Kovie

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Kovie's forum posts

#2 Edited by Kovie (134 posts) - 18 days, 1 hour ago

@blacklagoon: Already mentioned the misspelling you brought up in my post, but thanks for the extra elaboration. It's difficult to be specific about a request when most of the information sources are straight-up inaccurate.

#3 Edited by Kovie (134 posts) - 18 days, 20 hours ago

This page has the title misspelled as "Experiements", and should be Serial Experiments Lain

The next one is more complicated (sorry, this got kind of ridiculous): the Pioneer Productions page is currently being used as a substitute for the Japanese company Pioneer LDC (GameFAQs link). I researched the names and "Pioneer Productions" has never been used by Pioneer LDC or anything associated, instead it was the name of a development team covered under the EA Canada page. Why it's been so hard to parse what belongs to who is partly due to an IGN page which has inexplicably merged the two companies together under "Productions", as well as the apparent misconception outside the GB database that one of Pioneer LDC's games, Hi-Roller Battle, was published by EA developer Pioneer Productions (as seen in the Gamespot and GameFAQs release info as the one out-of-place game), despite being a Japanese game for the Pioneer Laseractive: Pioneer LDC's own system, and also having the Pioneer logo on the cover.

In short: Pioneer LDC predominantly published Japanese games, many for their own LaserActive, and was part of the Pioneer Corporation (whose logo is on some of their games). Pioneer Productions was an EA developer that is known for the original Need for Speed (which did see a Japanese release, and was distinctly separate from Pioneer or Pioneer LDC). The wiki page should be changed from Productions to LDC.

This is what I've managed to construct out of unreliable information, and if someone has a correction, it would be appreciated. I apologize to whoever has to read this mess.

#4 Edited by Kovie (134 posts) - 26 days, 4 hours ago

I LOVE YOU DAVE!

Thank you for bringing such great insight and personality to the site, as well as the work you've done building the thing. You've been a critical part of the staff, even removed from the engineering side. So I hope to see you on GB down the line!

#5 Posted by Kovie (134 posts) - 4 months, 2 days ago

This doesn't actually count, but the cancelled Wii game Sadness was about a mother. Not a whole lot of notable examples to be found in games.

#6 Edited by Kovie (134 posts) - 4 months, 7 days ago

Are you not thinking of some rendition of the Final Fantasy victory theme?

#7 Posted by Kovie (134 posts) - 4 months, 11 days ago

People have whined that it's trying to be pretentious, but it has clever writing, atmosphere, and subverts expectations in an interesting way.

#8 Posted by Kovie (134 posts) - 4 months, 22 days ago

If anyone is seriously interested in the topic, there's a very good and relevant discussion about it on a now half-decade old episode of the Retronauts podcast that covers the legal and ethical implications of it, which you can download here.

#9 Posted by Kovie (134 posts) - 4 months, 28 days ago

The Megaman X games like to assign a Power and Speed rating to each boss, which are completely unquantifiable numbers and often don't reflect the characteristics of the thing in question.

#10 Posted by Kovie (134 posts) - 4 months, 29 days ago

Very nice observation. I think the elevator at the end would be the only particular distinction.

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