I have a tabletop Star Wars game going where my character is a brown Zabrak lady who grew up on the streets of Nar Shadaa... I don't think any gay person would go "oh, so you understand queer relationships!"
In Wasteland 2, I had to create 4 characters from scratch and I made three ladies. Oh noez now it's complicated!
Oh but I suppose I just created female characters because I want to 'gaze and control them' because I'm a man and can't make it through 24 hours without abusing someone. Whatever I'm doing I should stop it so we can pry open the hegemonic masculinity of the heteronormative gaming press and community.
I don't think so either! I do think when a person who is or pretends to be actively against or ignorant of queer relationships realizes they are probably enacting something like them by playing games, that may help them realize their mistake?
Or they'll self-immolate.
Using terms which have different meanings in academia than in common public discussion seems to me to be counter-productive to the debate.
Having an experience from a gender perspective different than the one you identify with does not sound at all "transgender-like", almost the opposite. Why not say "crossdressing-like"?
When I (a male) play a female character out of choice it is mostly to get away from the dudebro stereotype. I like to think my female characters have more complex motivations, richer life, and a greater empathy towards others in the game's world that better matches my own. It is not so much sex or gender, but more to do with the personality that I tend to associate with females.
I also do it as a way of making a small personal contribution towards reducing inequality in videogame culture.
Okay, you're basically me. Hi! Also, it may be closer to drag, taking on a different gender in looks and even persona. You're right. It's less a full transformation into the person you truly are than it is a persona shift. Of course, drag queens and kings are sometimes transgender, but not always.
I stopped listening to what over-paid scholars who work 25 hours a week projecting their own insecurities and personal issues have to say about me a long time ago. This article was clearly written by someone who doesn't actually play games, or at least, doesn't have personal experience of playing as characters of the opposite sex in games.
Assumptions are bad, dog. You make, like, four of them in two sentences. Jeez.
I don't mean to say that the conversation shouldn't be had. How he's going about putting forth the conversation hurts the point he's trying to make. But I think he has good intentions and he put in a lot of effort. Having written papers like this in school, this takes a lot of time. It just doesn't read well and the conclusions made generalize a bit too much. I'm sure for some people this fits perfectly. But it sounds like he's suggesting it fits a larger number of players then his evidence suggests.
I think that's totally possible. I read it less as an argument that ALL players are actually doing this intentionally, and more as a possibility that all players could be doing this, and that reformats the queerness in games discussion if there is something inherently queer about this action. Or, maybe that's the conclusion I'd make if I rewrote his essay.