LegendaryChopChop

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#1 Edited by LegendaryChopChop (866 posts) - 1 day, 18 hours ago

@humanity Well certainly companies going under is not something I like, but I can't imagine that used game sales are the only reason for it, considering that a first sale was still made on those games to at least insert the game into the used marketplace, and it's not the same single copy going around. I think that companies like that are sticking or heading towards digital distribution as there are no fears of used copies eating into their sales and it is cheaper to do in the long run.

Also, I also don't mind shoehorned multiplayer modes so as long as they're designed fairly well, a lot of single-player focused games have had surprisingly engaging multiplayer modes. Even then, a bonus mode is a bonus mode, can't complain about more options, necessarily.

#2 Edited by LegendaryChopChop (866 posts) - 1 day, 18 hours ago

@extreme_popcorn said:

@legendarychopchop said:

@extreme_popcorn said:

@melissapeterson said:

@extreme_popcorn said:

@wizeguy said:

If I have to pay a fee to play a used game I have bought from a store or anyone, then maybe xbox one isn't for me. Who are they to tell me I can't even give my game to a friend and let them play it? So if it going to be true, if I was to lend my mate a game he would have to pay to play it on his system. That would be madness.

Steam doesn't allow me to lend my games or even buy second hand games. I hear nothing but praise for Valve and Steam.

That was one of the beauty's of console gaming though, if you had a game and your friend wanted to try it out you could just lend them the game. This would also limit the used game market for those that buy games, beat them immediately, and then sell them for others buy used.

And those days are over. publishers don't want you lending and sharing, they want you buying! Even if it's a reduced amount they still want to make more money than the currently are with the way the second hand market works.

Your acceptance into this "inevitable" fetal position about the future of games comes across as a little sardonic, but unfortunately it seems true. I find it a little unnerving that you're so happy to accept a future that basically isn't all that inevitable because, as far as we know, the PS4 isn't doing some of these things that the One is doing as it pertains to used copies.

The market evolves and adapts to how the world works. Games cost more than ever to develop and market so it makes sense that the developers and publishers want to make the maximum amount of money from the games they make. Second hand gaming was accepted in the past because it was a good way for games to be noticed and increase interest in future products. Now we have companies spending millions on marketing, huge sections of media devoted to video games and social media that allows people to share their thoughts and views on a game. They don't need that boost or hype any more.

If you think the PS4 won't have something similar, I think you're in for a very big shock. All Sony have said in regards to second hand games is that their system will allow them, just like Microsoft's system allows second hand games to be used.

EA is the biggest publisher, whatever deal they have with Microsoft for initial exclusive deals or content, it won't last more than a couple of years at most. EA is not going to remove online passes only to have the PS4 being able to run second hand games without them getting a cut. So either they introduce online passes for the PS4 only or the PS4 has the same system as Microsoft.

Not true, exactly.

http://www.gamespot.com/news/sony-on-ps4-used-games-we-are-going-to-do-the-right-thing-6404470

This quote, while it could be out of context, does sort of claim that a disc would be able to be distributed to console-to-console without an ID lock associated with it. But, we don't know for sure, certainly it's not absolute like Microsoft's has been claimed to be.

Also, you seem a little arrogant to your opinions beaming as fact. EA doesn't exactly equalize all platforms in terms of how they have content distributed or laid out. The EA games on Wii U, such as Mass Effect 3, have no DLC available for it on the store, which, you would think they would put out, due to it making them more money: but they don't.

I really think it's funny you're trying to sound like an educator as it persists to how "second-hand gaming was accepted", as if you know the industry from that angle. It was not just a marketing tool, if they even used it as such as a point. I'm pretty sure that used gaming wasn't necessarily used as a "boost" or "hype", more so a given task granted to the lack of technology there used to prohibit pre-owned sales in the first place, given it was a newer industry at the time.

Basically, you don't know and I don't know. So please don't act like you know.

#3 Edited by LegendaryChopChop (866 posts) - 1 day, 18 hours ago

@extreme_popcorn said:

@melissapeterson said:

@extreme_popcorn said:

@wizeguy said:

If I have to pay a fee to play a used game I have bought from a store or anyone, then maybe xbox one isn't for me. Who are they to tell me I can't even give my game to a friend and let them play it? So if it going to be true, if I was to lend my mate a game he would have to pay to play it on his system. That would be madness.

Steam doesn't allow me to lend my games or even buy second hand games. I hear nothing but praise for Valve and Steam.

That was one of the beauty's of console gaming though, if you had a game and your friend wanted to try it out you could just lend them the game. This would also limit the used game market for those that buy games, beat them immediately, and then sell them for others buy used.

And those days are over. publishers don't want you lending and sharing, they want you buying! Even if it's a reduced amount they still want to make more money than the currently are with the way the second hand market works.

Your acceptance into this "inevitable" fetal position about the future of games comes across as a little sardonic, but unfortunately it seems true. I find it a little unnerving that you're so happy to accept a future that basically isn't all that inevitable because, as far as we know, the PS4 isn't doing some of these things that the One is doing as it pertains to used copies.

#4 Posted by LegendaryChopChop (866 posts) - 1 day, 18 hours ago

Is it too late to want online passes back?

#5 Edited by LegendaryChopChop (866 posts) - 1 day, 19 hours ago

Lol at this whole conference. What a terrible showing.

You can use your Kinect for 360 bullshit right now, and I never use it. It's horrible and makes you feel like a terrible person. I can't imagine being in a crowded room and yelling "turn TV on ESPN!" to your damned video game console.

Cable sucks, and the fact that 360 is partnering with it as a straddling-point for their new console is extremely agitating.

And the layout they showed? Doesn't matter, seeing as Microsoft has completely overhauled the dashboard every year pretty much. Plus, it looks like more ads which doesn't exactly enchant me. Looks like bullshit and an insult that we pay for service that is full of more ads than the last one.

Also, people mocking others for a used game market are painfully dumb and hiveminds to an infrastructure based upon company's profit margins and not the consumer's benefit.

For example, if you wait a week or so after a game releases, you can, and I have done so, find games for amounts upwards to half-off what they cost new just because some guy opened it. Once used games are totally gone, I find it hard to believe you'll be able to find a store (digital marketplace or whatever) and pick up a copy of a game for 2.99.

Inevitability or not, the digital games marketplace needs to prove itself more before ousting a valid market and business prosperity in a used games depository. The fact that Xbox On Demand has games for prices much higher than the used equivalent show that they have a long way to go.

Account-locked bullshit is a terrible thing no matter what it is. This "fee" system? Give me a break, this is just all kinds of horrible in the making. If anything, they should have an Apple-esque licensing system to 5 other devices you could affiliate to you, or something akin to the PS3 "gameshare" which was abused, no doubt, but basically hurt nobody in the process.

All of this just kind of sucks. The PS4 reveal was much more satisfying as somebody who cares more about video games than looking like an asshole switching between shit on my TV that I can, you know, do with my computer and tablet.

Looks like Microsoft's ego did get the best of them.

This message was deleted
#7 Posted by LegendaryChopChop (866 posts) - 1 day, 20 hours ago

Gross presentation, very meh console. Plus it's super fat.

#8 Edited by LegendaryChopChop (866 posts) - 7 days, 1 hour ago

This is excellent news, online passes just further alienated people from playing against others online.

But let's hope this doesn't make way for something worse...

#9 Edited by LegendaryChopChop (866 posts) - 7 days, 8 hours ago

Fucking people on here can be the worst, but it's nobody I know that would actually be a premium member here. It reminds me of when people stole Vinny's StarCraft CD key on that stream, and then these hacks and exploits somewhere among us (hopefully not people who are truly site-diehards), do some crap like this.

Great for the puppy pictures, but shame on whoever did this exploit. Hopefully all returns to normal.

#10 Edited by LegendaryChopChop (866 posts) - 14 days, 8 hours ago

@fiercedeity: True, but ARMA's the exception, not the rule.

ARMA may be for gun nuts, but I'd argue that CoD and Battlefield players don't really care about realistic gun models and firing simulations.

I'm no gun nut, not by any means whatsoever. I don't have a gun, nor do I ever plan to get one, but I always thought it was pretty cool for shooters to have real guns if it's supposed to depict a real-life scenario, or something very realistic that COD and Battlefield try to portray. I always appreciated the authenticity.

Use your keyboard!

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