Killzone2 demo impressions...

Kinda dissapointed. Guess i let the Hype of MORON fanboys who make SHIT like "hype threads" get to me.

horrible choice of sections. they couldve picked a better part of the game to show off. (remember, a demo is there to get you excited about the game and to sell it to the people who dont know much about the game).........you cant really do that with a dull warehouse thats like 5 mins long.........

the starting was great (with the beach landing and what not), and the part where you get to blow up the bridge was great too. it was building up and it felt like the game was leading you into this Intense scene and the climax was around the corner...................

 ................and then you enter this Fucking horrible indoor warehouse garbage and drizzle through a buncha generic thugs that have Shit for brains.  in the second play through i just used the pistol and bashed them with the butt of my gun.  Gone are the awesome COD4 like Set pieces, the open areas, the "part of a bigger war" feel, and the Last bit of color was sucked off as well .........and right when youre like, awesome, im gonna get to go outside again, the games gonna get much better now,  the fucking thing ends......wtf??? 


im skeptical about the game now. if most of the game is full of these horrible dark indoor environments, that looks like a page out Fear (with dumber AI) im gonna fall asleep mid game. hope Online is Half Decent, or else i know i will be trading this in.



Btw, some people over at Gaf, GS and what not are complaining about how the controls are Bad. They're not "Bad", its just Floaty. its not as tight as something like Gears or COD or even Resistance. It takes a bit of getting used, but nothing major
32 Comments