I want to discuss Spirit tracks dang it, google translate go.
I didn't have much trouble with the controls myself, I always thought it was pretty clever, but I can see how some people wouldn't like it. They could have include d-pad control over Link for the narrow paths, and less blowing air into the microphone. The game was improvement over Phantom Hourglass. The train was fun (specially when you've covered most of the land i tracks), gameplay great and it keeped me interested to 100% completion. Good Zelda game.