Oh, and why are we surprised that the memory and power on this thing are better than consoles that are at least SIX FUCKING YEARS OLD? Apple releases a new one every single damned year, it better have more power.
The reason is that they have to worry about form factor & power consumption in ways that consoles don't. The tech driving it is probably more feature rich, but looking at raw graphical power for 3d rendering will probably fall in favor of the 6 year old consoles still.
This isn't something I want to support so I definitely won't purchase it sight unseen. I'll probably end up playing through the game & seeing how much of a missing piece it really is. That way I'm treating it like normal DLC at that point & simply judging the game I got (excluding the DLC) for $60 as a reference for future purchases from Bioware/EA.
Something specific I should consider before entering Sony platform? Is the Vita a good entry point?
I interpret this as... you're looking to buy into a particular brand rather than get the games or hardware itself. That's not really the best way to approach it. Though, I'm not really sure I understand where you're coming from.
All platforms are largely the same (Apple, Sony, Microsoft, Nintendo, Steam [seemed weird to write "Valve" there], etc.) You have hardware that can play a specific library of games. The games can be purchased at retail stores or digitally. They provide services to play games online (Microsoft charges for their service so there is a difference there). They sometimes attach additional services like Movies, TV Shows, Music, etc. since they've evolved to be entertainment devices in addition to being able to play video games. There's hardware details that can be discussed like the memory sticks & accessories of the Vita itself, but that's not really relevant to the Sony "platform".
What you should be asking yourself is whether or not you know of any games that will make buying a Vita worthwhile. Everything else is largely just periphery & shouldn't be the deciding factor (though it can help in a tie-breaker if you're choosing between multiple systems that have games you want).
Two I haven't seen mentioned yet, but are definitely worth checking out...
Mega Mall Story (think Game Dev Story mixed with Sim Tower [I actually like this more than game dev story]) and SpellTower (boggle meets the falling block puzzle format [the new hotness of word-games]).
Try the App store? There's all kinds of mac games there. Steam has some cool ones too.
Well... Steam has come to dominate PC gaming for a reason. Purchasing games from the Mac App Store gives me a weird feeling for some reason... as if it's not the best way to go about purchasing/managing/playing games. Although, I did get War Pinball HD from the app store since it's quality pinball (something I haven't played in quite some time) on the cheap that wasn't on Steam (obviously added later as a non-steam game). From what I've seen, there aren't many games worth playing are on the app store & not on Steam, but there can be a few exceptions from time to time :-/
Here's a few 2D platformer highlights if there's too much there to wade through... Trine, Gish, BIT.TRIP RUNNER, and VVVVVV (yeah... definitely get this if you don't already have it).
If you want to venture into a different type of game... The Polynomial, Crayon Physics Deluxe, World of Goo, Frozen Synapse, and Multiwinia are worth mentioning & are on steam. I tried to limit myself by not repeating earlier suggestions and keeping to the low budget games since you probably already know about Valve/Blizzard/etc's stuff.