By lim_ak 1 Comments
This game does indeed feature many tanks, but also turrets, men and mechs. This is the most recent game from @cliffski and follows up from his previous game Gratuitous Space Battles. This takes a lot of those customisation elements that were in that game and puts it into a tower defence game, where you can play as both the attackers and the defenders. What this leads to is a ridiculous number of turrets that you could make in order to defend your lanes and also a ridiculous amount of possible variation of enemies that can get sent at you. I haven't dived too much into the customisation yet but it looks like I probably should a bit more than I have, a lot of the parts are locked from the start so you need to play through the campaign to unlock new weapons and tools.
As seen in the video the game can be fairly hard even from very early on, that was just the 3rd mission and I expect that it will get even harder as time goes on, on the flip side it'll hopefully mean that I will have unlocked some choice parts that I would use for the future. I haven't played too much of the attackers so far, but it sort of plays how you would expect, you put down a creep on the tile and then it walks towards the exit. Almost all the units have weapons associated with them so it's important that you figure out what units are going to be the most cost effective way of destroying as many turrets as they can and also defending some of the more valuable Victory Point units to the end.