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KwanzaaTim

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Final Fantasy IV DS : A quick 'n dirty glance.



-Polygonal models, I get it, they were in FFIII--- Its what Square is all about for some reason, but I still can't get over the grime/sludgy-ness of it all.   It is cool to see all these characters in *stunning* 3D, but really the game looses a lot of its charm (nostalgia?) looking like this.

-Even at Battle Speed 1, the battles move too slow.   I'm not sure if the DS can't process the immensity of these graphics, or if Squeenix is just happy to have us marvel at the wonder that is the recreated world of the DS incarnation.

-Cecil Becomes Paladin: Still one of the best RPG moments, I'm not sure why other games really don't capitalize on trasformation of character by actually transforming the character.   Dark Knight is badass (why did they take out the darkness wave?  saved my bacon plenty of times in the GBA version), but the Paladin seems pretty useful with the Counter augment.

-Difficulty, seems tougher, but not by a long shot thus far--- I just wish the battles wouldn't take forever...


this is pretty baller:
  


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