@sweep said:
These developers are both white men, ie from a group that's never been subjected to the kind of casual offhand harassment that women/LGBT+/non cis people have to deal with on a daily basis, but it's painfully ignorant of them to assume that others might not have the same painless experience as they themselves did on their internal test server;
I agree with Artifact looks questionable and that the developers seem out of touch with human nature, but your implication (well, overt assertion) that they're out of touch because they're white (presumably straight) men is pretty biased, prejudiced, and lame. The internet picks on any difference, regardless of race. I'm a white straight male. I've been harassed because of the sound of my voice (I have a speech impediment and a decade of training in my teens has made it sound like a faux-British accent. Best I could do, really), because of stereotypes regarding what my political views and beliefs apparently must be, because of my ancestors and what they must have done in the past (they didn't, but thanks Internet), because of my crooked nose when/if video gets involved (I look traditionally German-Jewish, have a Jewish sounding name, and I work in accounting & finance. It's... an adventure sometimes, Sweep), and for anything else the Internet can think of. My "group," as you've so uncharitably lumped every straight male of European ancestry into, is subjected to casual offhand harassment frequently too. We aren't super-privileged ogres that live on giant ivory towers, heaping abuse down on those below while receiving none ourselves.
Now if you want to say white straight men aren't subjected to daily harassment at as high a frequency as women and the LGBT+ community, fine. But never with regards to harassment in general? Never? That's an interesting absolute. I guess I must have just been imagining all the trash talk directed at me and my fellow "group" members as some kind of fantasy victim complex, eh? :-/
I'm going to throw out a non-racial theory here: developers of all races and creeds tend to err on the side of optimism when it comes to their player communities. They build systems that make perfect sense to their mind's eye and work great within their developer-circle and pretty well with QA teams and professional testers too... but often forget what effects zero real consequences and relative-anonymity have on the behavior of the general populace. "Rubber meets road" kind of stuff. This is why Ultima Online worked great on test servers with full pvp and pick-pocketing active... but proved terrible when the game went live and no one trusted each other enough to even stand near each other at the bank (because someone could pick-pocket you, throw it in their bank before the guard killed them as punishment, and giggle at taking your stuff). This is why Sea of Pirates worked very well on test servers and with QA peeps, but was brutal upon release since people would camp towns and murder anyone trying to turn in a quest for booty. What developers envision their communities' average player behavior to be is seldom the reality. This is a "developers have relatively painless experiences that seem to provide evidence supporting their optimism but really don't" moment, not an "oblivious white dudes just don't understand others" one.
For example, I think Todd Howard is a bit naive to think that Fallout 76 won't have problems with harassment and griefing. Not naive because he's a white straight man and therefore apparently lacks any understanding of true harassment or abuse, mind you, but rather because he's picturing Fallout 76 with Bethesda employees and hired QA peeps playing it. Upon release though, it'll be a multiplayer game open to the general populace and the real life consequence for someone following you around and mucking up every encounter and activity you do will be relatively nothing. It'll happen, and teleporting away will only do so much good if every other person is behaving just as badly (also, what is so fun about having to ditch everything you're doing and teleporting half the map away in order to avoid being treated like garbage?). They'll have to eventually correct. Valve will have to eventually correct. "Hope springs eternal until 1337gam3r discovers how to lead trains of deathclaws to your player-base" and all that jazz.
But yeah... I appreciate your blog. Not the disheartening bias, but I had never heard of Artifact before this thread. I'll have to look it up.
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