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lim_ak

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A Little Bit Of: Retro/Grade

Musical Missles.

Been far too long since I've made one of these. I have unfortunately been busy doing other things. Some of which was actually productive other things not so much. Lets see if I can keep up with making videos on a semi-regular basis, lots of cool things sitting on my PC that I'd like to play.

Anyway back to talking about Retro/Grade in many ways it's a straight up rhythm game with an interesting art style. But the choice to use a shoot-em-up as the backdrop actually works out really well. All of the shots that go into your ship are timed to the beat and while that's really good using that timing to also dodge the bullets from the left of the screen can be really difficult. Playing on a keyboard might also not be the best way to play the harder difficulties as demonstrated by my rather splendid failure at the end.

It's just very difficult to change between so many lanes using just up and down arrows, I suspect that it would work out pretty well if you did have a guitar controller but I don't have one lying around handy at the moment. I kind of wish that there was a bit more distinction between all the stuff happening on the screen. It gets very busy on screen very quickly and it makes it difficult to parse out what you need to be doing and that makes actually playing the notes on time in the right places harder than it probably should be. There's probably a balance between making a rhythm game shiny and flashy without making it so crazy but there's a little bit too much shiny stuff in Retro/Grade and it makes me wish they toned it down a bit in spots.

Hopefully I'll be able to get videos up in some sort of schedule again but it's hard to say. Lots to play and not enough time to actually try out all the stuff I want to.

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