Little_Socrates's forum posts

#1 Edited by Little_Socrates (5834 posts) -

My favorite is Pulp Fiction, but the best is certainly Django Unchained. Jamie Foxx. I absolutely HATE Django Unchained, mind you; it fills me with violent furor towards the powers that be, and I don't like to be angry. But it's an amazing film.

Generally, I'd say he's super overrated, but he also hasn't made a film I've seen and disliked. I was really underwhelmed by Reservoir Dogs, but I'd still probably give it three stars. I haven't seen Death Proof, and that's the popular caveat, so it's possible it's no good. He's no Paul Thomas Anderson (and he'd probably agree with that statement) but he's made two or three great films. The rest are all at least fine.

In my list of working directors, I'd probably put him below folks like both popular Andersons (I'd choose Boogie Nights and The Life Aquatic,) the Coens (Inside Llewyn Davis,) Christopher Nolan (who can pick? Maybe Inception) and Terrence Malick (impossible not to choose The Tree of Life) before him. I'd need to see a couple more films by Darren Aranofsky (Black Swan) and Nicolas Winding Refn (I love Bronson, but Drive), and there are a handful of fantastic up-and-coming directors that come to mind.

That "greatest working directors" question is a lot tougher now that Hayao Miyazaki is supposedly done and guys like Martin Scorsese (picking Goodfellas, picking on Hugo and The Wolf of Wall Street) and David Fincher (his best is probably still Fight Club, and what a disappointment Gone Girl turned out to be) have fallen off.

#2 Posted by Little_Socrates (5834 posts) -

I feel horrible for the poor kid that D'Angelo put out Black Messiah just three months beforehand; both come from similar inspirations, and both wound up at a similar combination of jazz, funk, and hip-hop. I probably prefer Black Messiah, but only slightly. Each is one of the best albums ever recorded.

#3 Posted by Little_Socrates (5834 posts) -

I dunno, the games I've sold the PS4 on look more like Towerfall, Nidhogg, Sportsfriends, and the like more than the snicker-worthy inFamous Second Son or the just-fine Assassin's Creed IV. Far Cry 4 is a game none of my friends have had any interest in seeing, even by my endorsement. Alien Isolation has been a no-go. Destiny elicits laughs. I convinced a friend that Middle-Earth was a game worth checking out and played his copy, but everyone else I knew was totally embarrassed to be anywhere near such a "dumb game."

The landscape is changing, and No Man's Sky is the game which makes the PS4 a big deal console.

#4 Posted by Little_Socrates (5834 posts) -

I hope that they have ideas for how to update the experience. I'll love it without playing with pals, but they have to offer something fresh. I'm hopeful that the revamped band mode stuff comes to fruition.

#5 Posted by Little_Socrates (5834 posts) -

@rongalaxy said:

Well, I'm never buying an indie game again. Been burned too many times where I buy a game like transistor or rogue legacy full price and it ends up coming to PS plus.

It is frustrating, right? I mean, I don't mind a game like Spelunky, The Binding of Isaac, or Rogue Legacy coming over because they're near-infinite in content, and a multiplayer game like Towerfall Ascension is fine because I never wanted to not have Towerfall. Basically, you can buy those games at discounts or whatever, but they're perennial games that you might play for an entire console lifespan.

It's more troubling with a game like Transistor. If you've beat that game, you're done, and there's not necessarily a ton you can get out of having it sooner than someone else (unless you really like it and it affects the way you experience things day to day or you like it SO much you replay it many times.)

Basically, y'all, more Pix the Cat and Luftrausers, less Transistor and Strider.

#6 Posted by Little_Socrates (5834 posts) -

Hilariously, this is the kind of overrepresented music that led to people not playing Rock Band anymore. Anyone asking for more Foo Fighters or Avenged Sevenfold is in the extreme minority and has gotten enough.

"R U Mine" is a fine addition, I suppose. "Do I Wanna Know" probably would've been smarter for bringing back the karaoke kids.

#7 Posted by Little_Socrates (5834 posts) -

My list only brought bottom-games Hearthstone and Mario Kart 8.

You kids are crazy to care about Middle-Earth, Transistor, or Shovel Knight, I say.

#8 Posted by Little_Socrates (5834 posts) -

@privodotmenit: I posted my read on that on page 4. Basically, the question as to whether or not its core is good is based upon how you evaluate the shooting, and it comes down to very detail-oriented conversation as to whether or not you think it's compelling or not. For example, I can't do Killzone, some people can't do BioShock, some people can't do Borderlands, and some people can't do any PC shooter; "shooting" has so many different styles and meanings that simplifying everything as "just shooting" really doesn't work. And that's a conversation that didn't happen because everyone agreed with Brad that the shooting itself was more than solid, though I wish it had happened because it would give weight to the argument.

cc: @cikame

#9 Posted by Little_Socrates (5834 posts) -

You can have him back, far as I'm concerned.

#10 Posted by Little_Socrates (5834 posts) -

@cikame: You're oversimplifying his argument; he does believe that Destiny is a better experience of shooting than games like Borderlands or Wolfenstein. Certainly you "just shoot" in all three games, but Destiny is a supremely tight and smooth level of control. It's actually a little bit magical; the way the look acceleration feels, the way the weapon report shoots off, the way characters move both in front of your gun and behind it. It's what made Call of Duty 4 or Battlefield 3 so magical as well; it's more than just perks and destruction, but also the way that little sandbag noise goes off whenever you hit, and the way those little >< appear around your crosshair on a successful shot, and the way Battlefield's gun reports are so well recorded, and the quality of control on the sprint and aim-down-the-sights of Call of Duty 4, and the first satisfying melee kill since the crowbar in Half Life 2.

I've highlighted what I think the weaknesses of Brad's argument were on the last page, but that's what he is referring to when he references the "core" of Destiny.