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KGIY94

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KGIY94

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#1  Edited By KGIY94

@the_OFFICIAL_jAPanese_teaBAG:

Sugar often gets blame, but its consumption hasn't increased over the past few years while obesity has. We exercise less than we used to, that's the problem.

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KGIY94

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#2  Edited By KGIY94

Buy the Sly collection. The games are fun and still have that clean, cel-shaded look.

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#3  Edited By KGIY94

@MordeaniisChaos: That's encouraging to hear. Any examples on the market?

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KGIY94

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#4  Edited By KGIY94

@wordfalling said:

I'd guess that a game like Fez will inspire the next wave of 3D platformers, even though it is a 2D hybrid. I'd also guess that 3D platformers are relegated to other genres which are currently taking the backseat, like space sims. In all likelihood there will be a resurgence with some old school dev will firing up a kickstarter and re-popularizing the genre.

Thanks for the reply. I'm just not sure an indie scene can ever develop with 3D platformers because they simply cost too much to produce

2D games like Braid don't require a big budget. But 3D needs a big developer to survive.

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KGIY94

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#5  Edited By KGIY94

In the 64 bit generation we have Mario 64, Crash Bandicoot, Spyro, Ape Escape, Banjo Kazooie, Conker, DK64, Rayman 2 and tons more

Last generation: Sly, Jak and Daxter, Ratchet and Clank, Mario Sunshine, Sonic Adventure, Ape Escape 2, Rayman 3, Prince of Persia

This generation: Mario Galaxy, Ratchet and Clank, Sly 4

After dominating the market around the turn of the millennium, the number of 3D platformers are shrinking fast. Even some of the ones I listed were more a mix of multiple genres. Similar to the decline of the adventure (point and click) genre of the last generation, I find the slow death of 3D platformers to be the worst trend of this gen IMHO.

Why does this sub-genre get such a bad rap? I look at comments about Rayman Origins and see things like "this is where Rayman belongs, 2D" even though Rayman 2 and 3 to an extent were stellar games as well. I loved the actual platforming/racing sections of Sonic Adventure 2, but due to a bunch of design failures in games such as Heroes, Shadow the Hedgehog, Sonic 2006, it seems people are convinced that Sonic just doesn't work in 3D. Now the developers are following suit and the last two major games in the franchise have been mostly 2D and a watered down, cinematic 3D. I hear complaints about the camera destroying the experience in games like Mario Sunshine, but it was basically a non-factor.

Why do so many people think that 3D platformers are archaic? Super Mario Galaxy and the sequel are an absolute blast to play and there is no mechanic in jumping in a 3D plane from point A to point B that feels old. It feels more fresh than your standard military FPS or Tolkien-esque RPG.

Playing Sly 2 inspired me to create this thread, because you just don't see that kind of creativity from mission to mission in any 2D game.

Alright guys, I'm done preaching. I'm having a little trouble getting my idea across so I'd love some feedback

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#6  Edited By KGIY94

How about those Leisure Suit Larry games, do those count as sequels?

Any non-PS1 Crash Bandicoot/Spyro games

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KGIY94

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#8  Edited By KGIY94

Super Metroid:

Achieved that awesome alone-vibe and nice haunting ambience. Some of the tracks are incredibly catchy, especially the creepy Maridia tune

Monkey Island 2: LeChuck's Revenge:

Very big and diverse soundtrack for a 1991 DOS game. A major improvement over the first one which had a few bad tunes and not enough in the first place

Curse of Monkey Island:

I LOVE the cool reggae feel in this game. It makes the islands come alive.

Grim Fandango:

Completely incredible.

Much props to the guy above me who mentioned BOTH of these gems in one post.

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KGIY94

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#9  Edited By KGIY94

Schafer is TRYING to push forward a Psychonauts sequel but he can't find a publisher. These small, downloadable games are all they can afford at this moment.

But Ron Gilbert is working on a "secret" project for DF, and we all know what Gilbert + Schafer equals...

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KGIY94

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#10  Edited By KGIY94

@James_ex_machina: The 3DS is outselling the DS in the same time frame, actually. And it will sell more as it's catalog expands.

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