A list of the games I finished in 2014
A list of the games I finished in 2014
I liked it, but at the same time, it was extremely disappointing.
Great characters, visually superb, probably the best acting in a video game to date, but the gameplay just wasn't fun, in fact it was just one extremely frustrating corridor after another and it made the game feel padded for length when it didn't need to be, this game was way too long.
The ending was stupid, the last hour of the game pretty much ruined the story which wasn't that great to begin with.
This is the first time I've ever played a call of duty game, not as bad as I would have imagined, I really liked the dog, and that's about it, the rest of the game was all over the place. The lock on shooting really surprised me. Graphics were underwhelming for a ps4 game. Can't say I'll ever be looking to play another one but now I know what all the fuss is about first hand.
I'm really conflicted on this one, I really liked it, but mostly because of how unusual it was, not because it was a great game; in fact if this had been a dbz or some other anime licensed game I probably would have hated it, but it wasn't and I enjoyed it for it's great characters and constant over the top madness. Bad on Capcom for locking an integral portion of the game behind DLC, that's some real shameful shit right there and it's great content that should be played by everyone that plays this game.
It's been a long time since I last finished a jrpg, This game was exceptional, really glad I gave it a shot.
Much better controls than the first game. Graphics didn't blow me away, much shorter than I was expecting, but it was long enough and plenty of side stuff left to do, ending seems to come out of nowhere.
Really strange finishing this for the first time the day after finishing Second Son; the two games couldn't be more different yet somehow the same, this game was a real long slog with terrible shooting controls, frustrating and abundant enemies, hard ass boss fights, Second Son was a cakewalk compared to this game.
Thought the art style was fantastic, I liked the fairytale storyline, It was a bit easy. I really wish the game was voice acted, reading the awkward rhymes was fairly annoying after awhile, I guess it was out of the budget for a $15 game, but it was really the only part of the game that bugged me.
Liked the art style, story was interesting, stuck at one spot for about an hour, why do they make these games so easy then put one complete BS platforming section in the middle of the game, and the platforming isn't good to begin with. Other than that one spot, decent game overall.
I didn't like the combat system off the bat, but it really grew on me over the course of the game and I think its the best part of the game.
I wish they did more with the non combat side of the game, it felt too linear, there is an environment puzzle at the start of the game then nothing, I think they could have done a lot more with that sort of stuff.
Beautiful visual art and music, story is a bit lacking and the ending was a little severe, bravo for going there though.
I will definitely buy whatever comes next from Supergiant.
I really didn't like this game, there are great parts to this game, the voice acting, the environment, best horizon I think in any game; but the controls for this game were awful and it was a constant irritation that went on forever. Story was a mixed bag, some great moments but I'm not a fan of westerns and this game seemed to be some sort of western story homage. It's done, but I didn't enjoy it and I'm even more confused by all the praise this game still gets.
I played the PS4 version, it crashes a lot, roughly 6-7 times in the 4ish hours it took to finish.
The personality tests were interesting but not particularly accurate.
Lots of characters to interact with, but after you finish a few "missions" they are all the same, this game is the missing link between video games and web/mobile games.
I would have preferred more quizzes and less adventure worlds.
It's a shame they didn't use the ds4 touchpad for anything in this game, seems like it would have been perfect for it with all the gestures they have you do in the game, maybe next time.
I enjoyed the story up to the end, I think the ending was weak.
episode 1 awesome
episode 2-4 good
episode 5 mostly lame with two great boss sequences.
The game play was better than previous telltale games, there was a boss fight that was good and many good battle sequences throughout the episodes.
I did have a bug that came up more than once where the dialog choices wouldn't load up while the game would just keep going, so I had to reload from a save 4 times, I didn't lose any progress but it was annoying.
There were improvements over the Walking Dead here, but the story in the Walking Dead was better and I think that makes for a better game.
I enjoyed the characters (they weren't nearly as annoying/overbearing/prevalent as I had expected based on the buzz around this game).
Combat was boring/monotonous, typical shooter, but it's worse here because the game is so long.
Story was insignificant at best.
I liked the look of the game, good style, some screen tearing though.
The loot in this game really sucked, much the same way Diablo 3 was, good stuff never dropped, inventory always full of crap, the only good weapons came from golden keys, not overpowered weapons, just good so I didn't have to spend 2 minutes to kill each of the thousands of enemies they throw at you.
The game bugged out on me on the final boss fight, thing is I couldn't tell if it was bugged and wasted 20 minutes messing around, this is the worst sort of bug.
If you are looking to kill some time, this game is ideal, otherwise I'd pass.
I just finished the story mode, this is the most face rolling game I've ever played. I really want to like this game, and I sort of do, but everything about the actual gameplay is just a substandard Diablo with a lot of free to play hooks.
The characters are very well done and look great, but when you get a bunch of them together in a boss fight, it's just chaos with all the powers flying around, apparently things get harder in the 10 man raiding content, that is the sort of stuff I'm normally interested in, but positioning is extremely irritating the way this game controls with m+kb I really think I'd hate raiding in this game.
edit: it's been a week since I finished and I'm still playing daily and enjoying it.
I love this game because it gets me out of the house a lot.
I hate this game for one of the reasons I don't play MMOs anymore, there is no winning this game, and the player who spends the most time with it will have a significant advantage, it really makes the game completely pointless.
This game gave the illusion of an interesting strategy game, but the way offense/defense works; mostly brute force and alot of time farming; results in a game that shares a lot more in common with free to play/mobile games than an actual interesting experience.
There is a high potential for trolling in this game, most of the players that have stuck with it are very much into it.
I'm not sure if I'll continue playing, I still sort of like it, but it's a massive time commitment.
I liked it.
Not as good as season one, but it had some great moments and Telltale is getting better at the game part.
No bugs was nice.
Maybe it's been too long since I played 400 days, but it didn't seem like the characters from that played much of a part in this game, certainly less than I was expecting.
episodes 1,2 and 5 were great
episodes 3 and 4 were a bit slow.
I think I'll wait until all 5 episodes are out before I buy the next Telltale game, I like them, but I like playing them better all at once, and the number of times this game went on sale between episode 1 and 5 was crazy.
If you liked/like South Park this is worth playing, it really is just like playing an episode of the tv show.
The comedy/South Park flavor is good, a lot of it taken straight from the show.
The RPG parts are a bit light for my tastes, very easy, and stats/leveling up/equipment didn't seem to matter very much.
Combat was very uneven, it felt hard at the start, but once you get the hang of it, it's very easy, not very strategic.
This game has a lot more in common with Costume Quest than Dragon Age
I enjoyed it very much and I'd probably play a sequel.
I bought this a year ago and only just started playing it a few days ago; it's a bit embarrassing because I only started playing it to get unlocks for the mobile version (which has strangely captured my attention).
I was blown away by the story mode; I remember hearing all about how great the MK9 story mode was and just wrote it off as "good for a fighting game" but not really "good"; if it was anything like this, I was so wrong; I really liked the story in this.
I think the graphics already look a bit dated when compared to the sort of games that have been coming out since the new consoles released, there are a lot of unlockable costumes it seems.
I really didn't like how the game controlled though, I think it was mostly the 360 game pad, but there were moves that I straight up couldn't pull off in the training mode.
Seeing how you can easily find this for $5-10 now, I think this game is a must buy for the story mode alone, but I think the story mode is really the only reason to play this game.
The first thing to know about this game is that it's really short, that said, there isn't much else that I had a problem with.
The AI was interesting, at points it seemed really smart, following me to hiding spots and flushing me out. There were also spots where I assume the AI couldn't reach so I would just be completely ignored while sniping NPCs all over the map.
The story was pretty good, maybe a bit confusing, felt like it was pulled out of the middle of another game.
This is the first Metal Gear I've played since MGS1, it was much better than I was expecting and now I'm really looking forward to the next game.
I'm not a wrestling fan and I really only started playing based on the bombcast discussions.
This game started off very good, I was leveling up, getting new cards, seeing new cards, winning, it felt really good for awhile.
Once you start getting into the higher tiers: ultra rare/epic, the progression in the game just completely stopped, I believe this is the point in the game where they want you to start spending some money and it's never been more obvious to me in any other game.
So I'm done, if the game had been a bit more strategic, more depth, better AI, I might have been convinced to spend some more time or money, but I've had my fill.
Good game to catch up on podcasts to.
Nothing really good, nothing really bad, this game is just a huge scoop of meh.
This game is a lesser version of Assassin's Creed, there is a story, but it's not great, the driving and shooting/combat are not up to current standards. Some extremely frustrating parts in this game.
The side quests are better than anything that has ever been in AC though, I really liked diving into the history of Chicago told through the landmarks.
The music was ok, it's a shame most of it is hidden in unlockables throughout the world.
I didn't like the invasion stuff, it's easy to just ignore though.
This game is very comparable to the recent Telltale efforts, a decent story without much game play backing it up.
I think the main reason this game went overlooked this year was the price, people are used to paying less for a short story based game now.
I enjoyed my time with this game, the story was interesting enough to justify a playthrough.
This is a little odd, but no music or sound at all during the end credits, I would have never guessed how weird that would be.
I'm really surprised how much I'm enjoying this, I started playing a few months ago and I've been playing daily ever since.
It's a simple combat system that works extremely well for touch based controls.
The thing that has hooked me into this game, is the progression/leveling/collectables, in most free to play games, you tend to hit a wall where progression just stops, I've been playing this game long enough that I should have hit that point by now if it was coming.
I think this game gets the free to play model right, there is no need to play if you are satisfied to play 15-30 minutes a day, if you want to play more, pay.
The one issue I had with this game is the system requirements, you need a fairly highend phone/tablet to have a good experience with this game, it looks and plays great on my Nexus 9, it didn't run very well on my older tablet though.
This is a very good free game.
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