Splinter Cell, as I see it

So I was thinking to myself the other day which Splinter Cell games I liked the best and why.  I discovered within me the truth about the games and I decided I'd share it with y'all.    

The Worst, First

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   On paper, I'm sure this game was great but it certainly did not FEEL great when I played it.  It had a simple Idea, Sam in the jungle doing what Sam does best but in a different environment.  The biggest part about this game that I didn't like was all of the kinkiness that came with playing jungle levels like ambient noise, weird lighting effects from nowhere and wild fucking animals.  Not only that but the opening level was, in my opinion, NOT a good first level.  A flaming building.  Thats sounds like an 7th or 8th level to me.  

Nice Haircut, Sam

 Yeah, you guessed it.  Double Agent.  Now I'm not saying that this game was bad, just that other titles in the series are better than it.  I wasn't fond of the whole morality bullshit but the multiplayer was FANTASTIC.  Also the thing that Sam did to that one guy was mind blowing.  I'd wouldn't have guessed that going into the game.   
This game may be hot shit, but in my defense I did not play a lot of it and played all of the other titles significantly more than I played Double Agent.  Though there is one undeniable valid point to why this is 4th on the list of 5.  One word...  Haircut. 
Need I say more?
Need I say more?
As little as I thought of this game, I have to admit the graphics were purdy and the kill animations were great.  I just didn't like seeing Sam without his hair and such.  Though, when I look at it objectively, Double Agent was a fine game.

Changes R Good

 Conviction.  Yeah I went there.  Conviction was good.  Nay, t'was GREAT.  The cover-to-cover mechanic, the co-op, the plethora of weapons and gadgets.  Though it is the red headed step child of the Splinter Cell family, I still loved it.   
                Now most of you may be like "Conviction was just a third person shooter that had stealth in it" or "New things are bad" and to this I reply Conviction had all the components of a Splinter Cell game.  Shadows, convenient ambush pipes and suppressed pistols.  I jest, I know there is more to Splinter Cell than that but Conviction felt like a SC game to me.  Getting spotted was a bad thing and firefights were a necessary evil in some spots and that's been the same throughout the whole series.  
Also, the music is jaw dropping.  I prefer Dance and Trance music and when I heard that song at the end of the airport level I paused the game just to crank my speakers to that sick tune.  Along with that awesome song, the rest of the score is fitting of the mood of the story mode and Fisher himself.   
Last thing I promise then I'll move on.  Like Jeff, I did NOT like the voice acting on Michael Ironside's part.  He just... slurred his words and... ugh.  Go read Jeffs review if you really wanna know what he and I think.       

First, Second

 The first Splinter Cell was short of groundbreaking for the rather small stealth action genre.  There was this certain magic sauce that tickled our fancies even when we were inexplicably frustrated with the trial-and-error system the game required.  Looking back I had some good times with the first of the series, but it was certainly not the best in my book.   
I'm going to move right along to the Top Dog of the Splinter Cell series and because I don't have much else to say concerning the original Splinter Cell game. 

You knew this one would be at the top of the List

 Splinter Cell Chaos Theory.  Maybe not the most intriguing title in the series.  That's the only complaint I have of the game.  The title.   
So Sam finally figured out he had a knife and it only took him two whole game to use it.  Regardless, the stealth kills and hand to hand stuff was great and the animations were all very clean and aligned well.  I wasn't a fan of the choke hold in this installment (because it changed from game to game which always bothered me.)   
 Along with nice animations, there was a pleasing diversity of levels throughout the game (my favorite was the bank level.)   
AND the interrogation dialogue.  I'd always grab random guys and mash the space bar to see what they'd say.  Here's a video to explain exactly why I loved this game so much. 
Also the Music.  
And the Box Art  
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In conclusion, Chaos Theory was the best.  Now feel free to comment about how much you disagree.