I think I would be less disappointed with the final fight if the killing blow wasn't just verbatim the same thing from Bayonetta 1, and by that I mean leading the boss through a goal. The first one was so epic because you lead a god through the solar system and then beat it up while it was burning in the sun. If they did something different than the "direct this thing into the goal" I'd probably be way happier.
Killroycantkill's forum posts
Bayonetta 2 combat is better than Bayonetta 1.
The "epic" moments in Bayonetta 2 pale in comparison to Bayonetta 1.
MAJOR STORY SPOILER WARNING! The fact that Bayonetta 2 is both a prequel and a sequel at the same time is nuts.
Oh sweet, maybe I'll finally be able to reach those levels in the Forest I couldn't get to. It's crazy when there's a difficultly spike in just GETTING to the levels lol.
I also love this game, but I'm probably one of the only people who prefers to play it on a keyboard.
Mainly like some other people mentioned the main thing that bothers me is the notion that "videogames are a waste of time". It's just like any other form of entertainment I just choose to be interactive with my choice instead of watching television. Also videogames have helped me expand my lexicon exponentially. Where would I ever learn about the word "Venison" in this day and age unless I was way into hunting. All those old school JPRGs have books worth of text in them and I read them all.
I don't get this from people of my generation or younger though. Older people are the only ones who think this way in my experience, since more and more kids are growing up with videogames as a normal thing.
The other thing is that how saying something is from a videogame can make someone instantly not like something. They other day I was in some car with some of my friends who go to University for music and a piano rendition of Liberi Fatali from Final Fantasy VIII came on my iPod and everyone was loving it until they heard it was from a videogame. This example might be a little weird because they're just music snobs but it just really annoyed me.
I'm in the same boat as @sunbrozak, if I were to get a videogame or hobby tattoo on my body I'd want it to not be super obvious that it's a videogame/nerd hobby reference.
The tattoo I've been considering for a while is the Joestar Birthmark from Jojo's Bizarre Adventure on my back. Kind of like in this Dio picture.
If you're not limiting yourself to just videogame I'd recommend... pretty much any board game like Ticket or Ride, Ascension, Cards Against Humanity, and even D&D can be fun drunk if you put the time into making a campaign while sober.
But if it's just videogames I find party games like Mario Party and Smash Bros to be big hits. Even fighting games amongst people of even skill level as you. Drunk Street Fighter is some of the most fun I've had with videogames in a long time.
Minus the loot cave nerf I, seemingly like everyone else commenting on this post, am kind of shocked at their choices when "balancing" the loot system. You get less stuff after a hard wipe of a raid? Queen's stuff not being able to get upgrade items which are already like impossible to find in the first place? Even simple things like Spirit Bloom seem hard for me to farm but I need it for some of my legendary and exotic gear. There's a line between making something difficult to grind out and making it annoying. They have crossed that line in many situations with this game.
But the good news is, SCOUT RIFLE BUFF INC WOOT WOOT!
I've done that with a lot of games but I think I'll just name the one I want to come back the most.
I loved leveling up, killing enemies and doing all sorts of cool moves in those games.