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The great driving and great looks of Forza 5 get buried by bad menus, frustrating AI, and a disappointing number of "opportunities" to spend additional money.
Black Flag takes a sharp left turn from the series' traditional progression, but the ways in which it diverges are what make it one of the most purely entertaining games in the franchise.
The third outing of Capcom's other, more ridiculous zombie franchise ably walks the line between approachability and the series' trademark off-the-wall quirk.
In no particular order, subject to change...
Wow. Forza 3 beat out GT-R 2, and Grand Prix Legends? Wow!
Well it does say 'In no particular order', doesn't it? In all fairness, you have to see those games in their context; when GPL came out, there was nothing like it on any platform, same goes for the GTR/GTL series, of which I think GTR2 is the best, but Forza 3 is just the completest sim-package money can buy now, and it's physics are more realistic and high tech than a lot of people realize... That is what Polyphony Digital doesn't seem to understand, as it feels like the have recycled the same physics since Granturismo 1...
Use your keyboard!
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