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The great driving and great looks of Forza 5 get buried by bad menus, frustrating AI, and a disappointing number of "opportunities" to spend additional money.
Black Flag takes a sharp left turn from the series' traditional progression, but the ways in which it diverges are what make it one of the most purely entertaining games in the franchise.
The third outing of Capcom's other, more ridiculous zombie franchise ably walks the line between approachability and the series' trademark off-the-wall quirk.
Alex Jones is banging off about FalseFlags... as he tends to do.
Very, very distressing images surfacing.
@SSully: Hah. The programmer in my team is the Lead Q&A at Bossa, so we all bundled in the same room as them. Watching them put the whole thing together in 48 hours was insane (even less actually as they crashed out for about 8-10 hours or so).
Not only played it, was in the room while they made it.
I applied there last year, she got the job....
I'm not amused by any of this in a way that compensates for a year of bitterness... no not at all.
Mega Man / FPS... but with an actual budget and a platform to be released on.
2 or 3. 2 had the best boards and a cool idea with the story, as is with 3 but it had a nice visual design as well. Good times, great memories.
This piece of music and the Kafei sidequest...
Use your keyboard!
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