Added by
L on April 8, 2009

Wanted: Weapons of Fate
So, I wanted something brief and fun to play over the week. I got what I wanted. Heck, I even got a movie too with it. This game somehow I wanted to to be enjoyable from start to finish. Unfortunately, that was not the case with Wanted, the video game. Like many titles I've played during my lifetime, they can often start off great and end up getting plain boring and annoying.
Wanted was this type of game. The engine needs improvement, the developers should learn from mistakes.
There are three difficulty levels in
Wanted. One for easy, medium and a hard experience. Now, no matter what one you choose, they near enough feel the same. It felt minor changing from one difficulty to the other. As you progress, enemies somehow get strong anyway, so really I see no point putting in difficulty levels. The first few levels are such a breeze to get through. I could just speed run my way through them. You can just knife everyone and never use your gun! How cool is that? If you have the demo, try it out. You'll see what I mean.
Wanted is my latest title to 1000 in (achievement points). Shortly before I finally got through
Race Pro and completed all achievements for that. Now, I plan to return to
Lego Batman and aim to get the last few bits in that,
Mirror's Edge (although I will not be aiming for a 1000+ in this),
Wheelman (going to get close but not all the way) and maybe watch
Léon aka
The Professional to the majority of you in the US.