Killjoy
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Nov. 20, 2009
  • Killjoy replied to the topic EDGE gives Bayonetta a 10/10 in the Bayonetta board.
    @RedPixels:  Back off dude, Nintendogs was perfect :p
    14 hours, 8 minutes ago
  • Thats a whole lot of hyperboles without anything to back up his opinion. Plus anyone who describes modern games as "Triple-A" titles just comes across as being archaic to me. Games have evolved so far since that old moniker. They are more like interactive experiences rather than just a set of gameplay mechanics put together with a story to tie it together. I just think the game industry has evolved ...
    14 hours, 14 minutes ago
Nov. 19, 2009
  • Just an FYI, Mass Effect 2 will be available on the PC the same day as the Xbox this time. And all BioWare games run and play better on PCs.  The deciding factor will be PSN or XBL. Which games do you enjoy more ? XBLA is seeing a lot of rereleases of good old arcade games while PSN has a huge selection of PSX games.  If you're an RPG ...
    23 hours, 26 minutes ago
  • Killjoy replied to the topic Would you pay for PSN ? in the PlayStation 3 board.
    @TwoOneFive:  Chill out dude. No need for any name calling here. I said straight away that its speculation. BTW its not out of context, the presentation is about PSN and it clearly mentions a possible subscription model. It raises legitimate questions, enough for Kotaku to contact Sony about it.     Reached for contact this morning, SCEA told Kotaku that in terms of the PlayStation Network and subscriptions "we're looking into ...
    23 hours, 54 minutes ago
  • Killjoy had a submission approved for Dark Reign: Rise of the Shadowhand and earned 2 points (for a total of 7,039 points).
    1 day ago
  • Killjoy uploaded 1 new image
    1 day ago
  • Killjoy had a submission approved for Dark Reign and earned 1 point (for a total of 7,039 points).
    1 day ago
  • Killjoy had a submission approved for Dark Reign and earned 3 points (for a total of 7,039 points).
    1 day ago
  • Killjoy uploaded 1 new image
    1 day ago
  • Killjoy had a submission approved for Dark Reign: The Future of War and earned 3 points (for a total of 7,039 points).
    added a blurb
    1 day ago
  • Killjoy add Missile Command to their list Collection.
    1 day ago
  • Killjoy wrote on Brad's wall
    Don't worry Brad, you're not alone! I had difficulty syncing Assassin's Creed 2 yesterday. It finally worked after 10 mins of pushing X.
    1 day, 3 hours ago
  • @Raven_Sword said: " where are the software numbers to support this surge in Hardware sales?. Usually, when a Console starts selling alot, theyre usually buying games. Last months NPD only had 2 PS3 games in the Top 10, and honestly, it should be quit a bit more with all the PS3s being sold lately. Do PS3 owners not buy games for it? Is there simply not enough PS3 owners to ...
    1 day, 3 hours ago
  • Killjoy replied to the topic Would you pay for PSN ? in the PlayStation 3 board.
    @addictedtopinescent:   I think they are just considering it at the moment, so its just speculation on my part.
    1 day, 4 hours ago
  • Killjoy uploaded 1 new image
    1 day, 4 hours ago
  • Killjoy replied to the topic Would you pay for PSN ? in the PlayStation 3 board.
    [ Report by Kotaku] [ Additional details on the new PSN]   In its current state, I probably won't. PSN needs to atleast match the current feature of the XBL to even consider a subscription model. Lack of a standard bundled headset and voice chat across different games are the biggest issues for me. Also, they are going to have a hard time if they force players to pay to ...
    1 day, 4 hours ago
  • Killjoy replied to the topic Would you pay for PSN ? in the PlayStation 3 board.
    1 day, 4 hours ago
  • Killjoy just started a topic, Would you pay for PSN ? in the PlayStation 3 board.
    1 day, 4 hours ago
  • 1 day, 4 hours ago
  • Excellent title :D  A pretty good review too.
    1 day, 4 hours ago
Added by Killjoy on Nov. 18, 2009

So Gamefly just shipped my copy of Afrika today. Before you call me crazy, hear me out. I really enjoy stuff like the Discovery Channel and I hear they actually studied animal behavior with National Geographic for this game. Due to time constraints, I'm unlikely to go to a real African Safari anytime soon and this is the closest that I'll come to an actual photo safari. 
 
I grew up literally right next to a National Reserve for Tigers in India and really enjoyed the frequent (and sometimes scary) encounters with the wild life there. So its just in my nature I guess. And to be honest, after moving to LA, I miss the old peace and quiet of a wild life sanctuary. So heres hoping I can relive some of those memories in a video game.   I know its naive but whatever :p
Related to: Afrika


Added by Killjoy on Nov. 15, 2009

I just finished writing my first game review. I'm not very good at superlatives so I don't know if the review does justice to just how awesome inFamous really is. Anyway, if you end up reading the review, please leave me some feedback. 
 
Thanks :)
Related to: inFAMOUS


Added by Killjoy on Nov. 7, 2009

Apparently, John Carmack agrees!
 
Personally, I agree with him. Before the hardcore PC gamers chew me out, I want to make it clear that I grew up on Quake and UT and I used to swear by that model. But over the last 2-3 years, I've had a better experience with games that use a matchmaking system instead. It started slow with Halo and I was initially annoyed by the constant lag and dropped games but with time, the overall experience has almost caught up with dedicated servers while still maintaining the inherent accessible nature. I'm still very much a PC gamer but I constantly envy some of the console matchmaking features.
 
I think Carmack and the whole MW2 scenario indicate that we are at a tipping point where developers can fully commit to a matchmaking system and still provide a great multiplayer experience.
 
An important part of the puzzle that a few people miss is that almost everyone has cable internet connections now and even the base hardware running these games have improved drastically over the last 3-4 years to an extent that you can host and still play at the same time. Modern desktops/laptops, Xbox360 and PS3 are mighty machines with some serious performance and we no longer need to spend four grands to host a video game.Dedicated servers were born out of technical restrictions imposed by the old 90's hardware. Even the internet infrastructure at the time wasn't conducive to online gaming. You needed a heavy duty system using office lines to run stable Q2 games but times have changed.

 The other issue is the community. Dedicated servers indirectly led to the creation of clans and online communities based around a single set of servers. But whats to say the same kind of close-nit community can't be accomplished with a matchmaking system ? I can't speak with any authority here since I tend to meander around when it comes to games but I can site a couple of examples here. Street Fighter had a very active community scene with the arcades which acted like a server host for everyone to hang around and meet up for games. But they have transitioned really well to the current matchmaking system used on XBL and PSN and you see a lot of people who first played on these networks randomly, liked what they saw and went on to form their own fight game clans and such. The arcades scene is still alive but the torch has been passed to the console version so to speak. The second example I have is Forza which is another game that uses the matchmaking system with an active community. Forums, group and ingame chats are a few ways I can think of that can help sustain a sense of community in these games.
 
Performance is another caveat that stops people from fully endorsing the matchmaking system. I'll admit that a fully dedicated server is still going to outperform a p2p based system in sheer numbers but how much of that translates into the actual game ? Is the extra 50ms worth all the hassle an average user has to put up with ? And look at it from a developer's point of view - the amount of control they get interms of content delivery when everything goes through them. Being a programmer myself, I'm very much for anything that gives the original developers as much control over their product as possible without stifling the community. We will see how IWnet turns out but I've high hopes for it. 
 
Sadly, the demise of dedicated servers will hurt the mod community the most. If there was one thing I could carry over from the dedicated servers, it would be the mods. 
My favorite multiplayer moments have occurred when I was playing modded versions of Q3 or UT2k4 and I wonder how they will adapt.


Added by Killjoy on Oct. 30, 2009

Music is usually used as a tool to just tie in the whole game experience together but some soundtracks go far beyond what is required of them and help create a truly immersive experience. These outstanding soundtracks create an atmosphere where they support  the game in way that allows the game to support them in return. This hand-in-hand relation is what makes these soundtracks memorable. 
 
 
 
1. Half-Life 2

The HL2 OST is probably the most understated one on the list but its also the one with the most impact. The album is nothing exceptional as a standalone but when combined with the game's carefully structured set pieces, the result is explosive. Whether you're being chased by the combine fuzz or trying to dodge a killer helicopter, Kelly Bailey's captures the moment perfectly. Among many things, Valve is also a master at pacing and rationing all good things so you spend most of the game being haunted by the silence or sounds of screaming zombies and venomous headcrabs. But when the soundtrack kicks in, oh man.... 
Memorable Tracks: CP Violation, Ravenholm Reprise

2. Unreal Tournament

The soundtrack for UT 99 was just as hectic and fast paced as the game it complimented. Just like the maps and the different gameplay modes,the music had a lot of variation. From the spacey techno mashups to the racey on the edge rock themes, each track went perfectly with the corresponding map and set you up perfectly for the mayhem about to commence. The fact that most of these original themes are still used is a testament to their musical quality and remains my favorite to this day.  
Memorable Tracks: Mechanism 8, Go Down

3. Katamari Damacy

This game is goddamn charming. And so is the music that has a very 8-bit era vibe to it. Minimalistic and catchy tunes. The soundtrack makes some interesting use of animal voices, jazz, samba and techno - sometimes all in the same track.  
Memorable Tracks: Sunbaked Savanna

4. The Elder Scrolls III: Morrowind

The moment you enter Tamriel, you're treated to the one of the most memorable and grandest opening themes. Sadly, the rest of the game's tracks don't surprise you same way but they all compliment the doom and gloom feeling underlying your adventures in Morrowind. I remember being genuinely spooked by some of the set pieces in countryside and large part of that was due to the music. 
Memorable Track: Nerevar Rising Reprise

5. Arcanum: Of Steamworks & Magick Obscura

A close fifth behind Morrowind. The soundtrack shares a lot of its themes with ES3 with a similar but still distinct adventurous feel.I found the Arcanum track to be really moody in places and that set a good tone for the events in the game. It gets some heavy usage out of string instruments and thats a big plus in my book. Very underrated, much like the game it supports. 
Memorable Track: Main Theme

6. Legacy of Kain: Soul Reaver

Dramatic and overstated, the music matches upto the game in every way. It carries the industrial steampunk style of Nosgoth well and compliments the many tragic/ironic moments in the game. Raziel is angry and out for vengeance and you can sense it in the game's music.  
Memorable Tracks: Raziel's Theme, Necropolis (Melchiah's theme)

7. The Operative: No One Lives Forever

The opening credits for this game used to be my ringtone for a while. The groovy 60's soundtrack sets the mood perfectly with some really goofy themes to go along with the wacky adventures of the Cate Archer. The retro space age pop used has a very light hearted self conscious feel to it and never gets overbearing. 
Memorable Tracks: Opening credits, No one grooves forever (from the OST)

8. Grand Theft Auto: Vice City

I know licensed soundtracks are a bit like cheating but I've never heard a better compilation of time pieces like Vice City. Each radio station had a unique color and flavor to it. From the crazy shenanigans of Dj Lazlow to the creepy stereotypical pimp Fernando Martinez, Rockstar really delivers on the humor front. With varied channels like V-Rock and Wave 103, Vice City has you covered no matter what genre of music you like.  
Memorable Tracks: Peace Sells - Megadeth, Crockett's Theme - Jan Hammer

9. Halo: Combat Evolved

Chanting monks and huge orchestral pieces with a hint of rock sum up Martin O'Donnell's score pretty well. I'm sure most gamers must have heard this theme a million times by now so I don't really need to justify why this is one of my favorites. 
Memorable Tracks: Under cover of night, Covenant dance

10. Mass Effect

I love BioWare's style of storytelling. And Jack Wall knows how to score those character defining moments (He did some themes for the Myst and Splinter Cell series). His work here was obviously inspired by Vangelis' Blade Runner score. Very space noir, if thats such a thing even. 
Memorable Tracks: Battle at Eden Prime, Virmire Ride

11. BioShock

Its all about the atmosphere here. Irrational created a scary world and the score just amplifies that sense of fear. It delivers a certain sense of wonder and dread as you explore Rapture and keeps you on the edge constantly. It gets some heavy use out of instruments you usually don't hear in a video game - piano solos, violin crescendos. 
Memorable Tracks: Welcome to Rapture

12. Warcraft III: Reign of Chaos

The music in Warcraft 3 soars and ebbs like the characters in the game. Its mostly orchestral pieces but they are all varied enough that you never really find them to be repetitive. I still listen to the soundtrack during gameplay after nearly 7 years of play. Blizzard's music is just as addictive as their games. I was initially thinking of picking WoW but then I realized that most of my favorite themes (bar the Stormwind City Intro) were picked up directly from W3.
  Memorable Tracks: Blackrock and roll, Reign of Chaos

13. Metal Gear Solid 4: Guns of the Patriots

A typically great Harry Gregson-William soundtrack to go along with Kojima's vision. The string setup during the opening sequence struck a chord with me and that feeling stayed throughout the game. HGW nailed every action sequence with this hollywood style score which is closer to a Michael Bay movie than a video game.
Memorable Track: Old snake

14. Contra

I must say Contra is here purely on nostalgic value. It was my first ever game and the tune has stayed with me. More so than even SMB. The high tempo beats serve as a great background to the sound of all the crazy alien weapon firing sounds in the game. 
Memorable Tracks: Jungle Jam

15. Bionic Commando Rearmed

Another obvious on the list. Who doesn't dig this remixed masterpiece ? Simon Viklund did the impossible and made the old Bionic Commando theme better! I don't remember ever spending so much time browsing a game's menu because of the soundtrack but thats exactly what I did here. I would just hang out in the menu or the starting area of a stage to listen to the awesome chiptunes. 
Memorable Tracks: Heat Wave, BCR Menu Theme

16. Mega Man 2

Honestly, its hard to pick one Mega Man from the amazing lineup. Ultimately, I found that most of my favorites were from the 2nd Mega Man, not surprising since its the first one I played. I don't know, maybe you like the techno remixes of Mega Man X. I prefer the pounding themes from MM2 to get my adrenaline going. 
Memorable Tracks: Title theme

17. Batman: The Video Game

Until Arkham Asylum came along, this iteration was the only memorable entry in the franchise. It features a weird mix of the typical dark,gloomy Batman undertones and some ridiculously upbeat themes which sound like they were picked up from the Adam West show. 
  Memorable Tracks: Streets of Desolation

18. Beyond Good & Evil

I loved the happy and uplifting music used here. The ambient feel of the music was a perfect fit with the light hearted tone of Jade's world. The gameplay pace was slow and steady and the themes was just as such. 
Memorable Tracks: Home Sweet Home, Peace

19. The Longest Journey

Actually, I haven't played this one for quite sometime now but I do remember enjoying the tech noir style of music used in the game a great deal. It had a cyberpunk feel to it which is unique so props for making that work in a game. 
 Memorable Track: Prologue

20. Super Mario Bros.

You can't think of video game music and not be reminded of this Konji Kondo classic. I wasn't going to include this one because its just so obvious. The one that started it all. Its like rating Charlie Chan against modern hollywood movies. Oh well, I caved in and here it is at 20. 
 
Memorable Tracks: The entire soundtrack ? Overworld is probably the one everyone remembers.



Added by Killjoy on Oct. 27, 2009

I just finished reading this article at gamasutra ( Opinion: Heroes of Newerth Vs. League of Legends: The Communities )
 
Its a not review for these games but rather of their respective communities.The community is the heart and soul of a multiplayer game so I'd recommend giving it atleast a glance if you're even remotely interested in picking up either of these titles.Inspite of the slightly passive aggressive tone towards the MOBA genre as a whole, I think its fairly positive press for League of Legends and the article was interestingly published on the same day the game goes live. Hmmm. Anyway, I agree with most of the points he made about the mellower, more fun-loving community that is LoL.
 
I must admit it makes the entire Heroes of Newerth community look like nothing but jerks. While that is certainly not the case, the stereotype does exist for a reason. Personally, I just find it hard to get into a multiplayer game where a significant portion of community is selfish and can't see the value in relaxing and having fun with others (if you think winning every match is the only way of having fun then YOU are the problem). 
 
I'm very new to MOBAs so I had some really harsh matches in both games at first. However, the way the community responded to me fumbling around during these initial matches made all the difference in my experience.In LoL, my teammates and sometimes even my enemies helped me pick items and character/laning strategies etc. and pointed out what I was doing wrong. Some even pointed me to helpful tutorials in the forums and it improved my enjoyment of the game. Whereas in HoN, I just got profanities and insults hurled at me.This eventually lead to me just giving up on the whole thing. It was doubly disappointing because I keep hearing that HoN has more gameplay depth but I just don't see the value of it all if the community continues to be so abrasive. 
 
Maybe someday I'll get good enough to graduate from my noob standard but I've to ask myself...why ? Why bother if you're a perfectly good alternative where you don't have to deal with as much jackassery ?


Killjoy's Reviews
Worthy of the Prince of Persia name (PS3)
Prince of Persia is the latest re-imagining of a franchise that is nearly two decades old now. This new addition retains all the qualities that make a Prince of Persia game great with fun platforming, interesting characters and acrobatic swordplay. There is a special emphasis on the presentation this time ...
Reviewed by Killjoy on Nov. 17, 2009
An open-world extravaganza (PS3)
InFamous puts you in the shoes of bike messenger-turned-superhero Cole McGrath as he decides the fate of Empire City. Developer Sucker Punch has created a living,dynamic urban space for you to explore with your wide array of electricity based super powers. Every decision you make changes this landscape, leading to ...
Reviewed by Killjoy on Nov. 15, 2009


Date Joined: July 21, 2008
City: Los Angeles
Gender: Male
Alignment: PC
Points: 7,039 Points
Ranked: Ranked #171 of 60,711
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Fallout 3
game - 1,362 points
Legacy of Kain: Defiance
game - 909 points
Kain
character - 547 points
Raziel
character - 496 points
Nosgoth
location - 323 points
Legacy of Kain: Soul Reaver 2
game - 206 points
The Elder God
character - 191 points
Blood Omen: Legacy of Kain
game - 181 points

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snide 1 hour, 58 minutes ago
OK, the pod for "yesterday's biggest" now correctly works. Look at WoW at number 2!
Kush 2 hours, 34 minutes ago
A must watch for everyone with Netflix: http://www.netflix.com/WiMovie/Kazaam/70021434?trkid=738506
Jeff 3 hours, 49 minutes ago
New Giant Bomb homepage is rolling out right now. Site might look crazy for a couple of minutes.
Ryan 6 hours, 59 minutes ago
RT @KensterFox: @taswell As in: Hoary Glallalujah, this is my ducky lay!
Brad 12 hours, 11 minutes ago
Feeling strangely liberated since I quit using QuickSilver. Plugins didn't work worth spit in Snow Leopard anyway. Spotlight for life?
Pepsicolaboy 18 hours, 6 minutes ago
Proud GiantBomb iPhone App owner day #3. So far, very similar to days 1 and 2... Still, expecting big things for day 4! No, Its great.
Oni 1 day, 9 hours ago
Oni just edited the page for the most amazing game of 2009: http://www.giantbomb.com/crane-simulator-2009/61-28003/
mracoon 3 days, 12 hours ago
needs to pick up L4D2 but isn't sure if his PC can run it