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lebkin

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lebkin

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#1  Edited By lebkin

I think part of what you are seeing is a changing of the PC market.  The games that have generally pushed the graphical envelope are first person shooters.  From Doom to Crysis, those were the cutting edge games, demanding the highest hardware.  But really, this market has mostly moved to consoles, probably in part to Halo, but possibly equally due to the ease of playing online now.  Even though Sony gets crap for their system not being as good as Xbox Live, it is still a good system for playing games online.  You can easily jump online and find lots of people to play with, and everyone's systems run more or less the exact same, keeping everything fair. 

So without those hardcore FPS graphic fiends, the PC market is adjusting.  A company can no longer assume tha players will upgrade hardware for their games.  That is why companies are focusing more on making stable, functional games that play on an everyday computer.  The two premier game companies Valve and Blizzard are prime examples of this.   Now that is not to say you can't make games that scale well.  Left 4 Dead, with its graphics on full, is far prettier than the same game on the Xbox 360.  But most people will play it on a modest system, and games need to be designed with that in mind.

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#2  Edited By lebkin

Mass Effect
KOTOR
Baldur's Gate
Planscape: Torment
Dark Cloud 2

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#3  Edited By lebkin
WickedCobra03 said:
"Solid_SnakeXx said:
 I am so not sure why they didn't just include it.  Its not like gamers are sticking to a PS2 only library when picking up a PS3 so its not like Sony is losing out on anything and if software was good for up to what was it; an 85 percent perfect backup rate then whats the big deal about keeping it in, its not like its really costing them a ton more money!"
"Emulate" on the Playstation 3 for PS2 games originally was not really emulation at all. There was a PS2 CPU and GPU inside the launch PS3 so that it would play PS2 games perfectly.  The price of those components were part of the reason the PS3 was so expensive at launch.  When they launched the 80GB unit, only the PS2 GPU was used, allowing Sony to reduce prices.  Unfortunately, software emulation of the CPU wasn't perfect, thus only limited backwards compatibility.  Now all new PS3 have no PS2 parts inside, in order to further reduce costs.  Because of this, there is no backwards compatibility in these units.    More info can be found here

That article is from October 2007, and Sony stated that they were not going to offer software emulation as DLC.  Which makes sense, becaues Sony would have to start from scratch to make emulation software that works without any PS2 parts.  I would not expect that position to change.  So if you want full backwards compatibility, go look on Craiglist or eBay.  Good luck.
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#4  Edited By lebkin

I would probably get it on the PC if my PC could handle the specs.  Sadly, even with the excellent scalability of the Source engine, Left 4 Dead would make my computer cry.

On the plus side, the Xbox means split-screen local co-op, so my wife and I can kill zombies together with only one copy of the game.

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#5  Edited By lebkin

I personally prefer Call of Duty 4's multiplayer.  I found it much more accessible to someone who rarely plays online.  I can jump into a game of team deathmatch and actually make a difference, despite only playing once or twice a month.  I felt useless in Halo 3 and had a couple instances of teammates actually yelling at me about my lack of skill.  It just can off as very unfriendly for me. 

As for the single player, they were both really enjoyable. Halo 3 gets big props from me simply because of co-op all the way through on a single system.  Love that.

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#6  Edited By lebkin

Those updates are stored in the Xbox's internal memory, not on your hard drive.  As such, there is only so much room.  Because of that, as you play more games, that eventually fills up.  The Xbox will delete the oldest updates to make room for new ones.  This will cause you to have to redownload updates you already got. 

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#7  Edited By lebkin
NinjaHunter said:
"I believe this is published by sony, so no."
This one for the win.  LPG is published for Sony, and thus will not be jumping platforms baring some sort of Sega-like total collapse of Sony's gaming division.
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#8  Edited By lebkin
Lombax said:
"No, especially after he admitted taking a lot of inspiration from kill .switch in regards to GoW. "
Not that I have a problem with saying Cliff Bleszinski isn't the best (I agree with you on that part), but why would him admitting his influences make him less of a designer?  The fact that he openingly admits where some of the ideas actually impresses me more.  Lots of designers act as if nothing came before them.  And just because someone else did it before doesn't make the new thing less impressive.  Konami made music instrument games before Harmonix created Guitar Hero/Rock Band.  But Harmonix still deserves a great deal of credit for bring those games to the mass level of popularity they now enjoy.  Yes kill.switch has similar third-person "stick to cover" gameplay (and damn good game play at that).  But it is a game that mostly got lost in the PS2 shuffle.  GoW took that gameplay and made it mainstream, such the controls and gameplay in other games is refered to as "GoW" style.
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#9  Edited By lebkin
Yoshi_trips said:
"HAHA!! so much for Gears of war on the ps3"
Well, that was already a given.  Gears of War is, of course, a Microsoft published game and thus will never make it to the PS3, regardless of what Young Clifford thinks.  And it is not like he is the be all and end all of Epic anyway.  They obviously think highly enough of the PS3 to put other games (such as UT3) on the system.
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#10  Edited By lebkin

Cherry coke for the win.