Looking to get the Moonlight Greatsword for my NG playthrough on the PC, and sort of don't want to use an ascetic to make one portion of the game permanently harder than the rest for subsequent playthroughs. I have the Roaring Halberd, Demon Greathammer, Dragonrider Bow, and Smelter Demon Sword if that helps. I'm around 1.1 mil SM.
Lamashtu's forum posts
It's something I can't really put my finger on. Is it because every time he manages to come up with a new skill or event in his life that blows us away (learning to fly a fighter jet, going to North Korea)? Or is he just a plain 'ol affable guy?
Don't forget the world is 70% covered in water, a lot of ground to cover and a lot of it too deep for even modern submersibles to find. Good odds that if it was destroyed it fell into the oceanic zone with much of the debris sinking to the bottom. However, that does leave the question about the many blimps and balloons that kept Columbia airborne, of which quite a few would have a good chance of keeping afloat and be carried by the currents to someplace inhabitable.
I do hope they consider doing "The Void/Tension/Turgor" at some point. It's Russian. It's weird. And could only find an appreciative audience on the PC. It's totally a "Dave" game. And the game is made by the same demented minds behind "Cargo! The Quest for Gravity!" (even if tonally they're on the two most extreme ends of the spectrum).
Hey, it's a fine enough program if you approach not as a game (though you in all likelihood already know that, it bears repeating). After a long day at work or class, I'll load it up for probably 30 minutes or so, soak in the atmosphere, the sights, and the sounds, and the words. After that''s done, I'll play something else. There is no challenge, but it's a good meditative tool, and this comes from someone who enjoys a good man-shoots, role-playing, or strategy game as much as the other guy.
In all honesty, I think it's a great "Dave" game: It's foreign, it's out there, and it can only find some modicum of acceptance from the PC gamer community
Watching the Human Revolution Quick Look, it felt as if Jeff was the absolute worst person to review it of all of Giant Bomb. Were it reviewed by Dave who understood where the series (or, at least, the most well-received entry of the series) had its strengths, it would have been the far more informative review for me. That Jeff played DX: HR more as a shooter and he gave the Syndicate reboot a 5 out of 5 is sort of telling.
Right now there's a heated argument over which right, the First or the Second Amendments, that was abused was the thing that caused what happened. We're caught in a dichotomy that's either/or, but does that mean there isn't a solution out there that doesn't come at the cost of sacrifices in either?
To me, it's as much folly to dismiss the idea that violent films and video games didn't at least grease the rails insomuch as easily available assault weapons and concealed firearms caused a higher body count. I don't mean to suggest that video games should scale down violence in their games by any stretch of the imagination, or that by the same token federal law enforcement should start rigorous investigations with shaky legal authority and dubious mandate to hunt down all semi/fully-automatic weapons out there and melt them down.
If anything, I think more blame falls on what Marilyn Manson called "The Culture of Fear" and the de facto discrimination in the United States against those who live on the margins of the country's cultural mores. It's what caused his mother to live in denial that there was something wrong with that guy. I of course am not asking you to sympathise with him; remember that empathy and sympathy more times than not don't mean the same thing. But as ugly as the proposition is, and as ugly as what we might find if we dig deeper into these killers' heads, if we don't understand what it is that's causing these people to crack, we're not getting any closer to making these things stop.