Legion_'s forum posts

#1 Posted by Legion_ (1306 posts) -

They can't lower the match times because it would screw with the economy.

In theory they could reduce match times and rewards, but then it would feel like nobody was getting rewards from short matches and more people would complain.

Yup, that would be a issue. Although one could argue that the economy is pretty messed up right now. Just think how many times you have to play those few strikes or multiplayer maps over and over and over just to get enough reputation and currency to buy a set of armor from the merchants.

#2 Edited by Legion_ (1306 posts) -

@meteora3255: Well, just because something has been it doesn't mean it should be. By that logic there shouldn't be a left trigger aim in this game either. Still, in terms of spread and range, it' just no doubt in my mind that shotguns are way to powerful. The thing I hate most about multiplayer games are kills that simply require no skill. Yeah that might sound elitist or whiny or whatever, but I just think it sucks when you don't even have to aim. With sniper kills I can at least appreciate the effort the player took in getting a accurate shot, but shotguns just seem like the ultimate cheap shot weapon to me. It's a sucker punch basically.

If you play a lot of Control, the shotguns and fusion rifles get to be a real problem. When you've got titans equipped with fusion rifles and shotguns, and the defender spec, there's only so much you can do. What defines a good multiplayer game to me is that there always is a counter measure. I want to be able to rely on my level of skill to get me out of even the hairiest of situations. In Destiny, that's just not the case right now.

#3 Edited by Legion_ (1306 posts) -

@mb said:

Archers are stupidly powerful...it's sort of funny that I can take on a group of 10+ orcs who are all intent on stabbing me to death with ease, but add in one archer 50 meters away and I'm toast.

Boromir knows how you feel.

You fucking win this thread. Even Boromir laughed.

#4 Edited by Legion_ (1306 posts) -

Okay, so I've been playing Destiny a lot. It's currently the only game I have for PS4, and I've felt this weird sort of guilt for going back to play on the old consoles. Yeah I know it's weird. Anyway, that has led to me laying down a lot of man hours in multiplayer.

And it's pretty good.

Coming from me, that says something. I'm not the kind of guy who puts hours upon hours into multiplayer games, at least not anymore. Still, I find the Destiny multiplayer pretty decent. But there's so much that's in need of change.

Allow me to list up a few things:

  • Fusion Rifles: These weapons are just terrible. I've never used them myself, but most of my deaths in multiplayer come from them, and it seems to be a one-shot every single time. And that's not really up close even, it's from pretty big distances. To me, that just doesn't make sense.
  • Shotguns: The shotguns are also in need of some serious tweaking. To me, it just doesn't make sense that a shotgun is still a one-shot kill, when assault rifles require 20-30 rounds. In a COD-type milieu where you drop enemies with just a few rounds from a assault rifle, sure, that makes sense, but not in Destiny. In short, shotguns should be balanced to require two shots for a kill, no matter the distance.
  • Supers: I've read a lot of places that people want supers removed. I do not want that at all. I think supers are great game changers and a ton of fun. However, they need to be tweaked a little. No matter which class and super, it seems like you get a defense boost when you activate the super, allowing you to survive things you normally shouldn't. It almost feels as if Bungie feels kinda bad for wasting a super, so they instead made them too effective. Supers are fun, but they shouldn't just mount up to free kills like they do today. I can't back this with any data, but I think it's pretty obvious that something happens when you get your super.
  • Shorter game types: Bungie seriously need to add a couple of modes that last for shorter periods of time. I think the notion of the shortest game type being 12 minutes is insane. Sure, Control is a extremely good mode, and it fits the mode to last for 15 minutes, but 12 minutes for a FFA is too damned long in my opinion. At least give us a option to play shorter games.
  • Vehicle hijacks: This is maybe the thing I miss the most from old Halo games. Just give me the option to hijack that damned Pike from my enemy, and I'll be a happy guy. It's so annoying to be basically defenseless 1-on-1 with one of those.

I think that about sums up my thoughts. What about you duders, are there things about the multiplayer you would change? What would you think about the changes I propose? Discuss!

#5 Posted by Legion_ (1306 posts) -

You know, I kinda do what I do. I'll take a good 20-30 minutes, plug in my ear phones, find a good podcast, something to read, and I'll shit like a madman. The time I spend on the porcelain is my favorite part of the day. In fact, I'm writing this on my Macbook, while I'm on the crapper. Yup.

My point is, I'm gonna go to great lengths to make myself comfortable for the time I'll spend doing the deed, but I can't really say that I give a shit about how I leave things. That being said, how can you really mess up a toilet that bad? Like sure, I usually leave the place a stanching nightmare, but that's kinda par for the course, right? But I don't get how people mess up toilets that bad. I mean come on, put your shit and your piss and your paper in the bowl, and you've done a good enough job.

#6 Edited by Legion_ (1306 posts) -

Is Guy Savage the dream he can have after being captured? If so, it's fucking terrible that it isn't included in the HD version. One hell of a memorable sequence.

#7 Posted by Legion_ (1306 posts) -

I don't really get the issue. I get tons of loot from both PVP and PVE, with a fair split between uncommon and rare. I'm level 21 already, and soon to be 22. Just, what is the issue?

#8 Edited by Legion_ (1306 posts) -

This is one of the worst threads ever.

#9 Edited by Legion_ (1306 posts) -

@wampa1: Yeah that could be. Or at least for DLC. I have a feeling we'll get a lot more story content in updates and DLC. Or at least I hope so.

#10 Posted by Legion_ (1306 posts) -

@dudeglove: No idea. They just said it was nowhere near that number in terms of pure development costs, and you'd have to ask Activision if marketing were taken into account with those numbers. A representative for Activision then stated that the number was still not close to 500 million, even with marketing.