
I don't understand why Australian
gamers get constantly abused by the gaming industry. In any other
media like movies or music Australians get up to date releases (or
within the week) and we rarely if ever get movies or music with no
release, more so if that media is release online with such programs
as iTunes. But with video games it's different.
The video game
culture in Australia has not developed to the level of the US or UK
(but still is growing). Besides the big chain retailers and the Game
Retailer Monopoly known as 'EB Games', game retailers who only sell
games and whatever comes with that is a rarity. The closest one of
these would be a good 20 minute drive to go to a store that's
sandwiched between an EB Games and a electronic goods store. There is
not a single hobby store in which I can go play WoW or a video game
convention which doesn't completely suck (the last one of these I
went to was showing off on the TV ad that they were showing
'Star Wars: Republic Commando' about 2 weeks after it was
released).
In this new age of gaming in which the Internet
could solve all our problems about game releases and multiplayer
being fixed and that all goodness would cause global peace within the
world until it crashed before my eyes when I got word of the release
of Kodu
Game Lab. on the US marketplace a few days ago, also being
completely absent from the AU marketplace. The reason this sucks is
because...
It's under the 'Community Games' tab which the AU marketplace doesn't even have.
It's published by Microsoft Game Studios on Microsoft's own download service so doesn't have (or shouldn't) any sort of region deals.
The size of the file is less the 200mb
It's 400 MSP
You need to be on an American account to just play the demo (which is TIMED)
So really Microsoft, why is it that a tool that you flaunted
off at CES this year as easy using and family friendly cut off from
Australia? The price and file size says you didn't really put alot of
effort into it's development or wanted it to make money for you. It
doesn't require you to ship it half way around the world and it's
made by Microsoft, published by Microsoft on Microsoft servers. I
cannot see any reason why Microsoft went out of there way to keep
this inside the US.
Even when Microsoft tries to spread it's
love over the world it fails at that to. No doubt you remember when
the South Park episode 'Good Times with Weapons' was released for
free sometime last year? Well Microsoft decided to give Australia
some well needed love and also release it here for free, but someone
must of been asleep at the wheel because the advertisement on the
dashboard showing the episode didn't work at all and just a
like stumbling fool waking up to see his work not done they decide to
fix it the day it was to be taken down. But they keep doing this,
like the shoot-em up they released for free never made it over here.
Most of the demos get released late and so on.
Australia and
the rest of the countries effected by the American Games Industry needs to demand to have closer release dates, same marketplace, same
items for download and same rights as the Americans do.
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I mentally and physically hate this game but I come back for more
(PC)
This game is amazing. Not because of it's simple yet addicting gameplay. Not because of it''s classic soundtrack. Not because of the nostalgic graphics. It's because of it's intentions and design. This game is designed to keep you from playing it with it's difficulty. This is not the difficulty of 'less ...
Reviewed by Lights_Up_The_Shaft on July 16, 2009
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Reviewing Fallout 3 as a semi-sequel to Oblivion
(X360)
I admit that I never played any games in the Fallout series but I did play a mega-ton (see what I did there) of Oblivion. Seeing how Bethesda made both and based most of the elements from the Oblivion framework (as well as add on to it) I had to ...
Reviewed by Lights_Up_The_Shaft on May 10, 2009
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0 out of 1 found this review helpful. |
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Problems do remain but it's still the better skateboarding game
(X360)
I do admit that i never played the first Skate, but the demo stayed on my hard drive for over a year as i got addicted to the new, interesting control scheme and focus on realism. When the demo for Skate 2 was released i was disappointed by the extreme ...
Reviewed by Lights_Up_The_Shaft on March 7, 2009
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2 out of 2 found this review helpful. |
| Date Joined: | July 21, 2008 |
| City: | Tweed Heads |
| Gender: | Male |
| Alignment: | Neutral |
| Points: | 114 Points |
| Ranked: | Ranked #2968 of 59,097 |
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Games Based On Movies Based On Games concept - 73 points |
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Skate 2 game - 3 points |
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Games With Alphabetical and Numerical Numbers In The Title concept - 3 points |
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Guitar Hero III: Legends of Rock game - 2 points |
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Xbox 360 thing - 2 points |
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I Wanna Be The Guy game - 2 points |
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Pipo Monkey concept - 2 points |
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Blanka character - 1 points |
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Jeff
3 days, 19 hours ago Game of the Day: Rambo: First Blood Part II (SMS) |
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coonce
4 days, 12 hours ago coonce is successfully processed |
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screeley
5 days, 15 hours ago Working on Giant Bomb's search. |
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gpbmike
1 week ago gpbmike is sorry for running people off the road in forza tonight. I didn't mean it. Except for that chrisd guy. He deserved it. |
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snide
1 week, 3 days ago snide should finish DAO tonight. |
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andy
2 weeks, 4 days ago working on some new status changes |
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drewbert
3 weeks ago But of all the level 20 support gunners, Roland was the best. |
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Ryan
3 weeks, 3 days ago Ryan's status has changed! |
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