User Reviews
5 (2)
4 (0)
3 (1)
2 (2)
1 (1)

3 stars 3/5 Stars Average score of 6 user reviews spread across 0 releases and 0 DLC

Sheer testament to just how far the FPS genre has progressed 0

  Without question, the first Serious Sam was once heralded for being an over-the-top and passionately bizarre first-person shooters that thrived on its own unique lunacy. Back in its prime on the PC, the series was something of a black sheep in the FPS genre, providing stark contrast to the vital narrative tones of games like Half-Life and System Shock, which strove to achieve the notion that games possessed the potential to evolve into something more momentous in a story-telling sense. Origi...

0 out of 2 found this review helpful.

Smashin' 0

Freedom of total destruction has forever acted as a tight leash on the neck of action-based videogames. Growing up, I always heard friends talk about how much more fun taking a rocket launcher to a building would be if it crumbled to the floor on impact. Back then, games like Blast Corps on N64 proved to be the best cure for such wanton destruction, providing satisfaction on a scale even greater than demolishing Lego sets during my years as a tyrannical infant just years before.But now, after tw...

0 out of 0 found this review helpful.

Please check out my blog: 0

There are few better ways of representing what a pure ‘videogame’ really is than the original Bionic Commando. Its traditional visual style, depthless plot and awesome 8-bit music are all hallmarks of a great game from the late 1980s. It was a big hit, which is why the arcade and NES platformer classic saw a successful re-imagining last year on XBLA and PSN with Bionic Commando Re-Armed. The original’s hook was the ability to swing around the environment as bionic soldier Nathan “Rad” Spencer, a...

0 out of 0 found this review helpful.

From my blog... please check out: 0

As much as I love the industry, I’m very much aware that a lot of games are fundamentally stupid. Even within the few decades of the medium’s existence, a lot of our most revered titles are absolutely ripe for parody. Eat Lead: The Return of Matt Hazard solely exists to riff on the things we know and love about our favourite past time, no less in videogame form. With the hope of scoring laugh after laugh from those in the know, it’s supposed to be a game for gamers – but evidently not exactly on...

0 out of 2 found this review helpful.

From my blog... please check out: 0

Playing a videogame character seems like a perfect fit for burly action buff Vin Diesel – he has little to no personality on the big screen, is known to spout cheesy one-liners and is involved in plenty of nonsensical plots that tend to abandon narrative in favour of the spectacle of impossible stunts. Such stylish stupidity is ripe for videogame adaptation; after all, all videogames remain to be is an outlet for expressing your innermost wishes to do something you could never do in real-life. A...

0 out of 3 found this review helpful.

Wholeheartedly deserves your time, money and undivided attention. 0

Liberty City has been in vogue before. Circa 2001 – Grand Theft Auto III for PS2. Rockstar North had unflinchingly created a landmark video game that was so ambitious and fresh in its free-roaming 3D world, the retired top-down view of GTA2 had become stale as consoles moved on graphically and technically. The sequels, sun-drenched '80s Vice City and gang-torn state San Andreas, were later released to critical acclaim and sold several million copies. Rockstar's stature as a creative and formidab...

0 out of 1 found this review helpful.