. Games like Oblivion and Skyrim suffered from texture streaming issues and pop-in because the developers couldn't count on a hard drive being there for caching, so the code was written assuming it WASN'T there. Any time you split the user base and remove standardization from the hardware, you remove the main advantage of a console- fixed specs and capabilities.

Any other thoughts on things we'll be missing out on now?

Just stop. Microsoft's cloud computing 'vision' for Xbox One remains unchanged.

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keris

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@mcdayman said:
@keris

: Well, no, I don't expect anyone to buy it JUST for TV or Netflix, neither does Microsoft. But a huge market buys a console for one or two games a year: Call of Duty, Madden, Fifa, maybe even motion control games for the family....games that appeal far beyond the hardcore gaming audience, games that will always sold more than those aimed strictly at the hardcore audience, like The Last of Us or Infamous. Microsoft, by focusing more on these broad reaching titles, and then also including features like TV and sports, which also have a very broad reach, will entice those people who are not that into gaming, but like having a console for one or two things. Those people greatly outnumber the hardcore community. Add in the fact that the Xbox 360 built up a number of fans over the last gen, and that will pull people back, regardless of the knee jerk reaction following E3.

Then can we agree that the TV features aren't actually going to sell the XOne. Doubly so if features like Netflix are behind a further XBox Live Gold subscription? And why would you say that hardcore gamers aren't the bulk of the people who are buying Call of Duty, Madden, FIFA, and even motion control games? They're still games, and the hardcore play games.

Two times have game consoles dipped into the mainstream, that's the PlayStation 2 and the Wii. The PS2 caught the wave of DVD adoption. The Wii captured people's imagination with Wii Sports. The PS3 tried to ride the wave of Blu-ray adoption, but that fizzled. Kinect tried to cash in on the Wii audience, but they'd already left their Wiis dusty and forgotten.

The only reason people are going to buy an XOne is because of a game. All of that TV, internet streaming, HDMI pass-through, fantasy league, skype shenanigans are just value-adds, cherry-on-top, sprinkles. They're toppings where as games are the ice cream, banana, and fudge.

Microsoft's emphasis on all these periphery features shows that they're less concerned with what will actually sell their system. The hardcore will be ones taking a chance to buy a system that may be a possible flop. The hardcore will be the ones to report with word-of-mouth to the mainstream if the XOne is worth purchasing. Regardless of that, developers will do the best with the system they're given. If some developer makes a great XOne game, then the system will sell. That's how it works.

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keris

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@shinjin977: Fan boys exist because they're already deep in the XBox ecosystem. They're definitely already going to buy whatever games come out on the XOne. I don't think that anyone who isn't already in the XBox (i.e. the mass market) would actually get the XOne for its multimedia pass-through capabilities.

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keris

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@xyzygy said:

@reisz said:

@xyzygy said:

@azteck said:

At that point, why wouldn't you just hook up your 360 to your TV, since you still need a console to play the games.

Some people, like myself, have only a few HDMI inputs. Having an input on the back would negate having to remove wires from the back of the TV every time you want to play 360 games.

An HDMI switch is a far cheaper, more elegant solution.

Yeah, for people who don't plan on buying a One.

Even if you get a XOne, you'd still need the HDMI switch to choose between 360 and cable box.

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keris

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@mcdayman said:

Agreed, we're really seeing internet bi-polar disorder in full swing here. If I were a betting man, I would put money on the Xbox One to sell just as well, if not better than the PS4 at launch. They're hitting the mass market audiences (tv viewers, online shooter players, sports fans) much more effectively than Sony. I'm sorry duders, but there may just be a game console launching that contains features directed not towards the hardcore gaming community. It does not make it a piece of shit, nor does it make Microsoft the worst thing ever.

How is that going to sell to a mass market audience though? Who's going to pay $500 and then $60 a year to have a Kinect-enabled viewing experience? Is there actually a market segment that chose to buy a 360 and then paid for XBox Live Gold just to only watch Netflix?

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keris

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#6  Edited By keris

@pottsynz said:
- DRM: Microsoft are migrating from a media-based world to a license based world. The world PC gamers have been in for a long time. Everyone loves Steam now and I have no doubt that if prices are managed well the Xbox games on demand store won't end up being a big success Sony are going to have to make people jump a bigger chasm when they go discless (it'll happen). Mircosoft are just giving you some of the sting now.

-Always online: Is there anything in your house that isn't online? Have you tried using an IPad offline? Gets boring pretty fast huh? You probably check your smartphone every 2 mins for tweets or some crap...and you're bitching because Microsoft wants to rely on you having an internet connection? Don't you think in 2013 it can ask for that?

DRM:

How big a chasm is Sony going to have to make people jump if they already have a digital system in place? This is about DRM affecting physical media. As it stands Sony's system is already ready for a digital future.

Always online:

Why is it that you don't understand that it's not about being onine, it's the requirement to be always (or near always) online or else the device loses functionality. Everyone understands that should connection to the internet be broken, then stuff like multiplayer gets busted. If one loses their connection to the iTunes store, their iPad doesn't become a brick as a result. Whatever app that doesn't use a connection still works fine.

Furthermore, why would people pay $500, and then $60 yearly to be able to watch Kinect-enabled Netflix? Sure, lots of people have anecdotes of how their friends lists are filled with people watching Netflix instead of playing games. But do you really think that those people bought their 360s solely based on its Netflix capabilities?

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keris

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#7  Edited By keris
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keris

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@legion_ said:

@keris: I'm certain you understood what I meant, but then again, it is you we're talking about... Anyway, I'm just gonna let you have the last word, because you're obviously the guy who think you "win" the debate by having the last word, even though you've yet to make a good argument at all. So, please, go ahead.

Sure, I'll take the bait! The facts are as such: You were griefed in Red Dead Redemption (Normal or Hardcore) Free Roam. You didn't want to play in Friendly Free Roam (where you probably would have been griefed by people shooting your horse) because you felt there were insufficient people playing that mode. You devised an "experiment" (henceforth, referred to as "your experience") wherein you attempted to play in the mode where griefing is built in while not attempting any retaliatory or overtly offensive actions. The only quantitative data you recorded was time played, number of players met, and your number of deaths. You then come to this forum and present "your experience" and a qualitative conclusion as "your experience" being indicative of these players' individual mental health status. You then denigrated "gamers" as a whole as somehow being culpable in "your experience".

People in this forum expressed their misgivings about "your experience" masquerading as experiment and your conclusions from "your experience". You then engaged in deflection and name calling instead of attacking their arguments. You stated that because you don't engage in certain behavior, that such behavior does not exist. When grilled upon this point again, you gave a qualitative reason as to why it shouldn't be. I attempted to reinforce my arguments with articles and actual figures with actual data. You dismissed those arguments out of hand because Magnus Carlsen said something. I provided a retort as to why Magnus's quote does not apply. Eventually, you resorted to calling me "a idiot". You somehow concluded that I was "clearly a stupid human being, borderline retarded." You rebuffed my hinting that ad hominem attacks are fallacy and do not constitute good arguments.

My conclusions are such:

  1. You are a loser. (This is evidenced by you dying repeatedly in RDR multiplayer)
  2. You do not understand what science is and what role quantitative data plays into science.
  3. You lack the proper credentials to make a ruling on the mental states of others.
  4. You do not understand how to form a cogent and meaningful argument.
  5. You lack empathy.

Thank you for so graciously conceding defeat and letting me win.

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keris

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#10  Edited By keris

@legion_ said:

@keris: No, I don't think that. I know.

Well it's good that you acknowledge that ad hominem attacks are wrong.